mirror of https://github.com/PCSX2/pcsx2.git
1328 lines
30 KiB
C++
1328 lines
30 KiB
C++
/* ZeroSPU2
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* Copyright (C) 2006-2010 zerofrog
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "zerospu2.h"
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#ifdef _WIN32
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#include "svnrev.h"
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#endif
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#include "Targets/SoundTargets.h"
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#include <assert.h>
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#include <stdlib.h>
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#include "soundtouch/SoundTouch.h"
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#ifdef __LINUX__
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#include "WavFile.h"
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#else
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#include "soundtouch/WavFile.h"
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#endif
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char libraryName[256];
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FILE *spu2Log;
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Config conf;
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ADMA adma[2];
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u32 MemAddr[2];
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u32 g_nSpuInit = 0;
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u16 interrupt = 0;
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s8 *spu2regs = NULL;
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u16* spu2mem = NULL;
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u16* pSpuIrq[2] = {NULL};
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u32 dwNewChannel2[2] = {0}; // keeps track of what channels that have been turned on
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u32 dwEndChannel2[2] = {0}; // keeps track of what channels have ended
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u32 dwNoiseVal=1; // global noise generator
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bool g_bPlaySound = true; // if true, will output sound, otherwise no
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s32 iFMod[NSSIZE];
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s32 s_buffers[NSSIZE][2]; // left and right buffers
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// mixer thread variables
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bool s_bThreadExit = true;
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s32 s_nDropPacket = 0;
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string s_strIniPath( "inis/" );
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#ifdef _WIN32
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LARGE_INTEGER g_counterfreq;
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extern HWND hWMain;
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HANDLE s_threadSPU2 = NULL;
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DWORD WINAPI SPU2ThreadProc(LPVOID);
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#else
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#include <pthread.h>
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pthread_t s_threadSPU2;
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void* SPU2ThreadProc(void*);
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#endif
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AUDIOBUFFER s_pAudioBuffers[NSPACKETS];
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s32 s_nCurBuffer = 0, s_nQueuedBuffers = 0;
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s16* s_pCurOutput = NULL;
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u32 g_startcount=0xffffffff;
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u32 g_packetcount=0;
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// time stretch variables
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soundtouch::SoundTouch* pSoundTouch=NULL;
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extern WavOutFile* g_pWavRecord; // used for recording
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u64 s_GlobalTimeStamp = 0;
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s32 s_nDurations[64]={0};
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s32 s_nCurDuration=0;
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s32 s_nTotalDuration=0;
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s32 SPUCycles = 0, SPUWorkerCycles = 0;
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s32 SPUStartCycle[2];
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s32 SPUTargetCycle[2];
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int ADMASWrite(int c);
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void InitADSR();
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// functions of main emu, called on spu irq
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void (*irqCallbackSPU2)()=0;
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#ifndef ENABLE_NEW_IOPDMA_SPU2
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void (*irqCallbackDMA4)()=0;
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void (*irqCallbackDMA7)()=0;
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#endif
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uptr g_pDMABaseAddr=0;
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u32 RateTable[160];
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// channels and voices
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VOICE_PROCESSED voices[SPU_NUMBER_VOICES+1]; // +1 for modulation
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static void InitLibraryName()
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{
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#ifdef _WIN32
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#ifdef PUBLIC
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// Public Release!
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// Output a simplified string that's just our name:
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strcpy( libraryName, "ZeroSPU2" );
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#elif defined( SVN_REV_UNKNOWN )
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// Unknown revision.
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// Output a name that includes devbuild status but not
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// subversion revision tags:
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strcpy( libraryName, "ZeroSPU2"
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# ifdef PCSX2_DEBUG
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"-Debug"
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# elif defined( ZEROSPU2_DEVBUILD )
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"-Dev"
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# endif
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);
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#else
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// Use TortoiseSVN's SubWCRev utility's output
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// to label the specific revision:
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sprintf_s( libraryName, "ZeroSPU2 r%d%s"
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# ifdef PCSX2_DEBUG
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"-Debug"
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# elif defined( ZEROSPU2_DEVBUILD )
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"-Dev"
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# endif
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,SVN_REV,
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SVN_MODS ? "m" : ""
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);
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#endif
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#else
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// I'll hook in svn version code later. --arcum42
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strcpy( libraryName, "ZeroSPU2 Playground"
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# ifdef PCSX2_DEBUG
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"-Debug"
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# elif defined( ZEROSPU2_DEVBUILD )
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"-Dev"
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# endif
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);
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# endif
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}
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u32 CALLBACK PS2EgetLibType()
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{
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return PS2E_LT_SPU2;
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}
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char* CALLBACK PS2EgetLibName()
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{
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InitLibraryName();
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return libraryName;
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}
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u32 CALLBACK PS2EgetLibVersion2(u32 type)
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{
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return (SPU2_MINOR<<24) | (SPU2_VERSION<<16) | (SPU2_REVISION<<8) | SPU2_BUILD;
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}
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void __Log(char *fmt, ...)
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{
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va_list list;
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if (!conf.Log || spu2Log == NULL) return;
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va_start(list, fmt);
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vfprintf(spu2Log, fmt, list);
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va_end(list);
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}
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void __LogToConsole(const char *fmt, ...)
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{
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va_list list;
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va_start(list, fmt);
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if (!conf.Log || spu2Log == NULL)
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vfprintf(spu2Log, fmt, list);
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printf("ZeroSPU2: ");
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vprintf(fmt, list);
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va_end(list);
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}
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void CALLBACK SPU2setSettingsDir(const char* dir)
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{
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s_strIniPath = (dir==NULL) ? "inis/" : dir;
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}
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void InitApi()
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{
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// This is a placeholder till there is actually some way to choose Apis. For the moment, just
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// Modify this so it does whichever one you want to use.
