mirror of https://github.com/PCSX2/pcsx2.git
671 lines
14 KiB
CMake
671 lines
14 KiB
CMake
if (openSUSE)
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# openSUSE don't install wx in a standard library system
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# path. Let's bypass the dynamic linker and hardcode the path.
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH ON)
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endif()
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# Check that people use the good file
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if(NOT TOP_CMAKE_WAS_SOURCED)
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message(FATAL_ERROR "
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You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif()
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set(CommonFlags
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# GCC-4.6 crash pcsx2 during the binding of plugins at startup...
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# Disable this optimization for the moment
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# GCC-4.9 update:
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# Crash when you start a game. Likely a stack corruption/alignment
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-fno-omit-frame-pointer
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# END GCC-4.6
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-fno-strict-aliasing
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-Wno-parentheses
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-Wstrict-aliasing # Allow to track strict aliasing issue.
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-Wno-char-subscripts # only impact svu which is deprecated
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-Wno-missing-braces
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#-Wno-ignored-attributes # don't remember why I put here but it is pure C option, therefore it complains for nothings on cpp files
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-DWX_PRECOMP
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)
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#Clang doesn't support a few common flags that GCC does.
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if(NOT USE_CLANG)
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set(pcsx2FinalFlags ${CommonFlags} -fno-guess-branch-probability -fno-dse -fno-tree-dse)
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endif()
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# Debug - Build
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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set(pcsx2FinalFlags ${pcsx2FinalFlags} ${CommonFlags} -DPCSX2_DEVBUILD -DPCSX2_DEBUG)
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elseif(CMAKE_BUILD_TYPE STREQUAL Devel)
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set(pcsx2FinalFlags ${pcsx2FinalFlags} ${CommonFlags} -DPCSX2_DEVBUILD)
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elseif(CMAKE_BUILD_TYPE STREQUAL Release)
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set(pcsx2FinalFlags ${pcsx2FinalFlags} ${CommonFlags})
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endif()
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if(XDG_STD)
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set(pcsx2FinalFlags
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${pcsx2FinalFlags}
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-DXDG_STD
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)
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endif()
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set(Output PCSX2)
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# Main pcsx2 source
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set(pcsx2Sources
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Cache.cpp
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COP0.cpp
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COP2.cpp
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Counters.cpp
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GameDatabase.cpp
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Dump.cpp
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Elfheader.cpp
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FiFo.cpp
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FPU.cpp
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Gif.cpp
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Gif_Logger.cpp
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Gif_Unit.cpp
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GS.cpp
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GSState.cpp
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Hw.cpp
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HwRead.cpp
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HwWrite.cpp
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Interpreter.cpp
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IopBios.cpp
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IopCounters.cpp
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IopDma.cpp
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IopHw.cpp
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IopIrq.cpp
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IopMem.cpp
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IopSio2.cpp
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# Mdec.cpp
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Memory.cpp
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MMI.cpp
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MTGS.cpp
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MTVU.cpp
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MultipartFileReader.cpp
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OutputIsoFile.cpp
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Patch.cpp
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Patch_Memory.cpp
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Pcsx2Config.cpp
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PluginManager.cpp
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PrecompiledHeader.cpp
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R3000A.cpp
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R3000AInterpreter.cpp
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R3000AOpcodeTables.cpp
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R5900.cpp
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R5900OpcodeImpl.cpp
