mirror of https://github.com/PCSX2/pcsx2.git
859 lines
16 KiB
C++
859 lines
16 KiB
C++
/* ZeroGS KOSMOS
|
|
* Copyright (C) 2005-2006 zerofrog@gmail.com
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __GS_H__
|
|
#define __GS_H__
|
|
|
|
#ifdef _WIN32
|
|
|
|
#include <windows.h>
|
|
#include <windowsx.h>
|
|
|
|
extern HWND GShwnd;
|
|
|
|
#else // linux basic definitions
|
|
|
|
#include <GL/glew.h>
|
|
#include <GL/gl.h>
|
|
#include <GL/glx.h>
|
|
#include <X11/Xlib.h>
|
|
#include <X11/Xutil.h>
|
|
#include <X11/keysym.h>
|
|
#include <X11/extensions/xf86vmode.h>
|
|
#include <gtk/gtk.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/types.h>
|
|
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
#include <malloc.h>
|
|
#include <assert.h>
|
|
|
|
// need C definitions
|
|
extern "C" {
|
|
#define GSdefs
|
|
#include "PS2Edefs.h"
|
|
|
|
extern "C" u32 CALLBACK PS2EgetLibType(void);
|
|
extern "C" u32 CALLBACK PS2EgetLibVersion2(u32 type);
|
|
extern "C" char* CALLBACK PS2EgetLibName(void);
|
|
}
|
|
|
|
#include "zerogsmath.h"
|
|
|
|
#ifndef _WIN32
|
|
#include <assert.h>
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
using namespace std;
|
|
|
|
extern std::string s_strIniPath;
|
|
|
|
extern u32 THR_KeyEvent; // value for passing out key events beetwen threads
|
|
extern bool THR_bShift;
|
|
|
|
#if !defined(_MSC_VER) && !defined(HAVE_ALIGNED_MALLOC)
|
|
|
|
// declare linux equivalents
|
|
static __forceinline void* pcsx2_aligned_malloc(size_t size, size_t align)
|
|
{
|
|
assert( align < 0x10000 );
|
|
char* p = (char*)malloc(size+align);
|
|
int off = 2+align - ((int)(uptr)(p+2) % align);
|
|
|
|
p += off;
|
|
*(u16*)(p-2) = off;
|
|
|
|
return p;
|
|
}
|
|
|
|
static __forceinline void pcsx2_aligned_free(void* pmem)
|
|
{
|
|
if( pmem != NULL ) {
|
|
char* p = (char*)pmem;
|
|
free(p - (int)*(u16*)(p-2));
|
|
}
|
|
}
|
|
|
|
#define _aligned_malloc pcsx2_aligned_malloc
|
|
#define _aligned_free pcsx2_aligned_free
|
|
|
|
#endif
|
|
|
|
#include <sys/timeb.h> // ftime(), struct timeb
|
|
|
|
inline unsigned long timeGetTime()
|
|
{
|
|
#ifdef _WIN32
|
|
_timeb t;
|
|
_ftime(&t);
|
|
#else
|
|
timeb t;
|
|
ftime(&t);
|
|
#endif
|
|
|
|
return (unsigned long)(t.time*1000+t.millitm);
|
|
}
|
|
|
|
#define max(a,b) (((a) > (b)) ? (a) : (b))
|
|
#define min(a,b) (((a) < (b)) ? (a) : (b))
|
|
|
|
struct RECT
|
|
{
|
|
int left, top;
|
|
int right, bottom;
|
|
};
|
|
|
|
#define GL_X11_WINDOW
|
|
|
|
class GLWindow
|
|
{
|
|
private:
|
|
#ifdef GL_X11_WINDOW
|
|
Display *glDisplay;
|
|
Window glWindow;
|
|