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#ifdef _WIN32
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InitDSound();
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#else
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#if defined(ZEROSPU2_ALSA)
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InitAlsa();
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#elif defined(ZEROSPU2_OSS)
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InitOSS();
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#elif defined(ZEROSPU2_PORTAUDIO)
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InitPortAudio();
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#endif
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#endif
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}
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s32 CALLBACK SPU2init()
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{
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LOG_CALLBACK("SPU2init()\n");
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spu2Log = fopen("logs/spu2.txt", "w");
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if (spu2Log) setvbuf(spu2Log, NULL, _IONBF, 0);
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SPU2_LOG("Spu2 null version %d,%d\n",SPU2_REVISION,SPU2_BUILD);
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SPU2_LOG("SPU2init\n");
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#ifdef _WIN32
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QueryPerformanceFrequency(&g_counterfreq);
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#endif
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InitApi();
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spu2regs = (s8*)malloc(0x10000);
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spu2mem = (u16*)malloc(0x200000); // 2Mb
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memset(spu2regs, 0, 0x10000);
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memset(spu2mem, 0, 0x200000);
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if ((spu2mem == NULL) || (spu2regs == NULL))
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{
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SysMessage("Error allocating Memory\n");
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return -1;
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}
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memset(dwEndChannel2, 0, sizeof(dwEndChannel2));
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memset(dwNewChannel2, 0, sizeof(dwNewChannel2));
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memset(iFMod, 0, sizeof(iFMod));
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memset(s_buffers, 0, sizeof(s_buffers));
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InitADSR();
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memset(voices, 0, sizeof(voices));
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// last 24 channels have higher mem offset
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for (s32 i = 0; i < 24; ++i)
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voices[i+24].memoffset = 0x400;
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// init each channel
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for (u32 i = 0; i < ArraySize(voices); ++i)
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{
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voices[i].init(i);
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}
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return 0;
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}
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s32 CALLBACK SPU2open(void *pDsp)
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{
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LOG_CALLBACK("SPU2open()\n");
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#ifdef _WIN32
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hWMain = pDsp == NULL ? NULL : *(HWND*)pDsp;
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if (!IsWindow(hWMain))
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hWMain=GetActiveWindow();
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#endif
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LoadConfig();
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SPUCycles = SPUWorkerCycles = 0;
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interrupt = 0;
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SPUStartCycle[0] = SPUStartCycle[1] = 0;
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SPUTargetCycle[0] = SPUTargetCycle[1] = 0;
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s_nDropPacket = 0;
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if ( conf.options & OPTION_TIMESTRETCH )
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{
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pSoundTouch = new soundtouch::SoundTouch();
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pSoundTouch->setSampleRate(SAMPLE_RATE);
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pSoundTouch->setChannels(2);
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pSoundTouch->setTempoChange(0);
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pSoundTouch->setSetting(SETTING_USE_QUICKSEEK, 0);
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pSoundTouch->setSetting(SETTING_USE_AA_FILTER, 1);
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}
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//conf.Log = 1;
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g_bPlaySound = !(conf.options&OPTION_MUTE);
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if ( g_bPlaySound && SetupSound() != 0 )
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{
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SysMessage("ZeroSPU2: Failed to initialize sound");
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g_bPlaySound = false;
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}
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if ( g_bPlaySound ) {
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// initialize the audio buffers
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for (u32 i = 0; i < ArraySize(s_pAudioBuffers); ++i)
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{
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s_pAudioBuffers[i].pbuf = (u8*)_aligned_malloc(4 * NS_TOTAL_SIZE, 16); // 4 bytes for each sample
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s_pAudioBuffers[i].len = 0;
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}
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s_nCurBuffer = 0;
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s_nQueuedBuffers = 0;
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s_pCurOutput = (s16*)s_pAudioBuffers[0].pbuf;
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assert( s_pCurOutput != NULL);
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for (s32 i = 0; i < ArraySize(s_nDurations); ++i)
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{
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s_nDurations[i] = NSFRAMES*1000;
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}
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s_nTotalDuration = ArraySize(s_nDurations)*NSFRAMES*1000;
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s_nCurDuration = 0;
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// launch the thread
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s_bThreadExit = false;
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#ifdef _WIN32
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s_threadSPU2 = CreateThread(NULL, 0, SPU2ThreadProc, NULL, 0, NULL);
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if ( s_threadSPU2 == NULL )
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{
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return -1;
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}
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#else
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if ( pthread_create(&s_threadSPU2, NULL, SPU2ThreadProc, NULL) != 0 )
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{
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SysMessage("ZeroSPU2: Failed to create spu2thread\n");
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return -1;
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}
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#endif
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}
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g_nSpuInit = 1;
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return 0;
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}
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void CALLBACK SPU2close()
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{
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LOG_CALLBACK("SPU2close()\n");
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g_nSpuInit = 0;
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if ( g_bPlaySound && !s_bThreadExit ) {
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s_bThreadExit = true;
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printf("ZeroSPU2: Waiting for thread... ");
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#ifdef _WIN32
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WaitForSingleObject(s_threadSPU2, INFINITE);
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CloseHandle(s_threadSPU2); s_threadSPU2 = NULL;
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#else
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pthread_join(s_threadSPU2, NULL);
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#endif
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printf("done\n");
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}
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RemoveSound();
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delete g_pWavRecord; g_pWavRecord = NULL;
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delete pSoundTouch; pSoundTouch = NULL;
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for (u32 i = 0; i < ArraySize(s_pAudioBuffers); ++i)
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{
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_aligned_free(s_pAudioBuffers[i].pbuf);
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}
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memset(s_pAudioBuffers, 0, sizeof(s_pAudioBuffers));
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}
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void CALLBACK SPU2shutdown()
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{
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LOG_CALLBACK("SPU2shutdown()\n");
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free(spu2regs); spu2regs = NULL;
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free(spu2mem); spu2mem = NULL;
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if (spu2Log) fclose(spu2Log);
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}
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void CALLBACK SPU2async(u32 cycle)
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{
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//LOG_CALLBACK("SPU2async()\n");
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SPUCycles += cycle;
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if (interrupt & (1<<2))
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{
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if (SPUCycles - SPUStartCycle[1] >= SPUTargetCycle[1])
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{
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interrupt &= ~(1<<2);
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#ifndef ENABLE_NEW_IOPDMA_SPU2
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irqCallbackDMA7();
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#endif
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}
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}
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if (interrupt & (1<<1))
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{
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if (SPUCycles - SPUStartCycle[0] >= SPUTargetCycle[0])
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{
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interrupt &= ~(1<<1);
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#ifndef ENABLE_NEW_IOPDMA_SPU2
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irqCallbackDMA4();
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#endif
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}
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}
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if ( g_nSpuInit )
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{
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while((SPUCycles-SPUWorkerCycles > 0) && (CYCLES_PER_MS < (SPUCycles - SPUWorkerCycles)))
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{
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SPU2Worker();
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SPUWorkerCycles += CYCLES_PER_MS;
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}
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}
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else
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SPUWorkerCycles = SPUCycles;
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}
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void InitADSR() // INIT ADSR
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{
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u32 r,rs,rd;
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s32 i;
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memset(RateTable,0,sizeof(u32)*160); // build the rate table according to Neill's rules (see at bottom of file)
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r=3;rs=1;rd=0;
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for (i=32;i<160;i++) // we start at pos 32 with the real values... everything before is 0
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{
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if (r<0x3FFFFFFF)
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{
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r+=rs;
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rd++;
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if (rd==5)
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{
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rd=1;
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rs*=2;
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}
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}
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if (r>0x3FFFFFFF) r=0x3FFFFFFF;
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RateTable[i]=r;
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}
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}
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s32 MixADSR(VOICE_PROCESSED* pvoice) // MIX ADSR
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{
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u32 rateadd[8] = { 0, 4, 6, 8, 9, 10, 11, 12 };
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if (pvoice->bStop) // should be stopped:
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{
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if (pvoice->ADSRX.ReleaseModeExp) // do release
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{
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s32 temp = ((pvoice->ADSRX.EnvelopeVol>>28)&0x7);
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pvoice->ADSRX.EnvelopeVol-=RateTable[(4*(pvoice->ADSRX.ReleaseRate^0x1F)) - 0x18 + rateadd[temp] + 32];
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}
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else
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{
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pvoice->ADSRX.EnvelopeVol-=RateTable[(4*(pvoice->ADSRX.ReleaseRate^0x1F)) - 0x0C + 32];
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}
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// bIgnoreLoop sets EnvelopeVol to 0 anyways, so we can use one if statement rather then two.
