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ShuriZma
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pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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b9edabc236
pcsx2
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bin
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resources
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shaders
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dx11
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Connor McLaughlin
45682c382f
GS: Add NO_COLOR flag to PS (depth-only)
2022-03-20 23:41:33 +00:00
..
convert.fx
GS/HW: Use integers for depth conversion shaders
2022-02-15 10:41:37 +01:00
interlace.fx
Resources: Move shaders to shared shader/ directory
2021-12-12 06:10:47 -06:00
merge.fx
GS/DX11: Implement merge feedback write
2022-01-09 16:35:34 +01:00
shadeboost.fx
Resources: Move shaders to shared shader/ directory
2021-12-12 06:10:47 -06:00
tfx.fx
GS: Add NO_COLOR flag to PS (depth-only)
2022-03-20 23:41:33 +00:00