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R5900OpcodeTables.cpp
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SaveState.cpp
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ShiftJisToUnicode.cpp
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Sif.cpp
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Sif0.cpp
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Sif1.cpp
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sif2.cpp
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Sio.cpp
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SourceLog.cpp
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SPR.cpp
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System.cpp
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Vif0_Dma.cpp
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Vif1_Dma.cpp
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Vif1_MFIFO.cpp
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Vif.cpp
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Vif_Codes.cpp
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Vif_Transfer.cpp
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Vif_Unpack.cpp
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vtlb.cpp
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VU0.cpp
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VUmicro.cpp
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VU0micro.cpp
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VU0microInterp.cpp
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VU1micro.cpp
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VU1microInterp.cpp
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VUflags.cpp
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VUmicroMem.cpp
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VUops.cpp)
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# Main pcsx2 header
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set(pcsx2Headers
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Cache.h
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cheatscpp.h
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Common.h
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Config.h
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COP0.h
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Counters.h
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Dmac.h
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Dump.h
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GameDatabase.h
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Elfheader.h
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Gif.h
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Gif_Unit.h
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GS.h
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Hardware.h
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Hw.h
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IopBios.h
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IopCommon.h
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IopCounters.h
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IopDma.h
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IopHw.h
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IopMem.h
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IopSio2.h
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# Mdec.h
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MTVU.h
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Memory.h
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MemoryTypes.h
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NakedAsm.h
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Patch.h
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PathDefs.h
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Plugins.h
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PrecompiledHeader.h
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R3000A.h
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R5900Exceptions.h
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R5900.h
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R5900OpcodeTables.h
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SamplProf.h
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SaveState.h
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Sifcmd.h
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Sif.h
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Sio.h
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sio_internal.h
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SPR.h
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SysForwardDefs.h
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System.h
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Vif_Dma.h
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Vif.h
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Vif_Unpack.h
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vtlb.h
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VUflags.h
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VUmicro.h
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VUops.h)
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# CDVD sources
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set(pcsx2CDVDSources
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CDVD/BlockdumpFileReader.cpp
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CDVD/CdRom.cpp
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CDVD/CDVDaccess.cpp
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CDVD/CDVD.cpp
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CDVD/CDVDisoReader.cpp
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CDVD/InputIsoFile.cpp
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CDVD/OutputIsoFile.cpp
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CDVD/ChunksCache.cpp
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CDVD/CompressedFileReader.cpp
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CDVD/CsoFileReader.cpp
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CDVD/GzippedFileReader.cpp
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CDVD/IsoFS/IsoFile.cpp
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CDVD/IsoFS/IsoFSCDVD.cpp
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CDVD/IsoFS/IsoFS.cpp
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)
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# CDVD headers
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set(pcsx2CDVDHeaders
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CDVD/CdRom.h
