mirror of https://github.com/PCSX2/pcsx2.git
532 lines
20 KiB
C++
532 lines
20 KiB
C++
/* ZZ Open GL graphics plugin
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* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
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* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __MEM_H__
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#define __MEM_H__
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#include <assert.h>
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#include <vector>
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// works only when base is a power of 2
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static __forceinline int ROUND_UPPOW2(int val, int base) { return (((val) + (base - 1))&~(base - 1)); }
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static __forceinline int ROUND_DOWNPOW2(int val, int base) { return ((val)&~(base - 1)); }
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static __forceinline int MOD_POW2(int val, int base) { return ((val)&(base - 1)); }
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// d3d texture dims
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const int BLOCK_TEXWIDTH = 128;
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const int BLOCK_TEXHEIGHT = 512;
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extern PCSX2_ALIGNED16(u32 tempblock[64]);
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typedef u32(*_getPixelAddress)(int x, int y, u32 bp, u32 bw);
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typedef u32(*_getPixelAddress_0)(int x, int y, u32 bw);
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typedef void (*_writePixel)(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw);
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typedef void (*_writePixel_0)(void* pmem, int x, int y, u32 pixel, u32 bw);
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typedef u32(*_readPixel)(const void* pmem, int x, int y, u32 bp, u32 bw);
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typedef u32(*_readPixel_0)(const void* pmem, int x, int y, u32 bw);
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typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize);
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typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize);
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typedef void (*_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask);
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extern _getPixelAddress_0 getPixelFun_0[64];
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extern _writePixel_0 writePixelFun_0[64];
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extern _readPixel_0 readPixelFun_0[64];
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extern _writePixel writePixelFun[64];
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extern _readPixel readPixelFun[64];
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extern _SwizzleBlock swizzleBlockFun[64];
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extern _SwizzleBlock swizzleBlockUnFun[64];
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extern _TransferHostLocal TransferHostLocalFun[64];
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extern _TransferLocalHost TransferLocalHostFun[64];
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// Both of the following structs should probably be local class variables or in a namespace,
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// but this works for the moment.
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struct TransferData
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{
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// Signed because Visual C++ is weird.
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s32 widthlimit;
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u32 blockbits;
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u32 blockwidth;
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u32 blockheight;
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u32 transfersize;
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u32 psm;
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};
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struct TransferFuncts
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{
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_writePixel_0 wp;
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_getPixelAddress_0 gp;
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_SwizzleBlock Swizzle, Swizzle_u;
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__forceinline TransferFuncts(_writePixel_0 writePix, _getPixelAddress_0 readPix, _SwizzleBlock s, _SwizzleBlock su)
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{
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wp = writePix;
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gp = readPix;
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Swizzle = s;
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Swizzle_u = su;
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}
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__forceinline TransferFuncts(u32 psm)
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{
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wp = writePixelFun_0[psm];
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gp = getPixelFun_0[psm];
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Swizzle = swizzleBlockFun[psm];
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Swizzle_u = swizzleBlockUnFun[psm];
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}
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};
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extern TransferData tData[64];
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// rest not visible externally
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extern u32 g_blockTable32[4][8];
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extern u32 g_blockTable32Z[4][8];
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extern u32 g_blockTable16[8][4];
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extern u32 g_blockTable16S[8][4];
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extern u32 g_blockTable16Z[8][4];
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extern u32 g_blockTable16SZ[8][4];
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extern u32 g_blockTable8[4][8];
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extern u32 g_blockTable4[8][4];
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extern u32 g_columnTable32[8][8];
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extern u32 g_columnTable16[8][16];
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extern u32 g_columnTable8[16][16];
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extern u32 g_columnTable4[16][32];
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extern u32 g_pageTable32[32][64];
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extern u32 g_pageTable32Z[32][64];
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extern u32 g_pageTable16[64][64];
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extern u32 g_pageTable16S[64][64];
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extern u32 g_pageTable16Z[64][64];
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extern u32 g_pageTable16SZ[64][64];
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extern u32 g_pageTable8[64][128];
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extern u32 g_pageTable4[128][128];
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struct BLOCK
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{
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BLOCK() { memset(this, 0, sizeof(BLOCK)); }
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// shader constants for this block
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float4 vTexBlock;
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float4 vTexDims;
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int width, height; // dims of one page in pixels
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int ox, oy, mult;
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int bpp;
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int colwidth, colheight;
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u32* pageTable; // offset inside each page
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u32* blockTable;
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u32* columnTable;
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_getPixelAddress getPixelAddress;
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_getPixelAddress_0 getPixelAddress_0;