int glScreen;
|
|
GLXContext context;
|
|
XSetWindowAttributes attr;
|
|
XF86VidModeModeInfo deskMode;
|
|
#endif
|
|
bool fullScreen, doubleBuffered;
|
|
s32 x, y;
|
|
u32 width, height, depth;
|
|
|
|
public:
|
|
void SwapBuffers();
|
|
void SetTitle(char *strtitle);
|
|
bool CreateWindow(void *pDisplay);
|
|
bool DestroyWindow();
|
|
void CloseWindow();
|
|
void DisplayWindow(int _width, int _height);
|
|
void ResizeCheck();
|
|
};
|
|
|
|
extern GLWindow GLWin;
|
|
|
|
#endif // linux basic definitions
|
|
|
|
struct Vector_16F
|
|
{
|
|
u16 x, y, z, w;
|
|
};
|
|
|
|
/////////////////////
|
|
|
|
#ifdef ZEROGS_DEVBUILD
|
|
#define GS_LOG __Log
|
|
#else
|
|
#define GS_LOG 0&&
|
|
#endif
|
|
|
|
#define ERROR_LOG __LogToConsole
|
|
#define DEBUG_LOG printf
|
|
|
|
#ifndef ZEROGS_DEVBUILD
|
|
#define WARN_LOG 0&&
|
|
#define PRIM_LOG 0&&
|
|
#else
|
|
#define WARN_LOG printf
|
|
#define PRIM_LOG if (conf.log & 0x00000010) GS_LOG
|
|
#endif
|
|
|
|
#ifndef GREG_LOG
|
|
#define GREG_LOG 0&&
|
|
#endif
|
|
#ifndef PRIM_LOG
|
|
#define PRIM_LOG 0&&
|
|
#endif
|
|
#ifndef WARN_LOG
|
|
#define WARN_LOG 0&&
|
|
#endif
|
|
|
|
#define REG64(name) \
|
|
union name \
|
|
{ \
|
|
u64 i64; \
|
|
u32 ai32[2]; \
|
|
struct { \
|
|
|
|
#define REG128(name)\
|
|
union name \
|
|
{ \
|
|
u64 ai64[2]; \
|
|
u32 ai32[4]; \
|
|
struct { \
|
|
|
|
#define REG64_(prefix, name) REG64(prefix##name)
|
|
#define REG128_(prefix, name) REG128(prefix##name)
|
|
|
|
#define REG_END }; };
|
|
#define REG_END2 };
|
|
|
|
#define REG64_SET(name) \
|
|
union name \
|
|
{ \
|
|
u64 i64; \
|
|
u32 ai32[2]; \
|
|
|
|
#define REG128_SET(name)\
|
|
union name \
|
|
{ \
|
|
u64 ai64[2]; \
|
|
u32 ai32[4]; \
|
|
|
|
#define REG_SET_END };
|
|
|
|
REG64_(GSReg, BGCOLOR)
|
|
u32 R:8;
|
|
u32 G:8;
|
|
u32 B:8;
|
|
u32 _PAD1:8;
|
|
u32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, BUSDIR)
|
|
u32 DIR:1;
|
|
u32 _PAD1:31;
|
|
u32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, CSR)
|
|
u32 SIGNAL:1;
|
|
u32 FINISH:1;
|
|
u32 HSINT:1;
|
|
u32 VSINT:1;
|
|
u32 EDWINT:1;
|
|
u32 ZERO1:1;
|
|
u32 ZERO2:1;
|
|
u32 _PAD1:1;
|
|
u32 FLUSH:1;
|
|
u32 RESET:1;
|
|
u32 _PAD2:2;
|
|
u32 NFIELD:1;
|
|
u32 FIELD:1;
|
|
u32 FIFO:2;
|
|
u32 REV:8;
|
|
u32 ID:8;
|
|
u32 _PAD3:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, DISPFB) // (-1/2)
|
|
u32 FBP:9;
|
|
u32 FBW:6;
|
|
u32 PSM:5;
|
|
u32 _PAD:12;
|
|
u32 DBX:11;
|
|
u32 DBY:11;
|
|
u32 _PAD2:10;
|
|
REG_END
|
|
|
|
REG64_(GSReg, DISPLAY) // (-1/2)
|
|
u32 DX:12;
|
|
u32 DY:11;
|
|
u32 MAGH:4;
|
|
u32 MAGV:2;
|
|
u32 _PAD:3;