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CDVD/CDVDaccess.h
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CDVD/CDVD.h
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CDVD/CDVD_internal.h
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CDVD/CDVDisoReader.h
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CDVD/zlib_indexed.h
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CDVD/IsoFileFormats.h
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CDVD/IsoFS/IsoDirectory.h
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CDVD/IsoFS/IsoFileDescriptor.h
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CDVD/IsoFS/IsoFile.h
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CDVD/IsoFS/IsoFSCDVD.h
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CDVD/IsoFS/IsoFS.h
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CDVD/IsoFS/SectorSource.h)
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# DebugTools sources
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set(pcsx2DebugToolsSources
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DebugTools/DebugInterface.cpp
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DebugTools/DisassemblyManager.cpp
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DebugTools/ExpressionParser.cpp
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DebugTools/MIPSAnalyst.cpp
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DebugTools/MipsAssembler.cpp
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DebugTools/MipsAssemblerTables.cpp
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DebugTools/MipsStackWalk.cpp
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DebugTools/Breakpoints.cpp
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DebugTools/SymbolMap.cpp
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DebugTools/DisR3000A.cpp
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DebugTools/DisR5900asm.cpp
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DebugTools/DisVU0Micro.cpp
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DebugTools/DisVU1Micro.cpp
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DebugTools/BiosDebugData.cpp)
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# DebugTools headers
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set(pcsx2DebugToolsHeaders
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DebugTools/DebugInterface.h
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DebugTools/DisassemblyManager.h
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DebugTools/ExpressionParser.h
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DebugTools/MIPSAnalyst.h
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DebugTools/MipsAssembler.h
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DebugTools/MipsAssemblerTables.h
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DebugTools/MipsStackWalk.h
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DebugTools/Breakpoints.h
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DebugTools/SymbolMap.h
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DebugTools/Debug.h
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DebugTools/DisASm.h
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DebugTools/DisVUmicro.h
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DebugTools/DisVUops.h
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DebugTools/BiosDebugData.h)
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# gui sources
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set(pcsx2GuiSources
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gui/AppAssert.cpp
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gui/AppConfig.cpp
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gui/AppCorePlugins.cpp
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gui/AppCoreThread.cpp
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gui/AppEventSources.cpp
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gui/AppGameDatabase.cpp
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gui/AppUserMode.cpp
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gui/AppInit.cpp
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gui/AppMain.cpp
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gui/AppRes.cpp
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gui/ConsoleLogger.cpp
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gui/CpuUsageProvider.cpp
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gui/CpuUsageProviderLnx.cpp
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gui/Dialogs/AboutBoxDialog.cpp
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gui/Dialogs/AppConfigDialog.cpp
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gui/Dialogs/AssertionDialog.cpp
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gui/Panels/BaseApplicableConfigPanel.cpp
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gui/Panels/MemoryCardListView.cpp
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gui/Panels/ThemeSelectorPanel.cpp
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gui/Dialogs/BaseConfigurationDialog.cpp
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gui/Dialogs/ConfirmationDialogs.cpp
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gui/Dialogs/ConvertMemoryCardDialog.cpp
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gui/Dialogs/CreateMemoryCardDialog.cpp
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gui/Dialogs/FirstTimeWizard.cpp
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gui/Dialogs/GameDatabaseDialog.cpp
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gui/Dialogs/ImportSettingsDialog.cpp
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gui/Dialogs/LogOptionsDialog.cpp
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gui/Dialogs/McdConfigDialog.cpp
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gui/Dialogs/PickUserModeDialog.cpp
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gui/Dialogs/StuckThreadDialog.cpp
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gui/Dialogs/SysConfigDialog.cpp
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gui/Debugger/BreakpointWindow.cpp
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gui/Debugger/CtrlDisassemblyView.cpp
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gui/Debugger/CtrlRegisterList.cpp
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gui/Debugger/CtrlMemView.cpp
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gui/Debugger/DebuggerLists.cpp
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gui/Debugger/DisassemblyDialog.cpp
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gui/Debugger/DebugEvents.cpp
