mirror of https://github.com/PCSX2/pcsx2.git
b27b89b162
* Optimized codegen of the VPU recompiler using displaced memory offsets (1-2% speedup) * Undid a lot of the inl stuff for more traditional cpp code layout (explained below) * Removed some redundant code and turned some macros into functions. * Renamed a few things to VPU (Vector Processing Unit, which is the specific name of the logic core that performs VIF Command Processing and Unpacking on the PS2) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2387 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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3rdparty | ||
bin | ||
common | ||
fps2bios | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |