pcsx2/plugins/GSnull
Gregory Hainaut 37b1d3ae42 codeblock: remove build file => linux is cmake only
They are completely out-dated. And nobody have time to update them.
2014-04-11 09:18:31 +02:00
..
Linux codeblock: remove build file => linux is cmake only 2014-04-11 09:18:31 +02:00
Windows Remove vs2008 project files, since they have become outdated, and complicated to maintain. 2014-02-15 18:24:06 +00:00
null GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.) 2011-10-30 01:39:43 +00:00
CMakeLists.txt copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
GS.cpp Git-based versioning. 2014-03-25 13:31:36 +01:00
GS.h GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
GSLog.cpp GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
GifTransfer.cpp GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
GifTransfer.h GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
License.txt GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
ReadMe.txt GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
Registers.cpp Apply the same visibility flags from CMake to CodeBlocks. GSnull: Remove some legacy gif code. Hook up the register code. 2010-08-07 05:46:25 +00:00
Registers.h GSNull: Change the register set definitions to structs instead of unions so it ACTUALLY writes the data to the registers, rather than just writing to 2 predefined variables then being overwritten the next time a write is done to something else :P 2012-11-23 17:47:08 +00:00

ReadMe.txt

GSnull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

 Usage:
 -----
 Place the file "GSnull.so.x.x.x" (linux) or "GSnull.dll" (win32)
  at the Plugin directory of the Emulator to use it.
 
 Changes:
 -------

  v0.1:
* First Release
* Tested with Pcsx2
* Based off of FWnull.
 
 Authors:
 -------
arcum42    <arcum42@gmail.com>

based off work by:
  shadow    <shadow@pcsx2.net>
  linuzappz <linuzappz@hotmail.com>