mirror of https://github.com/PCSX2/pcsx2.git
74 lines
2.0 KiB
CMake
74 lines
2.0 KiB
CMake
# Find a NVidia Cg Toolkit installation
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# This module finds a NVidia Cg Toolkit installation.
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# CG_FOUND found Cg
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# CG_INCLUDE_DIRS include path to cg.h
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# CG_LIBRARIES path to Cg libs
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# CG_COMPILER path to Cg compiler
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# find Cg on Windows
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if(WIN32)
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# find Cg compiler
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find_program(CG_COMPILER cgc PATHS
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"C:/Program Files/NVIDIA Corporation/cg/bin"
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DOC "Path to the Cg compiler.")
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# find Cg include
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find_path(CG_INCLUDE_DIRS NAMES Cg/cg.h GL/glext.h PATHS
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"C:/Program Files/NVIDIA Corporation/cg/include"
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DOC "Path to the Cg/GL includes.")
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# find Cg libraries
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# Cg library
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find_library(CG_LIBRARY NAMES Cg PATHS
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"C:/Program Files/NVIDIA Corporation/cg/lib"
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DOC "Path to the Cg library.")
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# Cg GL library
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find_library(CG_GL_LIBRARY NAMES CgGL PATHS
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"C:/Program Files/NVIDIA Corporation/cg/lib"
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DOC "Path to the CgGL library.")
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set(CG_LIBRARIES ${CG_LIBRARY} ${CG_GL_LIBRARY})
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else(WIN32) # Unix based OS
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# find Cg compiler
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find_program(CG_COMPILER cgc PATHS
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/usr/bin
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/usr/local/bin
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/opt/nvidia-cg-toolkit/bin
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DOC "Path to the Cg compiler.")
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# find Cg include
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find_path(CG_INCLUDE_DIRS NAMES Cg/cg.h GL/glext.h PATHS
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/usr/include
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/usr/local/include
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/opt/nvidia-cg-toolkit/include
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DOC "Path to the Cg/GL includes.")
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# find Cg libraries
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# Cg library
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find_library(CG_LIBRARY NAMES Cg PATHS
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/usr/include
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/usr/local/lib
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/opt/nvidia-cg-toolkit/lib
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DOC "Path to the Cg library.")
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# Cg GL library
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find_library(CG_GL_LIBRARY NAMES CgGL PATHS
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/usr/include
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/usr/local/lib
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/opt/nvidia-cg-toolkit/lib
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DOC "Path to the CgGL library.")
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set(CG_LIBRARIES ${CG_LIBRARY} ${CG_GL_LIBRARY})
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endif(WIN32)
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# handle the QUIETLY and REQUIRED arguments and set CG_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Cg DEFAULT_MSG CG_LIBRARIES CG_INCLUDE_DIRS)
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mark_as_advanced(CG_FOUND CG_INCLUDE_DIRS CG_LIBRARIES CG_COMPILER)
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