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if ((pvoice->ADSRX.EnvelopeVol<0) || (pvoice->bIgnoreLoop == 0))
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{
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pvoice->ADSRX.EnvelopeVol=0;
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pvoice->bOn=false;
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pvoice->pStart= (u8*)(spu2mem+pvoice->iStartAddr);
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pvoice->pLoop= (u8*)(spu2mem+pvoice->iStartAddr);
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pvoice->pCurr= (u8*)(spu2mem+pvoice->iStartAddr);
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pvoice->bStop = true;
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pvoice->bIgnoreLoop = false;
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//pvoice->bReverb=0;
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//pvoice->bNoise=0;
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}
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pvoice->ADSRX.lVolume=pvoice->ADSRX.EnvelopeVol>>21;
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return pvoice->ADSRX.lVolume;
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}
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else // not stopped yet?
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{
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s32 temp = ((pvoice->ADSRX.EnvelopeVol>>28)&0x7);
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switch (pvoice->ADSRX.State)
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{
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case 0: // -> attack
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if (pvoice->ADSRX.AttackModeExp)
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{
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if (pvoice->ADSRX.EnvelopeVol<0x60000000)
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pvoice->ADSRX.EnvelopeVol += RateTable[(pvoice->ADSRX.AttackRate^0x7F) - 0x10 + 32];
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else
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pvoice->ADSRX.EnvelopeVol += RateTable[(pvoice->ADSRX.AttackRate^0x7F) - 0x18 + 32];
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}
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else
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{
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pvoice->ADSRX.EnvelopeVol += RateTable[(pvoice->ADSRX.AttackRate^0x7F) - 0x10 + 32];
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}
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if (pvoice->ADSRX.EnvelopeVol<0)
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{
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pvoice->ADSRX.EnvelopeVol=0x7FFFFFFF;
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pvoice->ADSRX.State=1;
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}
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break;
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case 1: // -> decay
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pvoice->ADSRX.EnvelopeVol-=RateTable[(4*(pvoice->ADSRX.DecayRate^0x1F)) - 0x18+ rateadd[temp] + 32];
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if (pvoice->ADSRX.EnvelopeVol<0) pvoice->ADSRX.EnvelopeVol=0;
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if (((pvoice->ADSRX.EnvelopeVol>>27)&0xF) <= pvoice->ADSRX.SustainLevel)
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pvoice->ADSRX.State=2;
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break;
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case 2: // -> sustain
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if (pvoice->ADSRX.SustainIncrease)
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{
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if ((pvoice->ADSRX.SustainModeExp) && (pvoice->ADSRX.EnvelopeVol>=0x60000000))
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pvoice->ADSRX.EnvelopeVol+=RateTable[(pvoice->ADSRX.SustainRate^0x7F) - 0x18 + 32];
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|
else
|
|
pvoice->ADSRX.EnvelopeVol+=RateTable[(pvoice->ADSRX.SustainRate^0x7F) - 0x10 + 32];
|
|
|
|
if (pvoice->ADSRX.EnvelopeVol<0) pvoice->ADSRX.EnvelopeVol=0x7FFFFFFF;
|
|
}
|
|
else
|
|
{
|
|
if (pvoice->ADSRX.SustainModeExp)
|
|
pvoice->ADSRX.EnvelopeVol-=RateTable[((pvoice->ADSRX.SustainRate^0x7F)) - 0x1B +rateadd[temp] + 32];
|
|
else
|
|
pvoice->ADSRX.EnvelopeVol-=RateTable[((pvoice->ADSRX.SustainRate^0x7F)) - 0x0F + 32];
|
|
|
|
if (pvoice->ADSRX.EnvelopeVol<0) pvoice->ADSRX.EnvelopeVol=0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
// This should never happen.
|
|
return 0;
|
|
}
|
|
|
|
pvoice->ADSRX.lVolume=pvoice->ADSRX.EnvelopeVol>>21;
|
|
return pvoice->ADSRX.lVolume;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void MixChannels(s32 channel)
|
|
{
|
|
// mix all channels
|
|
s32 left_vol, right_vol;
|
|
ADMA *Adma;
|
|
|
|
if (channel == 0)
|
|
{
|
|
Adma = &adma[0];
|
|
left_vol = REG_C0_BVOLL;
|
|
right_vol = REG_C0_BVOLR;
|
|
}
|
|
else
|
|
{
|
|
Adma = &adma[1];
|
|
left_vol = REG_C1_BVOLL;
|
|
right_vol = REG_C1_BVOLR;
|
|
}
|
|
|
|
if ((spu2mmix(channel) & 0xF0) && spu2admas(channel))
|
|
{
|
|
for (u32 ns = 0; ns < NSSIZE; ns++)
|
|
{
|
|
u16 left_reg = 0x2000 + c_offset(channel) + Adma->Index;
|
|
u16 right_reg = left_reg + 0x200;
|
|
|
|
if ((spu2mmix(channel) & 0x80))
|
|
s_buffers[ns][0] += (((s16*)spu2mem)[left_reg]*(s32)spu2Ru16(left_vol))>>16;
|
|
if ((spu2mmix(channel) & 0x40))
|
|
s_buffers[ns][1] += (((s16*)spu2mem)[right_reg]*(s32)spu2Ru16(right_vol))>>16;
|
|
|
|
Adma->Index +=1;
|
|
MemAddr[channel] += 4;
|
|
|
|
if (Adma->Index == 128 || Adma->Index == 384)
|
|
{
|
|
if (ADMASWrite(channel))
|
|
{
|
|
if (interrupt & (0x2 * (channel + 1)))
|
|
{
|
|
interrupt &= ~(0x2 * (channel + 1));
|
|
WARN_LOG("Stopping double interrupt DMA7\n");
|
|
}
|
|
#ifndef ENABLE_NEW_IOPDMA_SPU2
|
|
if (channel == 0)
|
|
irqCallbackDMA4();
|
|
else
|
|
irqCallbackDMA7();
|
|
#endif
|
|
|
|
}
|
|
if (channel == 1) Adma->Enabled = 2;
|
|
}
|
|
|
|
if (Adma->Index == 512)
|
|
{
|
|
if ( Adma->Enabled == 2 ) Adma->Enabled = 0;
|
|
Adma->Index = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// resamples pStereoSamples
|
|
void ResampleLinear(s16* pStereoSamples, s32 oldsamples, s16* pNewSamples, s32 newsamples)
|
|
{
|
|
for (s32 i = 0; i < newsamples; ++i)
|
|
{
|
|
s32 io = i * oldsamples;
|
|
s32 old = io / newsamples;
|
|
s32 rem = io - old * newsamples;
|
|
|
|
old *= 2;
|
|
s32 newsampL = pStereoSamples[old] * (newsamples - rem) + pStereoSamples[old+2] * rem;
|
|
s32 newsampR = pStereoSamples[old+1] * (newsamples - rem) + pStereoSamples[old+3] * rem;
|
|
pNewSamples[2 * i] = newsampL / newsamples;
|
|
pNewSamples[2 * i + 1] = newsampR / newsamples;
|
|
}
|
|
}
|
|
|
|
static __aligned16 s16 s_ThreadBuffer[NS_TOTAL_SIZE * 2 * 5];
|
|
|
|
// SoundTouch's INTEGER system is broken these days, so we'll need this to do float conversions...
|
|
static __aligned16 float s_floatBuffer[NS_TOTAL_SIZE * 2 * 5];
|
|
|
|
static __forceinline u32 GetNewSamples(s32 nReadBuf)
|
|
{
|
|
u32 NewSamples = s_pAudioBuffers[nReadBuf].avgtime / 1000;
|
|
s32 bytesbuf = SoundGetBytesBuffered() * 10;
|
|
|
|
if (bytesbuf < MaxBuffer)
|
|
{
|
|
NewSamples += 1;
|
|
}
|
|
else if (bytesbuf > MaxBuffer * 5)
|
|
{
|
|
// check the current timestamp, if too far apart, speed up audio
|
|
//WARN_LOG("making faster %d\n", timeGetTime() - s_pAudioBuffers[nReadBuf].timestamp);
|
|
NewSamples = NewSamples - ((bytesbuf - 400000) / 100000);
|
|
}
|
|
|
|
if (s_nDropPacket > 0)
|
|
{
|
|
s_nDropPacket--;
|
|
NewSamples -= 1;
|
|
}
|
|
|
|
return min(NewSamples * NSSIZE, NS_TOTAL_SIZE * 3);
|
|
}
|
|
|
|
static __forceinline void ExtractSamples()
|
|
{
|
|
// extract 2*NSFRAMES ms at a time
|
|
s32 nOutSamples;
|
|
|
|
do
|
|
{
|
|
nOutSamples = pSoundTouch->receiveSamples(s_floatBuffer, NS_TOTAL_SIZE * 5);
|
|
if ( nOutSamples > 0 )
|
|
{
|
|
for( s32 sx=0; sx<nOutSamples*2; sx++ )
|
|
s_ThreadBuffer[sx] = (s16)(s_floatBuffer[sx]*65536.0f);
|
|
|
|
SoundFeedVoiceData((u8*)s_ThreadBuffer, nOutSamples * 4);
|
|
}
|
|
} while (nOutSamples != 0);
|
|
}
|
|
|
|
// communicates with the audio hardware
|
|
#ifdef _WIN32
|
|
DWORD WINAPI SPU2ThreadProc(LPVOID)
|
|
#else
|
|
void* SPU2ThreadProc(void* lpParam)
|
|
#endif
|
|
{
|
|
s32 nReadBuf = 0;
|
|
|
|
while (!s_bThreadExit)
|
|
{
|
|
|
|
if (!(conf.options&OPTION_REALTIME))
|
|
{
|
|
while(s_nQueuedBuffers< 3 && !s_bThreadExit)
|
|
{
|
|
//Sleeping
|
|
Sleep(1);
|
|
if (s_bThreadExit) return NULL;
|
|
}
|
|
|
|
while( SoundGetBytesBuffered() > 72000 )
|
|
{
|
|
//Bytes buffered
|
|
Sleep(1);
|
|
|
|
if (s_bThreadExit) return NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(s_nQueuedBuffers< 1 && !s_bThreadExit)
|
|
{
|
|
//Sleeping
|
|
Sleep(1);
|
|
}
|
|
}
|
|
|
|
if (conf.options & OPTION_TIMESTRETCH)
|
|
{
|
|
u32 NewSamples = GetNewSamples(nReadBuf);
|
|
s32 OldSamples = s_pAudioBuffers[nReadBuf].len / 4;
|
|
|
|
if ((nReadBuf & 3) == 0) // wow, this if statement makes the whole difference
|
|
{
|
|
//SPU2_LOG("OldSamples = %d; NewSamples = %d/n", OldSamples, NewSamples);
|
|
float percent = ((float)OldSamples/(float)NewSamples - 1.0f) * 100.0f;
|
|
pSoundTouch->setTempoChange(percent);
|
|
}
|
|
|
|
for( s32 sx = 0; sx < OldSamples * 2; sx++ )
|
|
s_floatBuffer[sx] = ((s16*)s_pAudioBuffers[nReadBuf].pbuf)[sx]/65536.0f;
|
|
|
|
pSoundTouch->putSamples(s_floatBuffer, OldSamples);
|
|
ExtractSamples();
|
|
}
|
|
else
|
|
{
|
|
SoundFeedVoiceData(s_pAudioBuffers[nReadBuf].pbuf, s_pAudioBuffers[nReadBuf].len);
|
|
}
|
|
|
|
// don't go to the next buffer unless there is more data buffered
|
|
nReadBuf = (nReadBuf+1)%ArraySize(s_pAudioBuffers);
|
|
InterlockedExchangeAdd((long*)&s_nQueuedBuffers, -1);
|
|
|
|
if ( s_bThreadExit ) break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// turn channels on
|
|
void SoundOn(s32 start,s32 end,u16 val) // SOUND ON PSX COMAND
|
|
{
|
|
for (s32 ch=start;ch<end;ch++,val>>=1) // loop channels
|
|
{
|
|
if ((val&1) && voices[ch].pStart) // mmm... start has to be set before key on !?!
|
|
{
|
|
voices[ch].bNew=true;
|
|
voices[ch].bIgnoreLoop = false;
|
|
dwNewChannel2[ch/24]|=(1<<(ch%24)); // clear end channel bit
|
|
}
|
|
}
|
|
}
|
|
|
|
// turn channels off
|
|
void SoundOff(s32 start,s32 end,u16 val) // SOUND OFF PSX COMMAND
|
|
{
|
|
for (s32 ch=start;ch<end;ch++,val>>=1) // loop channels
|
|
{
|
|
if (val&1) voices[ch].bStop=true; // && s_chan[i].bOn) mmm...
|
|
}
|
|
}
|
|
|
|
void FModOn(s32 start,s32 end,u16 val) // FMOD ON PSX COMMAND
|
|
{
|
|
s32 ch;
|
|
|
|
for (ch=start;ch<end;ch++,val>>=1) // loop channels
|
|
{
|
|
if (val&1)
|
|
{ // -> fmod on/off
|
|
if (ch>0)
|
|
{
|
|
voices[ch].bFMod=1; // --> sound channel
|
|
voices[ch-1].bFMod=2; // --> freq channel
|
|
}
|
|
}
|
|
else
|
|
voices[ch].bFMod=0; // --> turn off fmod
|
|
}
|
|
}
|
|
|
|
void VolumeOn(s32 start,s32 end,u16 val,s32 iRight) // VOLUME ON PSX COMMAND
|
|
{
|
|
s32 ch;
|
|
|
|
for (ch=start;ch<end;ch++,val>>=1) // loop channels
|
|
{
|
|
if (val&1)
|
|
{ // -> reverb on/off
|
|
if (iRight)
|
|
voices[ch].bVolumeR = true;
|
|
else
|
|
voices[ch].bVolumeL = true;
|
|
}
|
|
else
|
|
{
|
|
if (iRight)
|
|
voices[ch].bVolumeR = false;
|
|
else
|
|
voices[ch].bVolumeL = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CALLBACK SPU2write(u32 mem, u16 value)
|
|
{
|
|
LOG_CALLBACK("SPU2write()\n");
|
|
u32 spuaddr;
|
|
SPU2_LOG("SPU2 write mem %x value %x\n", mem, value);
|
|
|
|
assert(C0_SPUADDR() < 0x100000);
|
|
assert(C1_SPUADDR() < 0x100000);
|
|
|
|
spu2Ru16(mem) = value;
|
|
u32 r = mem & 0xffff;
|
|
|
|
// channel info
|
|
if ((r<0x0180) || (r>=0x0400 && r<0x0580)) // u32s are always >= 0.
|
|
{
|
|
s32 ch=0;
|
|
if (r >= 0x400)
|
|
ch = ((r - 0x400) >> 4) + 24;
|
|
else
|
|
ch = (r >> 4);
|
|
|
|
VOICE_PROCESSED* pvoice = &voices[ch];
|
|
|
|
switch(r & 0x0f)
|
|
{
|
|
case 0:
|
|
case 2:
|
|
pvoice->SetVolume(mem & 0x2);
|
|
break;
|
|
case 4:
|
|
{
|
|
s32 NP;
|
|
if (value> 0x3fff)
|
|
NP=0x3fff; // get pitch val
|
|
else
|
|
NP=value;
|
|
|
|
pvoice->pvoice->pitch = NP;
|
|
|
|
NP = (SAMPLE_RATE * NP) / 4096L; // calc frequency
|
|
if (NP<1) NP = 1; // some security
|
|
pvoice->iActFreq = NP; // store frequency
|
|
break;
|
|
}
|
|
case 6:
|
|
{
|
|
pvoice->ADSRX.AttackModeExp=(value&0x8000)?1:0;
|
|
pvoice->ADSRX.AttackRate = ((value>>8) & 0x007f);
|
|
pvoice->ADSRX.DecayRate = (((value>>4) & 0x000f));
|
|
pvoice->ADSRX.SustainLevel = (value & 0x000f);
|
|
break;
|
|
}
|
|
case 8:
|
|
pvoice->ADSRX.SustainModeExp = (value&0x8000)?1:0;
|
|
pvoice->ADSRX.SustainIncrease= (value&0x4000)?0:1;
|
|
pvoice->ADSRX.SustainRate = ((value>>6) & 0x007f);
|
|
pvoice->ADSRX.ReleaseModeExp = (value&0x0020)?1:0;
|
|
pvoice->ADSRX.ReleaseRate = ((value & 0x001f));
|
|
break;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// more channel info
|
|
if ((r>=0x01c0 && r<0x02E0)||(r>=0x05c0 && r<0x06E0))
|
|
{
|
|
s32 ch=0;
|
|
u32 rx=r;
|
|
if (rx>=0x400)
|
|
{
|
|
ch=24;
|
|
rx-=0x400;
|
|
}
|
|
|
|
ch += ((rx-0x1c0)/12);
|
|
rx -= (ch%24)*12;
|
|
VOICE_PROCESSED* pvoice = &voices[ch];
|
|
|
|
switch(rx)
|
|
{
|
|
case REG_VA_SSA:
|
|
pvoice->iStartAddr=(((u32)value&0x3f)<<16)|(pvoice->iStartAddr&0xFFFF);
|
|
pvoice->pStart=(u8*)(spu2mem+pvoice->iStartAddr);
|
|
break;
|
|
case REG_VA_SSA + 2:
|
|
pvoice->iStartAddr=(pvoice->iStartAddr & 0x3f0000) | (value & 0xFFFF);
|
|
pvoice->pStart=(u8*)(spu2mem+pvoice->iStartAddr);
|
|
break;
|
|
case REG_VA_LSAX:
|
|
pvoice->iLoopAddr =(((u32)value&0x3f)<<16)|(pvoice->iLoopAddr&0xFFFF);
|
|
pvoice->pLoop=(u8*)(spu2mem+pvoice->iLoopAddr);
|
|
pvoice->bIgnoreLoop=pvoice->iLoopAddr>0;
|
|
break;
|
|
case REG_VA_LSAX + 2:
|
|
pvoice->iLoopAddr=(pvoice->iLoopAddr& 0x3f0000) | (value & 0xFFFF);
|
|
pvoice->pLoop=(u8*)(spu2mem+pvoice->iLoopAddr);
|
|
pvoice->bIgnoreLoop=pvoice->iLoopAddr>0;
|
|
break;
|
|
case REG_VA_NAX:
|
|
// unused... check if it gets written as well
|
|
pvoice->iNextAddr=(((u32)value&0x3f)<<16)|(pvoice->iNextAddr&0xFFFF);
|
|
break;
|
|
case REG_VA_NAX + 2:
|
|
// unused... check if it gets written as well
|
|
pvoice->iNextAddr=(pvoice->iNextAddr & 0x3f0000) | (value & 0xFFFF);
|
|
break;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// process non-channel data
|
|
switch(mem & 0xffff)
|
|
{
|
|
case REG_C0_SPUDATA:
|
|
spuaddr = C0_SPUADDR();
|
|
spu2mem[spuaddr] = value;
|
|
spuaddr++;
|
|
|
|
if (spu2attr0.irq && (C0_IRQA() == spuaddr))
|
|
{
|
|
IRQINFO |= 4;
|
|
SPU2_LOG("SPU2write:C0_CPUDATA interrupt\n");
|
|
irqCallbackSPU2();
|
|
}
|
|
|
|
if (spuaddr>0xFFFFE) spuaddr = 0x2800;
|
|
|
|
C0_SPUADDR_SET(spuaddr);
|
|
spu2stat_clear_80(0);
|
|
spu2attr1.irq = 0;
|
|
break;
|
|
|
|
case REG_C1_SPUDATA:
|
|
spuaddr = C1_SPUADDR();
|
|
spu2mem[spuaddr] = value;
|
|
spuaddr++;
|
|
|
|
if (spu2attr1.irq && (C1_IRQA() == spuaddr))
|
|
{
|
|
IRQINFO |= 8;
|
|
SPU2_LOG("SPU2write:C1_CPUDATA interrupt\n");
|
|
irqCallbackSPU2();
|
|
}
|
|
|
|
if (spuaddr>0xFFFFE) spuaddr = 0x2800;
|
|
|
|
C1_SPUADDR_SET(spuaddr);
|
|
spu2stat_clear_80(1);
|
|
spu2attr0.irq = 0;
|
|
break;
|
|
|
|
case REG_C0_IRQA_HI:
|
|
case REG_C0_IRQA_LO:
|
|
pSpuIrq[0] = spu2mem + C0_IRQA();
|
|
break;
|
|
|
|
case REG_C1_IRQA_HI:
|
|
case REG_C1_IRQA_LO:
|
|
pSpuIrq[1] = spu2mem + C1_IRQA();
|
|
break;
|
|
|
|
case REG_C0_SPUADDR_HI:
|
|
case REG_C1_SPUADDR_HI:
|
|
spu2Ru16(mem) = value&0xf;
|
|
break;
|
|
|
|
case REG_C0_CTRL:
|
|
spu2Ru16(mem) = value;
|
|
// clear interrupt
|
|
if (!(value & 0x40)) IRQINFO &= ~0x4;
|
|
break;
|
|
|
|
case REG_C1_CTRL:
|
|
spu2Ru16(mem) = value;
|
|
// clear interrupt
|
|
if (!(value & 0x40)) IRQINFO &= ~0x8;
|
|
break;
|
|
|
|
// Could probably simplify
|
|
case REG_C0_SPUON1: SoundOn(0,16,value); break;
|
|
case REG_C0_SPUON2: SoundOn(16,24,value); break;
|
|
case REG_C1_SPUON1: SoundOn(24,40,value); break;
|
|
case REG_C1_SPUON2: SoundOn(40,48,value); break;
|
|
case REG_C0_SPUOFF1: SoundOff(0,16,value); break;
|
|
case REG_C0_SPUOFF2: SoundOff(16,24,value); break;
|
|
case REG_C1_SPUOFF1: SoundOff(24,40,value); break;
|
|
case REG_C1_SPUOFF2: SoundOff(40,48,value); break;
|
|
|
|
// According to manual all bits are cleared by writing an arbitary value
|
|
case REG_C0_END1: dwEndChannel2[0] &= 0x00ff0000; break;
|
|
case REG_C0_END2: dwEndChannel2[0] &= 0x0000ffff; break;
|
|
case REG_C1_END1: dwEndChannel2[1] &= 0x00ff0000; break;
|
|
case REG_C1_END2: dwEndChannel2[1] &= 0x0000ffff; break;
|
|
case REG_C0_FMOD1: FModOn(0,16,value); break;
|
|
case REG_C0_FMOD2: FModOn(16,24,value); break;
|
|
case REG_C1_FMOD1: FModOn(24,40,value); break;
|
|
case REG_C1_FMOD2: FModOn(40,48,value); break;
|
|
case REG_C0_VMIXL1: VolumeOn(0,16,value,0); break;
|
|
case REG_C0_VMIXL2: VolumeOn(16,24,value,0); break;
|
|
case REG_C1_VMIXL1: VolumeOn(24,40,value,0); break;
|
|
case REG_C1_VMIXL2: VolumeOn(40,48,value,0); break;
|
|
case REG_C0_VMIXR1: VolumeOn(0,16,value,1); break;
|
|
case REG_C0_VMIXR2: VolumeOn(16,24,value,1); break;
|
|
case REG_C1_VMIXR1: VolumeOn(24,40,value,1); break;
|
|
case REG_C1_VMIXR2: VolumeOn(40,48,value,1); break;
|
|
}
|
|
|
|
assert( C0_SPUADDR() < 0x100000);
|
|
assert( C1_SPUADDR() < 0x100000);
|
|
}
|
|
|
|
u16 CALLBACK SPU2read(u32 mem)
|
|
{
|
|
LOG_CALLBACK("SPU2read()\n");
|
|
u32 spuaddr;
|
|
u16 ret = 0;
|
|
u32 r = mem & 0xffff; // register
|
|
|
|
// channel info
|
|
// if the register is any of the regs before core 0, or is somewhere between core 0 and 1...
|
|
if ((r < 0x0180) || (r >= 0x0400 && r < 0x0580)) // u32s are always >= 0.
|
|
{
|
|
s32 ch = 0;
|
|
|
|
if (r >= 0x400)
|
|
ch=((r - 0x400) >> 4) + 24;
|
|
else
|
|
ch = (r >> 4);
|
|
|
|
VOICE_PROCESSED* pvoice = &voices[ch];
|
|
|
|
if ((r&0x0f) == 10) return (u16)(pvoice->ADSRX.EnvelopeVol >> 16);
|
|
}
|
|
|
|
|
|
if ((r>=REG_VA_SSA && r<REG_A_ESA) || (r>=0x05c0 && r<0x06E0)) // some channel info?
|
|
{
|
|
s32 ch = 0;
|
|
u32 rx = r;
|
|
|
|
if (rx >= 0x400)
|
|
{
|
|
ch = 24;
|
|
rx -= 0x400;
|
|
}
|
|
|
|
ch += ((rx - 0x1c0) / 12);
|
|
rx -= (ch % 24) * 12;
|
|
VOICE_PROCESSED* pvoice = &voices[ch];
|
|
|
|
switch(rx)
|
|
{
|
|
case REG_VA_SSA:
|
|
ret = ((((uptr)pvoice->pStart-(uptr)spu2mem)>>17)&0x3F);
|
|
break;
|
|
case REG_VA_SSA + 2:
|
|
ret = ((((uptr)pvoice->pStart-(uptr)spu2mem)>>1)&0xFFFF);
|
|
break;
|
|
case REG_VA_LSAX:
|
|
ret = ((((uptr)pvoice->pLoop-(uptr)spu2mem)>>17)&0x3F);
|
|
break;
|
|
case REG_VA_LSAX + 2:
|
|
ret = ((((uptr)pvoice->pLoop-(uptr)spu2mem)>>1)&0xFFFF);
|
|
break;
|
|
case REG_VA_NAX:
|
|
ret = ((((uptr)pvoice->pCurr-(uptr)spu2mem)>>17)&0x3F);
|
|
break;
|
|
case REG_VA_NAX + 2:
|
|
ret = ((((uptr)pvoice->pCurr-(uptr)spu2mem)>>1)&0xFFFF);
|
|
break;
|
|
}
|
|
|
|
SPU2_LOG("SPU2 channel read mem %x: %x\n", mem, ret);
|
|
return ret;
|
|
}
|
|
|
|
switch(mem & 0xffff)
|
|
{
|
|
case REG_C0_SPUDATA:
|
|
spuaddr = C0_SPUADDR();
|
|
ret =spu2mem[spuaddr];
|
|
spuaddr++;
|
|
if (spuaddr > 0xfffff) spuaddr=0;
|
|
C0_SPUADDR_SET(spuaddr);
|
|
break;
|
|
|
|
case REG_C1_SPUDATA:
|
|
spuaddr = C1_SPUADDR();
|
|
ret = spu2mem[spuaddr];
|
|
spuaddr++;
|
|
if (spuaddr > 0xfffff) spuaddr=0;
|
|
C1_SPUADDR_SET(spuaddr);
|
|
break;
|
|
|
|
case REG_C0_END1: ret = (dwEndChannel2[0]&0xffff); break;
|
|
case REG_C1_END1: ret = (dwEndChannel2[1]&0xffff); break;
|
|
case REG_C0_END2: ret = (dwEndChannel2[0]>>16); break;
|
|
case REG_C1_END2: ret = (dwEndChannel2[1]>>16); break;
|
|
|
|
case REG_IRQINFO:
|
|
ret = IRQINFO;
|
|
break;
|
|
|
|
default:
|
|
ret = spu2Ru16(mem);
|
|
}
|
|
|
|
SPU2_LOG("SPU2 read mem %x: %x\n", mem, ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void CALLBACK SPU2WriteMemAddr(int core, u32 value)
|
|
{
|
|
LOG_CALLBACK("SPU2WriteMemAddr(%d, %d)\n", core, value);
|
|
MemAddr[core] = g_pDMABaseAddr + value;
|
|
}
|
|
|
|
u32 CALLBACK SPU2ReadMemAddr(int core)
|
|
{
|
|
LOG_CALLBACK("SPU2ReadMemAddr(%d)\n", core);
|
|
return MemAddr[core] - g_pDMABaseAddr;
|
|
}
|
|
|
|
void CALLBACK SPU2setDMABaseAddr(uptr baseaddr)
|
|
{
|
|
LOG_CALLBACK("SPU2setDMABaseAddr()\n");
|
|
g_pDMABaseAddr = baseaddr;
|
|
}
|
|
|
|
#ifdef ENABLE_NEW_IOPDMA_SPU2
|
|
void CALLBACK SPU2irqCallback(void (*SPU2callback)())
|
|
{
|
|
LOG_CALLBACK("SPU2irqCallback()\n");
|
|
irqCallbackSPU2 = SPU2callback;
|
|
}
|
|
#else
|
|
void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)())
|
|
{
|
|
LOG_CALLBACK("SPU2irqCallback()\n");
|
|
irqCallbackSPU2 = SPU2callback;
|
|
irqCallbackDMA4 = DMA4callback;
|
|
irqCallbackDMA7 = DMA7callback;
|
|
}
|
|
#endif
|
|
|
|
s32 CALLBACK SPU2test()
|
|
{
|
|
LOG_CALLBACK("SPU2test()\n");
|
|
return 0;
|
|
}
|
|
|
|
int CALLBACK SPU2setupRecording(int start, void* pData)
|
|
{
|
|
LOG_CALLBACK("SPU2setupRecording()\n");
|
|
if ( start )
|
|
{
|
|
conf.options |= OPTION_RECORDING;
|
|
WARN_LOG("ZeroSPU2: started recording at %s\n", RECORD_FILENAME);
|
|
}
|
|
else
|
|
{
|
|
conf.options &= ~OPTION_RECORDING;
|
|
WARN_LOG("ZeroSPU2: stopped recording\n");
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void save_data(freezeData *data)
|
|
{
|
|
SPU2freezeData *spud;
|
|
|
|
spud = (SPU2freezeData*)data->data;
|
|
spud->version = 0x70000002;
|
|
|
|
memcpy(spud->spu2regs, spu2regs, 0x10000);
|
|
memcpy(spud->spu2mem, spu2mem, 0x200000);
|
|
|
|
spud->nSpuIrq[0] = (s32)(pSpuIrq[0] - spu2mem);
