PCSX2 - The Playstation 2 Emulator
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arcum42 b7d3c6316a Plugins: Add a check for libjpeg-dev to ZeroGS(Issue 60), and a few minor tweaks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@620 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-27 01:55:11 +00:00
3rdparty Linux: Get ZeroSPU2 compiling. May be modified later, because I'm not sure I'm happy about manually copying libSoundTouch.a in build.sh. 2009-02-27 00:07:07 +00:00
bin More work on patches removals and cleanups 2009-02-25 15:34:30 +00:00
common Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<). 2009-02-27 01:43:43 +00:00
fps2bios Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
pcsx2 Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<). 2009-02-27 01:43:43 +00:00
plugins Plugins: Add a check for libjpeg-dev to ZeroGS(Issue 60), and a few minor tweaks. 2009-02-27 01:55:11 +00:00
build.sh Plugins: Devbuild and Debug should be separate, and let's use ZEROGS_DEVBUILD and not RELEASE_TO_PUBLIC in ZeroGS. 2009-02-20 03:22:19 +00:00
pcsx2_suite_2008.sln Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2. 2009-02-24 19:58:17 +00:00