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gui/ExecutorThread.cpp
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gui/FrameForGS.cpp
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gui/GlobalCommands.cpp
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gui/i18n.cpp
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gui/IsoDropTarget.cpp
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gui/MainFrame.cpp
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gui/MainMenuClicks.cpp
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gui/MemoryCardFile.cpp
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gui/MemoryCardFolder.cpp
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gui/Panels/BaseApplicableConfigPanel.cpp
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gui/Panels/MemoryCardListPanel.cpp
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gui/MessageBoxes.cpp
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gui/MSWstuff.cpp
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gui/Panels/AudioPanel.cpp
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gui/Panels/BiosSelectorPanel.cpp
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gui/Panels/CpuPanel.cpp
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gui/Panels/DirPickerPanel.cpp
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gui/Panels/GameDatabasePanel.cpp
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gui/Panels/GameFixesPanel.cpp
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gui/Panels/GSWindowPanel.cpp
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gui/Panels/LogOptionsPanels.cpp
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gui/Panels/MiscPanelStuff.cpp
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gui/Panels/PathsPanel.cpp
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gui/Panels/PluginSelectorPanel.cpp
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gui/Panels/SpeedhacksPanel.cpp
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gui/Panels/VideoPanel.cpp
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gui/pxLogTextCtrl.cpp
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gui/RecentIsoList.cpp
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gui/Saveslots.cpp
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gui/SysState.cpp
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gui/UpdateUI.cpp
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)
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# gui headers
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set(pcsx2GuiHeaders
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gui/App.h
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gui/ApplyState.h
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gui/AppAccelerators.h
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gui/AppCommon.h
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gui/AppConfig.h
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gui/AppCorePlugins.h
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gui/AppEventListeners.h
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gui/AppForwardDefs.h
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gui/AppGameDatabase.h
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gui/ConsoleLogger.h
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gui/CpuUsageProvider.h
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gui/Dialogs/BaseConfigurationDialog.inl
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gui/Dialogs/ConfigurationDialog.h
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gui/Dialogs/LogOptionsDialog.h
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gui/Dialogs/ModalPopups.h
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gui/Debugger/BreakpointWindow.h
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gui/Debugger/CtrlDisassemblyView.h
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gui/Debugger/CtrlRegisterList.h
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gui/Debugger/CtrlMemView.h
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gui/Debugger/DebuggerLists.h
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gui/Debugger/DisassemblyDialog.h
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gui/Debugger/DebugEvents.h
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gui/i18n.h
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gui/IsoDropTarget.h
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gui/MainFrame.h
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gui/MemoryCardFile.h
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gui/MemoryCardFolder.h
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gui/MSWstuff.h
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gui/Panels/ConfigurationPanels.h
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gui/Panels/LogOptionsPanels.h
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gui/Panels/MemoryCardPanels.h
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gui/RecentIsoList.h
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)
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# Warning: the declaration of the .h are mandatory in case of resources files. It will ensure the creation
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# from the bin2cpp tools at the good moment (ie .h must be created before the pcsx2 compilation)
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# Gui resources headers
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set(res_bin "${CMAKE_BINARY_DIR}/pcsx2/gui/Resources")
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set(res_src "${CMAKE_SOURCE_DIR}/pcsx2/gui/Resources")
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set(pcsx2GuiResources
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${res_bin}/AppIcon16.h
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${res_bin}/AppIcon32.h
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${res_bin}/AppIcon64.h
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${res_bin}/BackgroundLogo.h
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${res_bin}/ConfigIcon_Appearance.h
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${res_bin}/ButtonIcon_Camera.h
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${res_bin}/ConfigIcon_Cpu.h
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${res_bin}/ConfigIcon_Gamefixes.h
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${res_bin}/ConfigIcon_MemoryCard.h
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${res_bin}/ConfigIcon_Paths.h
