pcsx2/build.sh

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#!/bin/bash
# PCSX2 - PS2 Emulator for PCs
# Copyright (C) 2002-2014 PCSX2 Dev Team
#
# PCSX2 is free software: you can redistribute it and/or modify it under the terms
# of the GNU Lesser General Public License as published by the Free Software Found-
# ation, either version 3 of the License, or (at your option) any later version.
#
# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with PCSX2.
# If not, see <http://www.gnu.org/licenses/>.
#set -e # This terminates the script in case of any error
flags=(-DCMAKE_BUILD_PO=FALSE)
cleanBuild=0
useClang=0
for ARG in "$@"; do
case "$ARG" in
--clean ) cleanBuild=1 ;;
--clang ) flags+=(-DUSE_CLANG=TRUE); useClang=1; ;;
--dev|--devel ) flags+=(-DCMAKE_BUILD_TYPE=Devel) ;;
--dbg|--debug ) flags+=(-DCMAKE_BUILD_TYPE=Debug) ;;
--strip ) flags+=(-DCMAKE_BUILD_STRIP=TRUE) ;;
--release ) flags+=(-DCMAKE_BUILD_TYPE=Release) ;;
--glsl ) flags+=(-DGLSL_API=TRUE) ;;
--egl ) flags+=(-DEGL_API=TRUE) ;;
--gles ) flags+=(-DGLES_API=TRUE) ;;
--sdl2 ) flags+=(-DSDL2_API=TRUE) ;;
--extra ) flags+=(-DEXTRA_PLUGINS=TRUE) ;;
--asan ) flags+=(-DUSE_ASAN=TRUE) ;;
--wx28 ) flags+=(-DWX28_API=TRUE) ;;
--wx30 ) flags+=(-DWX28_API=FALSE) ;;
*)
# Unknown option
echo "** User options **"
echo "--dev / --devel : Build PCSX2 as a Development build."
echo "--debug : Build PCSX2 as a Debug build."
echo "--release : Build PCSX2 as a Release build."
echo "--clean : Do a clean build."
echo "** Developper option **"
echo "--clang : Build with Clang/llvm"
echo "--extra : Build all plugins"
echo "--asan : Enable with Address sanitizer"
echo
echo "--wx28 : Force wxWidget 2.8"
echo "--wx30 : Allow to use wxWidget 3.0"
echo "--glsl : Replace CG backend of ZZogl by GLSL"
echo "--egl : Replace GLX by EGL (ZZogl plugins only)"
echo "--sdl2 : Build with SDL2 (crash if wx is linked to SDL1)"
echo "--gles : Replace openGL backend of GSdx by openGLES3"
exit 1
esac
done
cd "$(dirname "$0")" # Navigate to script's directory
if [[ "$cleanBuild" -eq 1 ]]; then
echo "Doing a clean build."
rm -fr build
fi
echo "Building pcsx2 with ${flags[*]}" | tee install_log.txt
mkdir -p build
cd build
if [[ "$useClang" -eq 1 ]]; then
CC=clang CXX=clang++ cmake "${flags[@]}" .. 2>&1 | tee -a ../install_log.txt
else
cmake "${flags[@]}" .. 2>&1 | tee -a ../install_log.txt
fi
make -j "$(grep -w -c processor /proc/cpuinfo)" 2>&1 | tee -a ../install_log.txt
make install 2>&1 | tee -a ../install_log.txt
cd ..
exit 0