pcsx2/bin/resources/shaders
lightningterror b1f4f67130 GS/HW: Add support for blend second pass.
Allows us to blend Cd with full alpha range of 0-2 bypassing hw blend limitations.
Not all Cd cases are covered, but it's a good start.

Also allows us to do Ad cases where we can double the blend to get the
proper blend result since Ad range is 0-1 instead of 0-2.
2024-04-07 20:04:50 +02:00
..
common GS/DX11: Re-enable FL10 support with a warning 2024-03-30 11:33:57 +10:00
dx11 GS/HW: Add support for blend second pass. 2024-04-07 20:04:50 +02:00
opengl GS/HW: Fix up some RTA behaviour and reduce copies 2024-04-02 21:48:32 +01:00
vulkan GS/HW: Fix up some RTA behaviour and reduce copies 2024-04-02 21:48:32 +01:00