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_writePixel writePixel;
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_writePixel_0 writePixel_0;
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_readPixel readPixel;
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_readPixel_0 readPixel_0;
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_TransferHostLocal TransferHostLocal;
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_TransferLocalHost TransferLocalHost;
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// texture must be of dims BLOCK_TEXWIDTH and BLOCK_TEXHEIGHT
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static void FillBlocks(std::vector<char>& vBlockData, std::vector<char>& vBilinearData, int floatfmt);
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void SetDim(u32 bw, u32 bh, u32 ox2, u32 oy2, u32 mult2)
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{
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ox = ox2;
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oy = oy2;
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mult = mult2;
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vTexDims = float4(BLOCK_TEXWIDTH/(float)(bw), BLOCK_TEXHEIGHT/(float)bh, 0, 0);
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vTexBlock = float4((float)bw/BLOCK_TEXWIDTH, (float)bh/BLOCK_TEXHEIGHT, ((float)ox+0.2f)/BLOCK_TEXWIDTH, ((float)oy+0.05f)/BLOCK_TEXHEIGHT);
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width = bw;
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height = bh;
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colwidth = bh / 4;
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colheight = bw / 8;
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bpp = 32/mult;
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}
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void SetFun(u32 psm)
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{
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writePixel = writePixelFun[psm];
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writePixel_0 = writePixelFun_0[psm];
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readPixel = readPixelFun[psm];
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readPixel_0 = readPixelFun_0[psm];
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TransferHostLocal = TransferHostLocalFun[psm];
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TransferLocalHost = TransferLocalHostFun[psm];
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}
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void SetTable(u32 psm)
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{
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switch (psm) {
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case PSMCT32:
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assert( sizeof(g_pageTable32) == width * height * sizeof(g_pageTable32[0][0]) );
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pageTable = &g_pageTable32[0][0];
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blockTable = &g_blockTable32[0][0];
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columnTable = &g_columnTable32[0][0];
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break;
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case PSMT32Z:
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assert( sizeof(g_pageTable32Z) == width * height * sizeof(g_pageTable32Z[0][0]) );
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pageTable = &g_pageTable32Z[0][0];
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blockTable = &g_blockTable32Z[0][0];
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columnTable = &g_columnTable32[0][0];
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break;
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case PSMCT16:
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assert( sizeof(g_pageTable16) == width * height * sizeof(g_pageTable16[0][0]) );
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pageTable = &g_pageTable16[0][0];
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blockTable = &g_blockTable16[0][0];
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columnTable = &g_columnTable16[0][0];
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break;
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case PSMCT16S:
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assert( sizeof(g_pageTable16S) == width * height * sizeof(g_pageTable16S[0][0]) );
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pageTable = &g_pageTable16S[0][0];
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blockTable = &g_blockTable16S[0][0];
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columnTable = &g_columnTable16[0][0];
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break;
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case PSMT16Z:
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assert( sizeof(g_pageTable16Z) == width * height * sizeof(g_pageTable16Z[0][0]) );
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pageTable = &g_pageTable16Z[0][0];
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blockTable = &g_blockTable16Z[0][0];
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columnTable = &g_columnTable16[0][0];
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break;
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case PSMT16SZ:
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assert( sizeof(g_pageTable16SZ) == width * height * sizeof(g_pageTable16SZ[0][0]) );
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pageTable = &g_pageTable16SZ[0][0];
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blockTable = &g_blockTable16SZ[0][0];
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columnTable = &g_columnTable16[0][0];
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break;
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case PSMT8:
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assert( sizeof(g_pageTable8) == width * height * sizeof(g_pageTable8[0][0]) );
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pageTable = &g_pageTable8[0][0];
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blockTable = &g_blockTable8[0][0];
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columnTable = &g_columnTable8[0][0];
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break;
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case PSMT4:
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assert( sizeof(g_pageTable4) == width * height * sizeof(g_pageTable4[0][0]) );
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pageTable = &g_pageTable4[0][0];
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blockTable = &g_blockTable4[0][0];
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columnTable = &g_columnTable4[0][0];
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break;
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default:
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pageTable = NULL;
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blockTable = NULL;
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columnTable = NULL;
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break;
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}
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}
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};
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extern BLOCK m_Blocks[];
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#define getPixelAddress24 getPixelAddress32
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#define getPixelAddress24_0 getPixelAddress32_0
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#define getPixelAddress8H getPixelAddress32
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#define getPixelAddress8H_0 getPixelAddress32_0
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#define getPixelAddress4HL getPixelAddress32
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#define getPixelAddress4HL_0 getPixelAddress32_0
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#define getPixelAddress4HH getPixelAddress32
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#define getPixelAddress4HH_0 getPixelAddress32_0
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#define getPixelAddress24Z getPixelAddress32Z
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#define getPixelAddress24Z_0 getPixelAddress32Z_0
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static __forceinline u32 getPixelAddress32(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6);
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u32 word = bp * 64 + basepage * 2048 + g_pageTable32[y&31][x&63];
