mirror of https://github.com/PCSX2/pcsx2.git
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/imagpnm.h
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// Purpose: wxImage PNM handler
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// Author: Sylvain Bougnoux
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// Copyright: (c) Sylvain Bougnoux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_IMAGPNM_H_
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#define _WX_IMAGPNM_H_
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#include "wx/image.h"
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//-----------------------------------------------------------------------------
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// wxPNMHandler
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//-----------------------------------------------------------------------------
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#if wxUSE_PNM
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class WXDLLIMPEXP_CORE wxPNMHandler : public wxImageHandler
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{
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public:
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inline wxPNMHandler()
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{
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m_name = wxT("PNM file");
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m_extension = wxT("pnm");
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m_altExtensions.Add(wxT("ppm"));
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m_altExtensions.Add(wxT("pgm"));
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m_altExtensions.Add(wxT("pbm"));
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m_type = wxBITMAP_TYPE_PNM;
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m_mime = wxT("image/pnm");
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}
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#if wxUSE_STREAMS
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
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virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
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protected:
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virtual bool DoCanRead( wxInputStream& stream );
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#endif
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private:
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DECLARE_DYNAMIC_CLASS(wxPNMHandler)
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};
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#endif
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#endif
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// _WX_IMAGPNM_H_
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