mirror of https://github.com/PCSX2/pcsx2.git
33 lines
1.5 KiB
C++
33 lines
1.5 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "common/emitter/legacy_internal.h"
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using namespace x86Emitter;
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// ------------------------------------------------------------------------
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// Begin SSE-Only Part!
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// ------------------------------------------------------------------------
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#define DEFINE_LEGACY_SSSD_OPCODE(mod) \
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emitterT void SSE_##mod##SS_XMM_to_XMM(x86SSERegType to, x86SSERegType from) { x##mod.SS(xRegisterSSE(to), xRegisterSSE(from)); } \
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emitterT void SSE2_##mod##SD_XMM_to_XMM(x86SSERegType to, x86SSERegType from) { x##mod.SD(xRegisterSSE(to), xRegisterSSE(from)); }
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DEFINE_LEGACY_SSSD_OPCODE(SUB)
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DEFINE_LEGACY_SSSD_OPCODE(ADD)
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DEFINE_LEGACY_SSSD_OPCODE(MIN)
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DEFINE_LEGACY_SSSD_OPCODE(MAX)
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