mirror of https://github.com/PCSX2/pcsx2.git
b534fcc1bc
* add a script to run cg compiler on glsl file: + handy to check the syntax + output the asm of the shader - unfortunately don't support latest glsl construct but better than nothing * really delete resources before context destruction * wanted to play with opengl3 timer for profiling but not conclusive, just keeping code around for future use git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5278 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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.. | ||
Langs | ||
cheats | ||
docs | ||
GameIndex.dbf | ||
launch_pcsx2_linux.sh | ||
portable.ini | ||
run_spu2_replay.cmd |