pcsx2/plugins
gabest11 bd12a8b7b3 GSdx: silent hill shattered memories purple street light fix, not block aligned filled rects were not correctly masked, may also fix games which store texture data in the alpha channel but use 24-bit target buffers (or just mask it in every time) and draw a lot of those unaligned rects. (tested many .gs dumps, very rare combination)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5084 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-01-28 10:07:17 +00:00
..
CDVDiso More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
CDVDisoEFP Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
CDVDlinuz pcsx2, zzogl-pg: allow to change some default path with compilation flags. 2011-07-17 11:25:17 +00:00
CDVDnull More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
CDVDolio - fixed VS2010 project files and added configuration for AVX 2011-01-28 08:21:05 +00:00
CDVDpeops Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
FWnull More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
GSdx GSdx: silent hill shattered memories purple street light fix, not block aligned filled rects were not correctly masked, may also fix games which store texture data in the alpha channel but use 24-bit target buffers (or just mask it in every time) and draw a lot of those unaligned rects. (tested many .gs dumps, very rare combination) 2012-01-28 10:07:17 +00:00
GSnull GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
LilyPad Forum user ateste was so kind and found/fixed a savestate issue with Lilypad :) 2011-11-07 09:29:36 +00:00
PadNull More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
PeopsSPU2 PeopsSPU2: Remove framework version info from the project file (seems to cause problems on runtime version selection). 2010-05-31 13:13:22 +00:00
SPU2null More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
SSSPSXPAD Missed some SPU2-X and all zzogl code in the last commit. 2011-03-25 01:09:18 +00:00
USBnull More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
USBqemu USBqemu: Some small changes to init & savestates. The savestates are still incomplete though. 2011-09-04 16:10:00 +00:00
cdvdGigaherz/src Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
dev9null More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
onepad More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
spu2-x @gigahertz: some sensitivity is required when touching a small plugin! Let's hope I got it right :) 2011-12-27 23:03:31 +00:00
xpad - fixed VS2010 project files and added configuration for AVX 2011-01-28 08:21:05 +00:00
zerogs Remove some compiled files. Compilation may temporarily be broken in a trivial way (or might not), I don't currently have visual studio installed. 2011-05-24 21:47:52 +00:00
zerospu2 More work on the compiler warnings. Removed the warning flags that are now set by default. 2011-10-30 00:32:22 +00:00
zzogl-pg cmake: 2011-10-31 10:25:24 +00:00
CMakeLists.txt cmake: add GSdx compilation (based on codeblock) 2011-02-20 17:01:03 +00:00