|
|
spud->nSpuIrq[1] = (s32)(pSpuIrq[1] - spu2mem);
|
|
|
|
memcpy(spud->dwNewChannel2, dwNewChannel2, sizeof(dwNewChannel2));
|
|
memcpy(spud->dwEndChannel2, dwEndChannel2, sizeof(dwEndChannel2));
|
|
|
|
spud->dwNoiseVal = dwNoiseVal;
|
|
spud->interrupt = interrupt;
|
|
|
|
memcpy(spud->iFMod, iFMod, sizeof(iFMod));
|
|
memcpy(spud->MemAddr, MemAddr, sizeof(MemAddr));
|
|
|
|
spud->adma[0] = adma[0];
|
|
spud->adma[1] = adma[1];
|
|
spud->AdmaMemAddr[0] = (u32)((uptr)adma[0].MemAddr - g_pDMABaseAddr);
|
|
spud->AdmaMemAddr[1] = (u32)((uptr)adma[1].MemAddr - g_pDMABaseAddr);
|
|
|
|
spud->SPUCycles = SPUCycles;
|
|
spud->SPUWorkerCycles = SPUWorkerCycles;
|
|
|
|
memcpy(spud->SPUStartCycle, SPUStartCycle, sizeof(SPUStartCycle));
|
|
memcpy(spud->SPUTargetCycle, SPUTargetCycle, sizeof(SPUTargetCycle));
|
|
|
|
for (u32 i = 0; i < ArraySize(s_nDurations); ++i)
|
|
{
|
|
s_nDurations[i] = NSFRAMES*1000;
|
|
}
|
|
|
|
s_nTotalDuration = ArraySize(s_nDurations)*NSFRAMES*1000;
|
|
s_nCurDuration = 0;
|
|
|
|
spud->voicesize = SPU_VOICE_STATE_SIZE;
|
|
for (u32 i = 0; i < ArraySize(voices); ++i)
|
|
{
|
|
memcpy(&spud->voices[i], &voices[i], SPU_VOICE_STATE_SIZE);
|
|
spud->voices[i].pStart = (u8*)((uptr)voices[i].pStart-(uptr)spu2mem);
|
|
spud->voices[i].pLoop = (u8*)((uptr)voices[i].pLoop-(uptr)spu2mem);
|
|
spud->voices[i].pCurr = (u8*)((uptr)voices[i].pCurr-(uptr)spu2mem);
|
|
}
|
|
|
|
g_startcount=0xffffffff;
|
|
s_GlobalTimeStamp = 0;
|
|
s_nDropPacket = 0;
|
|
}
|
|
|
|
void load_data(freezeData *data)
|
|
{
|
|
SPU2freezeData *spud;
|
|
|
|
spud = (SPU2freezeData*)data->data;
|
|
|
|
if (spud->version != 0x70000002)
|
|
{
|
|
ERROR_LOG("zerospu2: Sound data either corrupted or from another plugin. Ignoring.\n");
|
|
return;
|
|
}
|
|
|
|
memcpy(spu2regs, spud->spu2regs, 0x10000);
|
|
memcpy(spu2mem, spud->spu2mem, 0x200000);
|
|
|
|
pSpuIrq[0] = spu2mem + spud->nSpuIrq[0];
|
|
pSpuIrq[1] = spu2mem + spud->nSpuIrq[1];
|
|
|
|
memcpy(dwNewChannel2, spud->dwNewChannel2, sizeof(dwNewChannel2));
|
|
memcpy(dwEndChannel2, spud->dwEndChannel2, sizeof(dwEndChannel2));
|
|
|
|
dwNoiseVal = spud->dwNoiseVal;
|
|
interrupt = spud->interrupt;
|
|
|
|
memcpy(iFMod, spud->iFMod, sizeof(iFMod));
|
|
memcpy(MemAddr, spud->MemAddr, sizeof(MemAddr));
|
|
|
|
adma[0] = spud->adma[0];
|
|
adma[1] = spud->adma[1];
|
|
adma[0].MemAddr = (u16*)(g_pDMABaseAddr+spud->AdmaMemAddr[0]);
|
|
adma[1].MemAddr = (u16*)(g_pDMABaseAddr+spud->AdmaMemAddr[1]);
|
|
|
|
SPUCycles = spud->SPUCycles;
|
|
SPUWorkerCycles = spud->SPUWorkerCycles;
|
|
|
|
memcpy(SPUStartCycle, spud->SPUStartCycle, sizeof(SPUStartCycle));
|
|
memcpy(SPUTargetCycle, spud->SPUTargetCycle, sizeof(SPUTargetCycle));
|
|
|
|
for (u32 i = 0; i < ArraySize(voices); ++i)
|
|
{
|
|
memcpy(&voices[i], &spud->voices[i], min((s32)SPU_VOICE_STATE_SIZE, spud->voicesize));
|
|
voices[i].pStart = (u8*)((uptr)spud->voices[i].pStart+(uptr)spu2mem);
|
|
voices[i].pLoop = (u8*)((uptr)spud->voices[i].pLoop+(uptr)spu2mem);
|
|
voices[i].pCurr = (u8*)((uptr)spud->voices[i].pCurr+(uptr)spu2mem);
|
|
}
|
|
|
|
s_GlobalTimeStamp = 0;
|
|
g_startcount = 0xffffffff;
|
|
|
|
for (u32 i = 0; i < ArraySize(s_nDurations); ++i)
|
|
{
|
|
s_nDurations[i] = NSFRAMES*1000;
|
|
}
|
|
|
|
s_nTotalDuration = ArraySize(s_nDurations)*NSFRAMES*1000;
|
|
s_nCurDuration = 0;
|
|
s_nQueuedBuffers = 0;
|
|
s_nDropPacket = 0;
|
|
}
|
|
|
|
s32 CALLBACK SPU2freeze(int mode, freezeData *data)
|
|
{
|
|
LOG_CALLBACK("SPU2freeze()\n");
|
|
assert( g_pDMABaseAddr != 0 );
|
|
|
|
switch (mode)
|
|
{
|
|
case FREEZE_LOAD:
|
|
load_data(data);
|
|
break;
|
|
case FREEZE_SAVE:
|
|
save_data(data);
|
|
break;
|
|
case FREEZE_SIZE:
|
|
data->size = sizeof(SPU2freezeData);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|