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${res_bin}/ConfigIcon_Plugins.h
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${res_bin}/ConfigIcon_Speedhacks.h
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${res_bin}/ConfigIcon_Video.h
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${res_bin}/Dualshock.h
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${res_bin}/Breakpoint_Active.h
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${res_bin}/Breakpoint_Inactive.h
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)
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# IPU sources
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set(pcsx2IPUSources
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IPU/IPU.cpp
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IPU/IPU_Fifo.cpp
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IPU/IPUdma.cpp
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IPU/mpeg2lib/Idct.cpp
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IPU/mpeg2lib/Mpeg.cpp
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IPU/yuv2rgb.cpp)
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# IPU headers
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set(pcsx2IPUHeaders
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IPU/IPU.h
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IPU/IPU_Fifo.h
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IPU/IPUdma.h
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IPU/yuv2rgb.h)
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# Linux sources
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set(pcsx2LinuxSources
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Linux/LnxKeyCodes.cpp
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Linux/LnxFlatFileReader.cpp
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)
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# Linux headers
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set(pcsx2LinuxHeaders
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)
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# ps2 sources
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set(pcsx2ps2Sources
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ps2/BiosTools.cpp
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ps2/LegacyDmac.cpp
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ps2/Iop/IopHwRead.cpp
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ps2/Iop/IopHwWrite.cpp)
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# ps2 headers
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set(pcsx2ps2Headers
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ps2/BiosTools.h
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ps2/eeHwTraceLog.inl
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ps2/HwInternal.h
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ps2/Iop/IopHw_Internal.h)
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# RDebug sources
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set(pcsx2RDebugSources
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RDebug/deci2.cpp
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RDebug/deci2_dbgp.cpp
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RDebug/deci2_dcmp.cpp
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RDebug/deci2_drfp.cpp
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RDebug/deci2_iloadp.cpp
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RDebug/deci2_netmp.cpp
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RDebug/deci2_ttyp.cpp)
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# RDebug headers
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set(pcsx2RDebugHeaders
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RDebug/deci2_dbgp.h
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RDebug/deci2_dcmp.h
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RDebug/deci2_drfp.h
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RDebug/deci2.h
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RDebug/deci2_iloadp.h
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RDebug/deci2_netmp.h
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RDebug/deci2_ttyp.h)
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# System sources
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set(pcsx2SystemSources
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System/SysCoreThread.cpp
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System/SysThreadBase.cpp)
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# System headers
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set(pcsx2SystemHeaders
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System/RecTypes.h
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System/SysThreads.h)
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# Utilities sources
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set(pcsx2UtilitiesSources
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Utilities/FileUtils.cpp)
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# Utilities headers
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set(pcsx2UtilitiesHeaders
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Utilities/AsciiFile.h)
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# Zip tools utilies sources
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set(pcsx2ZipToolsSources
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ZipTools/thread_gzip.cpp
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ZipTools/thread_lzma.cpp)
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# Zip tools utilies headers
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|
set(pcsx2ZipToolsHeaders
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ZipTools/ThreadedZipTools.h)
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|
|
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# Windows sources
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set(pcsx2WindowsSources
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windows/cheats/browser.cpp
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windows/cheats/cheats.cpp
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windows/DwmSetup.cpp
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windows/ini.cpp
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windows/PatchBrowser.cpp
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windows/SampleProf.cp
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windows/WinCompressNTFS.cpp
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windows/WinConsolePipe.cpp
