pcsx2/pcsx2/Sio.h

121 lines
3.1 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2009 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _SIO_H_
#define _SIO_H_
// SIO IRQ Timings...
// Scheduling ints into the future is a purist approach to emulation, and
// is mostly cosmetic since the emulator itself performs all actions instantly
// (as far as the emulated CPU is concerned). In some cases this can actually
// cause more sync problems than it supposedly solves, due to accumulated
// delays incurred by the recompiler's low cycle update rate and also Pcsx2
// failing to properly handle pre-emptive DMA/IRQs or cpu exceptions.
// The SIO is one of these cases, where-by many games seem to be a lot happier
// if the SIO handles its IRQs instantly instead of scheduling them.
// Uncomment the line below for SIO instant-IRQ mode. It improves responsiveness
// considerably, fixes PAD latency problems in some games, and may even reduce the
// chance of saves getting corrupted (untested). But it lacks the purist touch,
// so it's not enabled by default.
//#define SIO_INLINE_IRQS
struct _sio {
u16 StatReg;
u16 ModeReg;
u16 CtrlReg;
u16 BaudReg;
u8 buf[256];
u32 bufcount;
u32 parp;
u32 mcdst,rdwr;
u8 adrH,adrL;
u32 padst;
u32 mtapst;
u32 packetsize;
u8 terminator;
u8 mode;
u8 mc_command;
u32 lastsector;
u32 sector;
u32 k;
u32 count;
int GetMemcardIndex() const
{
return (CtrlReg&0x2000) >> 13;
}
};
extern _sio sio;
// Status Flags
#define TX_RDY 0x0001
#define RX_RDY 0x0002
#define TX_EMPTY 0x0004
#define PARITY_ERR 0x0008
#define RX_OVERRUN 0x0010
#define FRAMING_ERR 0x0020
#define SYNC_DETECT 0x0040
#define DSR 0x0080
#define CTS 0x0100
#define IRQ 0x0200
// Control Flags
#define TX_PERM 0x0001
#define DTR 0x0002
#define RX_PERM 0x0004
#define BREAK 0x0008
#define RESET_ERR 0x0010
#define RTS 0x0020
#define SIO_RESET 0x0040
extern void sioInit();
extern void sioShutdown();
extern void psxSIOShutdown();
extern u8 sioRead8();
extern void sioWrite8(u8 value);
extern void sioWriteCtrl16(u16 value);
extern void sioInterrupt();
extern void InitializeSIO(u8 value);
extern void sioEjectCard( uint mcdId );
#ifdef _MSC_VER
#pragma pack(1)
#endif
struct mc_command_0x26_tag{
u8 field_151; //+02 flags
u16 sectorSize; //+03 divide to it
u16 field_2C; //+05 divide to it
u32 mc_size; //+07
u8 mc_xor; //+0b don't forget to recalculate it!!!
u8 Z; //+0c
#ifdef _MSC_VER
};
#pragma pack()
#else
} __attribute__((packed));
#endif
#endif