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ShuriZma
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pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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b2f30ab080
pcsx2
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lightningterror
a3ecf0b0bd
GS-vk: Add clr3 case for blend mix 2.
...
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
..
common
GS-d3d12: Fix macro redefinition error in fxaa shader.
2022-12-22 04:27:20 +00:00
dx11
GS-d3d: Add clr3 case for blend mix 2.
2023-03-03 16:35:10 +01:00
opengl
GS-ogl: Add clr3 case for blend mix 2.
2023-03-03 16:35:10 +01:00
vulkan
GS-vk: Add clr3 case for blend mix 2.
2023-03-03 16:35:10 +01:00