|
|
u32 DW:12;
|
|
u32 DH:11;
|
|
u32 _PAD2:9;
|
|
REG_END
|
|
|
|
REG64_(GSReg, EXTBUF)
|
|
u32 EXBP:14;
|
|
u32 EXBW:6;
|
|
u32 FBIN:2;
|
|
u32 WFFMD:1;
|
|
u32 EMODA:2;
|
|
u32 EMODC:2;
|
|
u32 _PAD1:5;
|
|
u32 WDX:11;
|
|
u32 WDY:11;
|
|
u32 _PAD2:10;
|
|
REG_END
|
|
|
|
REG64_(GSReg, EXTDATA)
|
|
u32 SX:12;
|
|
u32 SY:11;
|
|
u32 SMPH:4;
|
|
u32 SMPV:2;
|
|
u32 _PAD1:3;
|
|
u32 WW:12;
|
|
u32 WH:11;
|
|
u32 _PAD2:9;
|
|
REG_END
|
|
|
|
REG64_(GSReg, EXTWRITE)
|
|
u32 WRITE;
|
|
u32 _PAD2:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, IMR)
|
|
u32 _PAD1:8;
|
|
u32 SIGMSK:1;
|
|
u32 FINISHMSK:1;
|
|
u32 HSMSK:1;
|
|
u32 VSMSK:1;
|
|
u32 EDWMSK:1;
|
|
u32 _PAD2:19;
|
|
u32 _PAD3:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, PMODE)
|
|
u32 EN1:1;
|
|
u32 EN2:1;
|
|
u32 CRTMD:3;
|
|
u32 MMOD:1;
|
|
u32 AMOD:1;
|
|
u32 SLBG:1;
|
|
u32 ALP:8;
|
|
u32 _PAD:16;
|
|
u32 _PAD1:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, SIGLBLID)
|
|
u32 SIGID:32;
|
|
u32 LBLID:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, SMODE1)
|
|
u32 RC:3;
|
|
u32 LC:7;
|
|
u32 T1248:2;
|
|
u32 SLCK:1;
|
|
u32 CMOD:2;
|
|
u32 EX:1;
|
|
u32 PRST:1;
|
|
u32 SINT:1;
|
|
u32 XPCK:1;
|
|
u32 PCK2:2;
|
|
u32 SPML:4;
|
|
u32 GCONT:1;
|
|
u32 PHS:1;
|
|
u32 PVS:1;
|
|
u32 PEHS:1;
|
|
u32 PEVS:1;
|
|
u32 CLKSEL:2;
|
|
u32 NVCK:1;
|
|
u32 SLCK2:1;
|
|
u32 VCKSEL:2;
|
|
u32 VHP:1;
|
|
u32 _PAD1:27;
|
|
REG_END
|
|
|
|
REG64_(GSReg, SMODE2)
|
|
u32 INT:1;
|
|
u32 FFMD:1;
|
|
u32 DPMS:2;
|
|
u32 _PAD2:28;
|
|
u32 _PAD3:32;
|
|
REG_END
|
|
|
|
REG64_(GSReg, SIGBLID)
|
|
u32 SIGID;
|
|
u32 LBLID;
|
|
REG_END
|
|
|
|
extern int g_LastCRC;
|
|
extern u8* g_pBasePS2Mem;
|
|
|
|
#define PMODE ((GSRegPMODE*)(g_pBasePS2Mem+0x0000))
|
|
#define SMODE1 ((GSRegSMODE1*)(g_pBasePS2Mem+0x0010))
|
|
#define SMODE2 ((GSRegSMODE2*)(g_pBasePS2Mem+0x0020))
|
|
// SRFSH
|
|
#define SYNCH1 ((GSRegSYNCH1*)(g_pBasePS2Mem+0x0040))
|
|
#define SYNCH2 ((GSRegSYNCH2*)(g_pBasePS2Mem+0x0050))
|
|
#define SYNCV ((GSRegSYNCV*)(g_pBasePS2Mem+0x0060))
|
|
#define DISPFB1 ((GSRegDISPFB*)(g_pBasePS2Mem+0x0070))
|
|
#define DISPLAY1 ((GSRegDISPLAY*)(g_pBasePS2Mem+0x0080))
|
|
#define DISPFB2 ((GSRegDISPFB*)(g_pBasePS2Mem+0x0090))
|
|
#define DISPLAY2 ((GSRegDISPLAY*)(g_pBasePS2Mem+0x00a0))
|
|
#define EXTBUF ((GSRegEXTBUF*)(g_pBasePS2Mem+0x00b0))
|
|
#define EXTDATA ((GSRegEXTDATA*)(g_pBasePS2Mem+0x00c0))
|
|
#define EXTWRITE ((GSRegEXTWRITE*)(g_pBasePS2Mem+0x00d0))
|
|
#define BGCOLOR ((GSRegBGCOLOR*)(g_pBasePS2Mem+0x00e0))
|
|
#define CSR ((GSRegCSR*)(g_pBasePS2Mem+0x1000))
|
|
