PCSX2 - The Playstation 2 Emulator
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gregory.hainaut@gmail.com b490282c55 spu2x: linux compilation fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4856 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-08 17:49:59 +00:00
3rdparty SPU2-X: Removed the std::vector I used out of lazyness. The config dialog should no longer keep an ever-growing list of devices, and it has less potential side-effects if somehow the portaudio device list changes while the dialog is open. 2011-08-08 13:59:19 +00:00
bin Added "portable.ini" to /bin, so SVN builds will work in portable mode by default. 2011-08-08 15:59:06 +00:00
cmake pcsx2, zzogl-pg: allow to change some default path with compilation flags. 2011-07-17 11:25:17 +00:00
common Fix Linux so that it compiles. 2011-07-25 10:24:05 +00:00
debian-unstable-upstream cmake: generate resource outside of the source tree. 2011-07-17 14:21:09 +00:00
debian-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
locales i18n: round 2, fix po and upload new version of pt_BR/pl_PL/es_ES/sv_SE 2011-06-13 14:08:01 +00:00
nsis Installer changes to support the new docs. 2011-04-07 19:52:47 +00:00
pcsx2 cmake: add/delete files 2011-08-02 06:52:53 +00:00
plugins spu2x: linux compilation fix 2011-08-08 17:49:59 +00:00
tools cmake: 2011-07-14 09:02:37 +00:00
CMakeLists.txt pcsx2, zzogl-pg: allow to change some default path with compilation flags. 2011-07-17 11:25:17 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
generate_pot.sh i18n: update the keyword metadata too... 2011-06-05 20:02:54 +00:00
pcsx2-codeblocks.workspace GSdx: Correct the sdl library output name, and add sdl to the main codeblocks workspace. 2011-02-26 03:05:31 +00:00
pcsx2_suite_2008.sln GSdx: just updating visual studio project files (redundant settings, broken x64 compilation, etc.) 2011-02-24 04:55:35 +00:00
pcsx2_suite_2010.sln GSdx: just updating visual studio project files (redundant settings, broken x64 compilation, etc.) 2011-02-24 04:55:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00