mirror of https://github.com/PCSX2/pcsx2.git
66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <QtWidgets/QWidget>
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#include "ui_GameCheatSettingsWidget.h"
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#include "pcsx2/Patch.h"
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#include "common/HeterogeneousContainers.h"
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#include <string>
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#include <string_view>
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#include <vector>
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namespace GameList
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{
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struct Entry;
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}
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class SettingsWindow;
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class GameCheatSettingsWidget : public QWidget
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{
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Q_OBJECT
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public:
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GameCheatSettingsWidget(SettingsWindow* dialog, QWidget* parent);
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~GameCheatSettingsWidget();
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private Q_SLOTS:
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void onCheatListItemDoubleClicked(QTreeWidgetItem* item, int column);
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void onCheatListItemChanged(QTreeWidgetItem* item, int column);
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void onReloadClicked();
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void updateListEnabled();
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private:
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QTreeWidgetItem* getTreeWidgetParent(const std::string_view& parent);
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void populateTreeWidgetItem(QTreeWidgetItem* item, const Patch::PatchInfo& pi, bool enabled);
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void setCheatEnabled(std::string name, bool enabled, bool save_and_reload_settings);
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void setStateForAll(bool enabled);
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void setStateRecursively(QTreeWidgetItem* parent, bool enabled);
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void reloadList();
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Ui::GameCheatSettingsWidget m_ui;
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SettingsWindow* m_dialog;
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UnorderedStringMap<QTreeWidgetItem*> m_parent_map;
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std::vector<Patch::PatchInfo> m_patches;
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std::vector<std::string> m_enabled_patches;
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};
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