#define IMR ((GSRegIMR*)(g_pBasePS2Mem+0x1010))
|
|
#define BUSDIR ((GSRegBUSDIR*)(g_pBasePS2Mem+0x1040))
|
|
#define SIGLBLID ((GSRegSIGBLID*)(g_pBasePS2Mem+0x1080))
|
|
|
|
#define GET_GSFPS (((SMODE1->CMOD&1) ? 50 : 60) / (SMODE2->INT ? 1 : 2))
|
|
|
|
//
|
|
// sps2tags.h
|
|
//
|
|
#ifdef _M_AMD64
|
|
#define GET_GIF_REG(tag, reg) \
|
|
(((tag).ai64[1] >> ((reg) << 2)) & 0xf)
|
|
#else
|
|
#define GET_GIF_REG(tag, reg) \
|
|
(((tag).ai32[2 + ((reg) >> 3)] >> (((reg) & 7) << 2)) & 0xf)
|
|
#endif
|
|
|
|
//
|
|
// GIFTag
|
|
REG128(GIFTag)
|
|
u32 NLOOP:15;
|
|
u32 EOP:1;
|
|
u32 _PAD1:16;
|
|
u32 _PAD2:14;
|
|
u32 PRE:1;
|
|
u32 PRIM:11;
|
|
u32 FLG:2; // enum GIF_FLG
|
|
u32 NREG:4;
|
|
u64 REGS:64;
|
|
REG_END
|
|
|
|
typedef struct {
|
|
int x, y, w, h;
|
|
} Rect;
|
|
|
|
typedef struct {
|
|
int x, y;
|
|
} Point;
|
|
|
|
typedef struct {
|
|
int x0, y0;
|
|
int x1, y1;
|
|
} Rect2;
|
|
|
|
typedef struct {
|
|
int x, y, c;
|
|
} PointC;
|
|
|
|
#define GSOPTION_FULLSCREEN 0x2
|
|
#define GSOPTION_TGASNAP 0x4
|
|
#define GSOPTION_CAPTUREAVI 0x8
|
|
|
|
#define GSOPTION_WINDIMS 0x30
|
|
#define GSOPTION_WIN640 0x00
|
|
#define GSOPTION_WIN800 0x10
|
|
#define GSOPTION_WIN1024 0x20
|
|
#define GSOPTION_WIN1280 0x30
|
|
|
|
#define GSOPTION_WIREFRAME 0x100
|
|
#define GSOPTION_LOADED 0x8000
|
|
|
|
typedef struct {
|
|
u8 mrtdepth; // write color in render target
|
|
u8 interlace;
|
|
u8 aa; // antialiasing 0 - off, 1 - 2x, 2 - 4x
|
|
u8 bilinear; // set to enable bilinear support
|
|
u32 options;
|
|
u32 gamesettings; // default game settings
|
|
int width, height;
|
|
int winstyle; // window style before full screen
|
|
#ifdef GS_LOG
|
|
u32 log;
|
|
#endif
|
|
} GSconf;
|
|
|
|
struct VertexGPU
|
|
{
|
|
s16 x, y, f, resv0; // note: xy is 12d3
|
|
u32 rgba;
|
|
u32 z;
|
|
float s, t, q;
|
|
};
|
|
|
|
struct Vertex
|
|
{
|
|
u16 x, y, f, resv0; // note: xy is 12d3
|
|
u32 rgba;
|
|
u32 z;
|
|
float s, t, q;
|
|
u16 u, v;
|
|
};
|
|
|
|
extern int g_GameSettings;
|
|
extern GSconf conf;
|
|
extern int ppf;
|
|
|
|
// PSM values
|
|
// PSM types == Texture Storage Format
|
|
enum PSM_value{
|
|
PSMCT32 = 0, // 000000
|
|
PSMCT24 = 1, // 000001
|
|
PSMCT16 = 2, // 000010
|
|
PSMCT16S = 10, // 001010
|
|
PSMT8 = 19, // 010011
|
|
PSMT4 = 20, // 010100
|
|
PSMT8H = 27, // 011011
|
|
PSMT4HL = 36, // 100100
|
|
PSMT4HH = 44, // 101100
|
|
PSMT32Z = 48, // 110000
|
|
PSMT24Z = 49, // 110001
|
|
PSMT16Z = 50, // 110010
|
|
PSMT16SZ = 58, // 111010
|
|
};
|
|
|
|
static __forceinline bool PSMT_ISCLUT(u32 psm) { return ((psm & 0x7) > 2);}
|