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return word;
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}
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static __forceinline u32 getPixelAddress16(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
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u32 word = bp * 128 + basepage * 4096 + g_pageTable16[y&63][x&63];
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return word;
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}
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static __forceinline u32 getPixelAddress16S(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
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u32 word = bp * 128 + basepage * 4096 + g_pageTable16S[y&63][x&63];
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return word;
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}
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static __forceinline u32 getPixelAddress8(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 6) * ((bw + 127) >> 7)) + (x >> 7);
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u32 word = bp * 256 + basepage * 8192 + g_pageTable8[y&63][x&127];
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return word;
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}
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static __forceinline u32 getPixelAddress4(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 7) * ((bw + 127) >> 7)) + (x >> 7);
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u32 word = bp * 512 + basepage * 16384 + g_pageTable4[y&127][x&127];
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return word;
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}
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static __forceinline u32 getPixelAddress32Z(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6);
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u32 word = bp * 64 + basepage * 2048 + g_pageTable32Z[y&31][x&63];
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return word;
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}
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static __forceinline u32 getPixelAddress16Z(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
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u32 word = bp * 128 + basepage * 4096 + g_pageTable16Z[y&63][x&63];
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return word;
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}
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static __forceinline u32 getPixelAddress16SZ(int x, int y, u32 bp, u32 bw)
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{
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u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6);
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u32 word = bp * 128 + basepage * 4096 + g_pageTable16SZ[y&63][x&63];
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return word;
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}
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///////////////
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static __forceinline void writePixel32(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u32*)pmem)[getPixelAddress32(x, y, bp, bw)] = pixel;
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}
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static __forceinline void writePixel24(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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u8 *buf = (u8*) & ((u32*)pmem)[getPixelAddress32(x, y, bp, bw)];
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u8 *pix = (u8*) & pixel;
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buf[0] = pix[0];
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buf[1] = pix[1];
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buf[2] = pix[2];
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}
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static __forceinline void writePixel16(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u16*)pmem)[getPixelAddress16(x, y, bp, bw)] = pixel;
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}
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static __forceinline void writePixel16S(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u16*)pmem)[getPixelAddress16S(x, y, bp, bw)] = pixel;
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}
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static __forceinline void writePixel8(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u8*)pmem)[getPixelAddress8(x, y, bp, bw)] = pixel;
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}
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static __forceinline void writePixel8H(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u8*)pmem)[4*getPixelAddress32(x, y, bp, bw)+3] = pixel;
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}
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static __forceinline void writePixel4(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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u32 addr = getPixelAddress4(x, y, bp, bw);
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u8 pix = ((u8*)pmem)[addr/2];
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if (addr & 0x1)((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4);
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else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel);
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}
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static __forceinline void writePixel4HL(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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u8 *p = (u8*)pmem + 4 * getPixelAddress4HL(x, y, bp, bw) + 3;
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*p = (*p & 0xf0) | pixel;
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}
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static __forceinline void writePixel4HH(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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u8 *p = (u8*)pmem + 4 * getPixelAddress4HH(x, y, bp, bw) + 3;
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*p = (*p & 0x0f) | (pixel << 4);
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}
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static __forceinline void writePixel32Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] = pixel;
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}
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static __forceinline void writePixel24Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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u8 *buf = (u8*)pmem + 4 * getPixelAddress32Z(x, y, bp, bw);
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u8 *pix = (u8*) & pixel;
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buf[0] = pix[0];
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buf[1] = pix[1];
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buf[2] = pix[2];
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}
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static __forceinline void writePixel16Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)] = pixel;
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}
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static __forceinline void writePixel16SZ(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw)
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{
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((u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)] = pixel;
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}
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///////////////
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static __forceinline u32 readPixel32(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)];
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}
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static __forceinline u32 readPixel24(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)] & 0xffffff;
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}
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static __forceinline u32 readPixel16(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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return ((const u16*)pmem)[getPixelAddress16(x, y, bp, bw)];
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}
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static __forceinline u32 readPixel16S(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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return ((const u16*)pmem)[getPixelAddress16S(x, y, bp, bw)];
