mirror of https://github.com/PCSX2/pcsx2.git
102 lines
3.6 KiB
XML
102 lines
3.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="ZeroSPU2" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="../../../bin/plugins/libZeroSPU2.so.0.1.0" prefix_auto="0" extension_auto="0" />
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<Option object_output="obj/Debug/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Option createStaticLib="1" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="../../../bin/plugins/libZeroSPU2.so.0.1.0" prefix_auto="0" extension_auto="0" />
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<Option object_output="obj/Release/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Option createStaticLib="1" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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<Add option="`pkg-config gtk+-2.0 --cflags`" />
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<Add option="-fPIC" />
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<Add option="-m32" />
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<Add option="-msse2" />
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<Add option="-DVERSION=1" />
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<Add directory="../Linux" />
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<Add directory="../../zerospu2" />
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<Add directory="../../../common/include" />
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<Add directory="../../../3rdparty/SoundTouch" />
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<Add directory="../../../3rdparty" />
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</Compiler>
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<Linker>
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<Add option="`pkg-config gtk+-2.0 --libs`" />
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<Add option="`pkg-config sdl --libs`" />
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<Add option="-shared" />
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<Add library="asound" />
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<Add library="stdc++" />
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<Add library="dl" />
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</Linker>
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<Unit filename="../../../3rdparty/SoundTouch/AAFilter.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/AAFilter.h" />
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<Unit filename="../../../3rdparty/SoundTouch/BPMDetect.h" />
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<Unit filename="../../../3rdparty/SoundTouch/FIFOSampleBuffer.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/FIFOSampleBuffer.h" />
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<Unit filename="../../../3rdparty/SoundTouch/FIFOSamplePipe.h" />
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<Unit filename="../../../3rdparty/SoundTouch/FIRFilter.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/FIRFilter.h" />
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<Unit filename="../../../3rdparty/SoundTouch/RateTransposer.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/RateTransposer.h" />
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<Unit filename="../../../3rdparty/SoundTouch/STTypes.h" />
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<Unit filename="../../../3rdparty/SoundTouch/SoundTouch.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/SoundTouch.h" />
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<Unit filename="../../../3rdparty/SoundTouch/TDStretch.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/TDStretch.h" />
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<Unit filename="../../../3rdparty/SoundTouch/WavFile.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/WavFile.h" />
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<Unit filename="../../../3rdparty/SoundTouch/cpu_detect.h" />
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<Unit filename="../../../3rdparty/SoundTouch/cpu_detect_x86_gcc.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/mmx_optimized.cpp" />
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<Unit filename="../../../3rdparty/SoundTouch/sse_optimized.cpp" />
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<Unit filename="Alsa.cpp" />
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<Unit filename="Linux.cpp" />
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<Unit filename="Linux.h" />
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<Unit filename="OSS.cpp" />
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<Unit filename="callbacks.h" />
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<Unit filename="interface.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="interface.h" />
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<Unit filename="support.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="support.h" />
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<Unit filename="../misc.h" />
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<Unit filename="../reg.h" />
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<Unit filename="../voices.cpp" />
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<Unit filename="../zerodma.cpp" />
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<Unit filename="../zerospu2.cpp" />
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<Unit filename="../zerospu2.h" />
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<Extensions>
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<code_completion />
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<debugger />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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