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windows/WinSysExec.cpp)
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|
|
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# Windows headers
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set(pcsx2WindowsHeaders
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windows/cheats/cheats.h
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windows/resource.h
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windows/Win32.h)
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|
|
|
# x86 sources
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set(pcsx2x86Sources
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|
x86/BaseblockEx.cpp
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x86/iCOP0.cpp
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x86/iCore.cpp
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x86/iFPU.cpp
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x86/iFPUd.cpp
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x86/iMisc.cpp
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x86/iMMI.cpp
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x86/iPsxMem.cpp
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x86/iR3000A.cpp
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x86/iR3000Atables.cpp
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x86/iR5900Misc.cpp
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x86/ir5900tables.cpp
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x86/iVU1micro.cpp
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x86/ix86-32/iCore-32.cpp
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x86/ix86-32/iR5900-32.cpp
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x86/ix86-32/iR5900Arit.cpp
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x86/ix86-32/iR5900AritImm.cpp
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x86/ix86-32/iR5900Branch.cpp
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x86/ix86-32/iR5900Jump.cpp
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x86/ix86-32/iR5900LoadStore.cpp
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x86/ix86-32/iR5900Move.cpp
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x86/ix86-32/iR5900MultDiv.cpp
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x86/ix86-32/iR5900Shift.cpp
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x86/ix86-32/iR5900Templates.cpp
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x86/ix86-32/recVTLB.cpp
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x86/newVif_Dynarec.cpp
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x86/newVif_Unpack.cpp
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x86/newVif_UnpackSSE.cpp
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)
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if (NOT DISABLE_SVU)
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set(pcsx2x86Sources ${pcsx2x86Sources}
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x86/sVU_Lower.cpp
|
|
x86/sVU_Micro.cpp
|
|
x86/sVU_Upper.cpp
|
|
x86/sVU_zerorec.cpp
|
|
)
|
|
endif()
|
|
|
|
# x86 headers
|
|
set(pcsx2x86Headers
|
|
x86/BaseblockEx.h
|
|
x86/iCOP0.h
|
|
x86/iCore.h
|
|
x86/iFPU.h
|
|
x86/iMMI.h
|
|
x86/iR3000A.h
|
|
x86/iR5900Arit.h
|
|
x86/iR5900AritImm.h
|
|
x86/iR5900Branch.h
|
|
x86/iR5900.h
|
|
x86/iR5900Jump.h
|
|
x86/iR5900LoadStore.h
|
|
x86/iR5900Move.h
|
|
x86/iR5900MultDiv.h
|
|
x86/iR5900Shift.h
|
|
x86/microVU.h
|
|
x86/microVU_IR.h
|
|
x86/microVU_Misc.h
|
|
x86/microVU_Alloc.inl
|
|
x86/microVU_Analyze.inl
|
|
x86/microVU_Branch.inl
|
|
x86/microVU_Clamp.inl
|
|
x86/microVU_Compile.inl
|
|
x86/microVU.cpp
|
|
x86/microVU_Execute.inl
|
|
x86/microVU_Flags.inl
|
|
x86/microVU_Log.inl
|
|
x86/microVU_Lower.inl
|
|
x86/microVU_Macro.inl
|
|
x86/microVU_Misc.inl
|
|
x86/microVU_Tables.inl
|
|
x86/microVU_Upper.inl
|
|
x86/newVif.h
|
|
x86/newVif_HashBucket.h
|
|
x86/newVif_UnpackSSE.h
|
|
)
|
|
|
|
# colect .asm files
|
|
set(pcsx2AsmFiles
|
|
IPU/yuv2rgb.asm
|
|
x86/ix86-32/aVif_proc-32.asm)
|
|
|
|
# collect .S files
|
|
if (NOT DISABLE_SVU)
|
|
set(pcsx2SSources x86/aVUzerorec.S)
|
|
# change language of .S-files to c++
|
|
set_source_files_properties(${pcsx2SSources} PROPERTIES LANGUAGE CXX)
|
|
else()
|
|
set(pcsx2SSources "")
|
|
endif()
|
|
|
|
|
|
# common Sources
|
|
set(Common
|
|
${pcsx2Sources}
|
|
${pcsx2Headers}
|
|
${pcsx2CDVDSources}
|
|
${pcsx2CDVDHeaders}
|
|
${pcsx2DebugToolsSources}
|
|
${pcsx2GuiSources}
|
|
${pcsx2GuiResources}
|
|
${pcsx2GuiHeaders}
|
|
${pcsx2IPUSources}
|
|
${pcsx2IPUHeaders}
|
|
${pcsx2ps2Sources}
|
|
${pcsx2ps2Headers}
|
|
${pcsx2SystemSources}
|
|
${pcsx2SystemHeaders}
|
|
${pcsx2UtilitiesSources}
|
|
${pcsx2UtilitiesHeaders}
|
|
${pcsx2x86Sources}
|
|
${pcsx2x86Headers}
|
|
${pcsx2ZipToolsSources}
|
|
${pcsx2ZipToolsHeaders}
|
|
${pcsx2SSources})
|
|
|
|
# platform sources
|
|
# Linux
|
|
if(Linux)
|
|
set(Platform
|
|
${pcsx2LinuxSources}
|
|
${pcsx2LinuxHeaders})
|
|
endif()
|
|
|
|
# Windows
|
|
if(Windows)
|
|
set(Platform
|
|
${pcsx2WindowsSources}
|
|
${pcsx2WindowsHeaders})
|
|
endif()
|
|
|
|
# MacOSX
|
|
if(MacOSX)
|
|
set(Platform
|
|
)
|
|
endif()
|
|
|
|
set(pcsx2FinalSources
|
|
${Common}
|
|
${Platform}
|
|
)
|
|
|
|
set(pcsx2FinalLibs
|
|
Utilities
|
|
x86emitter
|
|
${wxWidgets_LIBRARIES}
|
|
${GTK2_LIBRARIES}
|
|
${ZLIB_LIBRARIES}
|
|
${AIO_LIBRARIES}
|
|
)
|
|
|
|
# additonal include directories
|
|
include_directories(
|
|
gui
|
|
x86
|
|
${CMAKE_BINARY_DIR}/pcsx2/gui
|
|
)
|
|
|
|
### Generate the resources files
|
|
file(MAKE_DIRECTORY ${res_bin})
|
|
|
|
add_custom_command(OUTPUT "${res_bin}/Dualshock.h" COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${res_src}/Dualshock.jpg" "${res_bin}/Dualshock" )
|
|
|
|
foreach(res_file IN ITEMS
|
|
AppIcon16 AppIcon32 AppIcon64 BackgroundLogo ButtonIcon_Camera
|
|
ConfigIcon_Appearance ConfigIcon_Cpu ConfigIcon_Gamefixes ConfigIcon_MemoryCard
|
|
ConfigIcon_Paths ConfigIcon_Plugins ConfigIcon_Speedhacks ConfigIcon_Video Breakpoint_Active Breakpoint_Inactive)
|
|
add_custom_command(OUTPUT "${res_bin}/${res_file}.h" COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${res_src}/${res_file}.png" "${res_bin}/${res_file}" )
|
|
endforeach()
|
|
|
|
# Suppress all the system-specific predefined macros outside the reserved namespace.
|
|
# Needed when stringifying macros.
|
|
# See issue: 1233
|
|
if(PACKAGE_MODE)
|
|
SET_SOURCE_FILES_PROPERTIES(gui/AppConfig.cpp PROPERTIES COMPILE_FLAGS "-Wp,-ansi,-U__STRICT_ANSI__")
|
|
endif()
|
|
|
|
add_pcsx2_executable(${Output} "${pcsx2FinalSources}" "${pcsx2FinalLibs}" "${pcsx2FinalFlags}")
|