|
static __forceinline bool PSMT_IS16BIT(u32 psm) { return ((psm & 0x7) == 2);}
|
|
|
|
typedef struct {
|
|
int nloop;
|
|
int eop;
|
|
int nreg;
|
|
} tagInfo;
|
|
|
|
typedef union {
|
|
s64 SD;
|
|
u64 UD;
|
|
s32 SL[2];
|
|
u32 UL[2];
|
|
s16 SS[4];
|
|
u16 US[4];
|
|
s8 SC[8];
|
|
u8 UC[8];
|
|
} reg64;
|
|
|
|
/* general purpose regs structs */
|
|
typedef struct {
|
|
int fbp;
|
|
int fbw;
|
|
int fbh;
|
|
int psm;
|
|
u32 fbm;
|
|
} frameInfo;
|
|
|
|
typedef struct {
|
|
u16 prim;
|
|
|
|
union {
|
|
struct {
|
|
u16 iip : 1;
|
|
u16 tme : 1;
|
|
u16 fge : 1;
|
|
u16 abe : 1;
|
|
u16 aa1 : 1;
|
|
u16 fst : 1;
|
|
u16 ctxt : 1;
|
|
u16 fix : 1;
|
|
u16 resv : 8;
|
|
};
|
|
u16 _val;
|
|
};
|
|
} primInfo;
|
|
|
|
extern primInfo *prim;
|
|
|
|
typedef union {
|
|
struct {
|
|
u32 ate : 1;
|
|
u32 atst : 3;
|
|
u32 aref : 8;
|
|
u32 afail : 2;
|
|
u32 date : 1;
|
|
u32 datm : 1;
|
|
u32 zte : 1;
|
|
u32 ztst : 2;
|
|
u32 resv : 13;
|
|
};
|
|
u32 _val;
|
|
} pixTest;
|
|
|
|
typedef struct {
|
|
int bp;
|
|
int bw;
|
|
int psm;
|
|
} bufInfo;
|
|
|
|
typedef struct {
|
|
int tbp0;
|
|
int tbw;
|
|
int cbp;
|
|
u16 tw, th;
|
|
u8 psm;
|
|
u8 tcc;
|
|
u8 tfx;
|
|
u8 cpsm;
|
|
u8 csm;
|
|
u8 csa;
|
|
u8 cld;
|
|
} tex0Info;
|
|
|
|
#define TEX_MODULATE 0
|
|
#define TEX_DECAL 1
|
|
#define TEX_HIGHLIGHT 2
|
|
#define TEX_HIGHLIGHT2 3
|
|
|
|
typedef struct {
|
|
int lcm;
|
|
int mxl;
|
|
int mmag;
|
|
int mmin;
|
|
int mtba;
|
|
int l;
|
|
int k;
|
|
} tex1Info;
|
|
|
|
typedef struct {
|
|
int wms;
|
|
int wmt;
|
|
int minu;
|
|
int maxu;
|
|
int minv;
|
|
int maxv;
|
|
} clampInfo;
|
|
|
|
typedef struct {
|
|
int cbw;
|
|
int cou;
|
|
int cov;
|
|
} clutInfo;
|
|
|
|
typedef struct {
|
|
int tbp[3];
|
|
int tbw[3];
|
|
} miptbpInfo;
|
|
|
|
typedef struct {
|
|
u16 aem;
|
|
u8 ta[2];
|
|
float fta[2];
|
|
} texaInfo;
|
|
|
|
typedef struct {
|
|
int sx;
|
|
int sy;
|
|
int dx;
|
|
int dy;
|
|
int dir;
|
|
} trxposInfo;
|
|
|
|
typedef struct {
|
|
union {
|
|
struct {
|
|
u8 a : 2;
|
|
u8 b : 2;
|
|
u8 c : 2;
|
|
u8 d : 2;
|
|
};
|
|
u8 abcd;
|
|
};
|
|
|
|
u8 fix : 8;
|
|
} alphaInfo;
|
|
|
|
typedef struct {
|
|
u16 zbp; // u16 address / 64
|
|
u8 psm;
|
|
u8 zmsk;
|
|
} zbufInfo;
|
|
|
|
typedef struct {
|
|
int fba;
|
|
} fbaInfo;
|
|
|
|
typedef struct {
|
|
int mode;
|
|
int regn;
|
|
u64 regs;
|
|
tagInfo tag;
|
|
} pathInfo;
|
|
|
|
typedef struct {
|
|
Vertex gsvertex[3];
|
|
u32 rgba;
|
|
float q;
|
|
Vertex vertexregs;
|
|
|
|
int primC; // number of verts current storing
|
|
int primIndex; // current prim index
|
|