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}
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static __forceinline u32 readPixel8(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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return ((const u8*)pmem)[getPixelAddress8(x, y, bp, bw)];
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}
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static __forceinline u32 readPixel8H(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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return ((const u8*)pmem)[4*getPixelAddress32(x, y, bp, bw) + 3];
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}
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static __forceinline u32 readPixel4(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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u32 addr = getPixelAddress4(x, y, bp, bw);
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u8 pix = ((const u8*)pmem)[addr/2];
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if (addr & 0x1)
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return pix >> 4;
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else
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return pix & 0xf;
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}
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static __forceinline u32 readPixel4HL(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HL(x, y, bp, bw) + 3;
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return *p & 0x0f;
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}
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static __forceinline u32 readPixel4HH(const void* pmem, int x, int y, u32 bp, u32 bw)
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{
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const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HH(x, y, bp, bw) + 3;
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return *p >> 4;
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}
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///////////////
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static __forceinline u32 readPixel32Z(const void* pmem, int x, int y, u32 bp, u32 bw)
|
|
{
|
|
return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)];
|
|
}
|
|
|
|
static __forceinline u32 readPixel24Z(const void* pmem, int x, int y, u32 bp, u32 bw)
|
|
{
|
|
return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] & 0xffffff;
|
|
}
|
|
|
|
static __forceinline u32 readPixel16Z(const void* pmem, int x, int y, u32 bp, u32 bw)
|
|
{
|
|
return ((const u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)];
|
|
}
|
|
|
|
static __forceinline u32 readPixel16SZ(const void* pmem, int x, int y, u32 bp, u32 bw)
|
|
{
|
|
return ((const u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)];
|
|
}
|
|
|
|
///////////////////////////////
|
|
// Functions that take 0 bps //
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|
///////////////////////////////
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|
|
|
static __forceinline u32 getPixelAddress32_0(int x, int y, u32 bw) { return getPixelAddress32(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress16_0(int x, int y, u32 bw) { return getPixelAddress16(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress16S_0(int x, int y, u32 bw) { return getPixelAddress16S(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress8_0(int x, int y, u32 bw) { return getPixelAddress8(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress4_0(int x, int y, u32 bw) { return getPixelAddress4(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress32Z_0(int x, int y, u32 bw) { return getPixelAddress32Z(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress16Z_0(int x, int y, u32 bw) { return getPixelAddress16Z(x, y, 0, bw); }
|
|
static __forceinline u32 getPixelAddress16SZ_0(int x, int y, u32 bw) { return getPixelAddress16SZ(x, y, 0, bw); }
|
|
|
|
///////////////
|
|
|
|
static __forceinline void writePixel32_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel32(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel24_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel24(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel16_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel16(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel16S_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel16S(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel8_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel8(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel8H_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel8H(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel4_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel4(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel4HL_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel4HL(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel4HH_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel4HH(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel32Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel32Z(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel24Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel24Z(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel16Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel16Z(pmem, x, y, pixel, 0, bw); }
|
|
static __forceinline void writePixel16SZ_0(void* pmem, int x, int y, u32 pixel, u32 bw) { writePixel16SZ(pmem, x, y, pixel, 0, bw); }
|
|
|
|
///////////////
|
|
|
|
static __forceinline u32 readPixel32_0(const void* pmem, int x, int y, u32 bw) { return readPixel32(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel24_0(const void* pmem, int x, int y, u32 bw) { return readPixel24(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel16_0(const void* pmem, int x, int y, u32 bw) { return readPixel16(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel16S_0(const void* pmem, int x, int y, u32 bw) { return readPixel16S(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel8_0(const void* pmem, int x, int y, u32 bw) { return readPixel8(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel8H_0(const void* pmem, int x, int y, u32 bw) { return readPixel8H(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel4_0(const void* pmem, int x, int y, u32 bw) { return readPixel4(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel4HL_0(const void* pmem, int x, int y, u32 bw) { return readPixel4HL(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel4HH_0(const void* pmem, int x, int y, u32 bw) { return readPixel4HH(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel32Z_0(const void* pmem, int x, int y, u32 bw) { return readPixel32Z(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel24Z_0(const void* pmem, int x, int y, u32 bw) { return readPixel24Z(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel16Z_0(const void* pmem, int x, int y, u32 bw) { return readPixel16Z(pmem, x, y, 0, bw); }
|
|
static __forceinline u32 readPixel16SZ_0(const void* pmem, int x, int y, u32 bw) { return readPixel16SZ(pmem, x, y, 0, bw); }
|
|
|
|
///////////////
|
|
|
|
extern int TransferHostLocal32(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal32Z(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal24(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal24Z(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal16(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal16S(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal16Z(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal16SZ(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal8(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal4(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal8H(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal4HL(const void* pbyMem, u32 nQWordSize);
|
|
extern int TransferHostLocal4HH(const void* pbyMem, u32 nQWordSize);
|
|
|
|
extern void TransferLocalHost32(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost24(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost16(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost16S(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost8(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost4(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost8H(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost4HL(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost32Z(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost24Z(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost16Z(void* pbyMem, u32 nQWordSize);
|
|
extern void TransferLocalHost16SZ(void* pbyMem, u32 nQWordSize);
|
|
|
|
#endif /* __MEM_H__ */
|