int nTriFanVert;
|
|
|
|
int prac;
|
|
int dthe;
|
|
int colclamp;
|
|
int fogcol;
|
|
int smask;
|
|
int pabe;
|
|
u64 buff[2];
|
|
int buffsize;
|
|
int cbp[2]; // internal cbp registers
|
|
|
|
u32 CSRw;
|
|
|
|
primInfo _prim[2];
|
|
bufInfo srcbuf, srcbufnew;
|
|
bufInfo dstbuf, dstbufnew;
|
|
|
|
clutInfo clut;
|
|
|
|
texaInfo texa;
|
|
trxposInfo trxpos, trxposnew;
|
|
|
|
int imageWtemp, imageHtemp;
|
|
|
|
int imageTransfer;
|
|
int imageWnew, imageHnew, imageX, imageY, imageEndX, imageEndY;
|
|
|
|
pathInfo path1;
|
|
pathInfo path2;
|
|
pathInfo path3;
|
|
|
|
} GSinternal;
|
|
|
|
extern GSinternal gs;
|
|
|
|
extern FILE *gsLog;
|
|
|
|
void __Log(const char *fmt, ...);
|
|
void __LogToConsole(const char *fmt, ...);
|
|
|
|
void LoadConfig();
|
|
void SaveConfig();
|
|
|
|
extern void (*GSirq)();
|
|
|
|
void *SysLoadLibrary(char *lib); // Loads Library
|
|
void *SysLoadSym(void *lib, char *sym); // Loads Symbol from Library
|
|
char *SysLibError(); // Gets previous error loading sysbols
|
|
void SysCloseLibrary(void *lib); // Closes Library
|
|
void SysMessage(char *fmt, ...);
|
|
|
|
extern "C" u8 memcmp_mmx(const void *dest, const void *src, int n);
|
|
|
|
template <typename T>
|
|
class CInterfacePtr
|
|
{
|
|
public:
|
|
inline CInterfacePtr() : ptr(NULL) {}
|
|
inline explicit CInterfacePtr(T* newptr) : ptr(newptr) { if ( ptr != NULL ) ptr->AddRef(); }
|
|
inline ~CInterfacePtr() { if( ptr != NULL ) ptr->Release(); }
|
|
|
|
inline T* operator* () { assert( ptr != NULL); return *ptr; }
|
|
inline T* operator->() { return ptr; }
|
|
inline T* get() { return ptr; }
|
|
|
|
inline void release() {
|
|
if( ptr != NULL ) { ptr->Release(); ptr = NULL; }
|
|
}
|
|
|
|
inline operator T*() { return ptr; }
|
|
|
|
inline bool operator==(T* rhs) { return ptr == rhs; }
|
|
inline bool operator!=(T* rhs) { return ptr != rhs; }
|
|
|
|
inline CInterfacePtr& operator= (T* newptr) {
|
|
if( ptr != NULL ) ptr->Release();
|
|
ptr = newptr;
|
|
|
|
if( ptr != NULL ) ptr->AddRef();
|
|
return *this;
|
|
}
|
|
|
|
private:
|
|
T* ptr;
|
|
};
|
|
|
|
#define RGBA32to16(c) \
|
|
(u16)((((c) & 0x000000f8) >> 3) | \
|
|
(((c) & 0x0000f800) >> 6) | \
|
|
(((c) & 0x00f80000) >> 9) | \
|
|
(((c) & 0x80000000) >> 16)) \
|
|
|
|
#define RGBA16to32(c) \
|
|
(((c) & 0x001f) << 3) | \
|
|
(((c) & 0x03e0) << 6) | \
|
|
(((c) & 0x7c00) << 9) | \
|
|
(((c) & 0x8000) ? 0xff000000 : 0) \
|
|
|
|
// converts float16 [0,1] to BYTE [0,255] (assumes value is in range, otherwise will take lower 8bits)
|
|
// f is a u16
|
|
static __forceinline u16 Float16ToBYTE(u16 f) {
|
|
//assert( !(f & 0x8000) );
|
|
if( f & 0x8000 ) return 0;
|
|
|
|
u16 d = ((((f&0x3ff)|0x400)*255)>>(10-((f>>10)&0x1f)+15));
|
|
return d > 255 ? 255 : d;
|
|
}
|
|
|
|
static __forceinline u16 Float16ToALPHA(u16 f) {
|
|
//assert( !(f & 0x8000) );
|
|
if( f & 0x8000 ) return 0;
|
|
|
|
// round up instead of down (crash and burn), too much and charlie breaks
|
|
u16 d = (((((f&0x3ff)|0x400))*255)>>(10-((f>>10)&0x1f)+15));
|
|
d = (d)>>1;
|
|
return d > 255 ? 255 : d;
|
|
}
|
|
|
|
#ifndef COLOR_ARGB
|
|
#define COLOR_ARGB(a,r,g,b) \
|
|
((u32)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
|
|
#endif
|
|
|
|
// assumes that positive in [1,2] (then extracts fraction by just looking at the specified bits)
|
|
#define Float16ToBYTE_2(f) ((u8)(*(u16*)&f>>2))
|
|
#define Float16To5BIT(f) (Float16ToBYTE(f)>>3)
|
|
|
|
#define Float16Alpha(f) (((*(u16*)&f&0x7c00)>=0x3900)?0x8000:0) // alpha is >= 1
|
|
|
|
// converts an array of 4 u16s to a u32 color
|
|
// f is a pointer to a u16
|
|
#define Float16ToARGB(f) COLOR_ARGB(Float16ToALPHA(f.w), Float16ToBYTE(f.x), Float16ToBYTE(f.y), Float16ToBYTE(f.z));
|
|
|
|
#define Float16ToARGB16(f) (Float16Alpha(f.w)|(Float16To5BIT(f.x)<<10)|(Float16To5BIT(f.y)<<5)|Float16To5BIT(f.z))
|
|
|
|
// used for Z values
|
|
#define Float16ToARGB_Z(f) COLOR_ARGB((u32)Float16ToBYTE_2(f.w), Float16ToBYTE_2(f.x), Float16ToBYTE_2(f.y), Float16ToBYTE_2(f.z))
|
|
#define Float16ToARGB16_Z(f) ((Float16ToBYTE_2(f.y)<<8)|Float16ToBYTE_2(f.z))
|
|
|
|
|
|
inline float Clamp(float fx, float fmin, float fmax)
|
|
{
|
|
if( fx < fmin ) return fmin;
|
|
return fx > fmax ? fmax : fx;
|
|
}
|
|
|
|
// IMPORTANT: For every Register there must be an End
|
|
void DVProfRegister(char* pname); // first checks if this profiler exists in g_listProfilers
|
|
void DVProfEnd(u32 dwUserData);
|
|
void DVProfWrite(char* pfilename, u32 frames = 0);
|
|
void DVProfClear(); // clears all the profilers
|
|
|
|
#define DVPROFILE
|
|
#ifdef DVPROFILE
|
|
|
|
class DVProfileFunc
|
|
{
|
|
public:
|
|
u32 dwUserData;
|
|
DVProfileFunc(char* pname) { DVProfRegister(pname); dwUserData = 0; }
|
|
DVProfileFunc(char* pname, u32 dwUserData) : dwUserData(dwUserData) { DVProfRegister(pname); }
|
|
~DVProfileFunc() { DVProfEnd(dwUserData); }
|
|
};
|
|
|
|
#else
|
|
|
|
class DVProfileFunc
|
|
{
|
|
public:
|
|
u32 dwUserData;
|
|
static __forceinline DVProfileFunc(char* pname) {}
|
|
static __forceinline DVProfileFunc(char* pname, u32 dwUserData) { }
|
|
~DVProfileFunc() {}
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
#endif
|