mirror of https://github.com/PCSX2/pcsx2.git
1810 lines
48 KiB
C++
1810 lines
48 KiB
C++
////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/bitmap.cpp
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// Purpose: wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id: bitmap.cpp 56488 2008-10-22 17:01:02Z RR $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/bitmap.h"
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/list.h"
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#include "wx/utils.h"
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#include "wx/app.h"
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#include "wx/palette.h"
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#include "wx/dcmemory.h"
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#include "wx/icon.h"
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#include "wx/log.h"
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#include "wx/image.h"
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#endif
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#include "wx/msw/private.h"
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#if wxUSE_WXDIB
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#include "wx/msw/dib.h"
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#endif
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#ifdef wxHAVE_RAW_BITMAP
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#include "wx/rawbmp.h"
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#endif
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// missing from mingw32 header
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#ifndef CLR_INVALID
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#define CLR_INVALID ((COLORREF)-1)
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#endif // no CLR_INVALID
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// ----------------------------------------------------------------------------
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// Bitmap data
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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public:
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wxBitmapRefData();
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wxBitmapRefData(const wxBitmapRefData& data);
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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// set the mask object to use as the mask, we take ownership of it
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void SetMask(wxMask *mask)
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{
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delete m_bitmapMask;
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m_bitmapMask = mask;
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}
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// set the HBITMAP to use as the mask
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void SetMask(HBITMAP hbmpMask)
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{
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SetMask(new wxMask((WXHBITMAP)hbmpMask));
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}
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// return the mask
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wxMask *GetMask() const { return m_bitmapMask; }
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public:
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#if wxUSE_PALETTE
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wxPalette m_bitmapPalette;
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#endif // wxUSE_PALETTE
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// MSW-specific
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// ------------
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#ifdef __WXDEBUG__
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// this field is solely for error checking: we detect selecting a bitmap
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// into more than one DC at once or deleting a bitmap still selected into a
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// DC (both are serious programming errors under Windows)
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wxDC *m_selectedInto;
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#endif // __WXDEBUG__
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#if wxUSE_WXDIB
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// when GetRawData() is called for a DDB we need to convert it to a DIB
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// first to be able to provide direct access to it and we cache that DIB
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// here and convert it back to DDB when UngetRawData() is called
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wxDIB *m_dib;
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#endif
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// true if we have alpha transparency info and can be drawn using
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// AlphaBlend()
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bool m_hasAlpha;
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// true if our HBITMAP is a DIB section, false if it is a DDB
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bool m_isDIB;
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private:
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// optional mask for transparent drawing
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wxMask *m_bitmapMask;
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// not implemented
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wxBitmapRefData& operator=(const wxBitmapRefData&);
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};
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// helper functions
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// ----------------------------------------------------------------------------
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// decide whether we should create a DIB or a DDB for the given parameters
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//
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// NB: we always use DIBs under Windows CE as this is much simpler (even if
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// also less efficient...) and we obviously can't use them if there is no
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// DIB support compiled in at all
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#ifdef __WXWINCE__
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static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
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#define ALWAYS_USE_DIB
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#elif !wxUSE_WXDIB
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// no sense in defining wxShouldCreateDIB() as we can't compile code
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// executed if it is true, so we have to use #if's anyhow
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#define NEVER_USE_DIB
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#else // wxUSE_WXDIB && !__WXWINCE__
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static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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{
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// here is the logic:
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//
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// (a) if hdc is specified, the caller explicitly wants DDB
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// (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
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// or less DIBs anyhow)
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// (c) finally, create DIBs under Win9x even if the depth hasn't been
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// explicitly specified but the current display depth is 24 or
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// more and the image is "big", i.e. > 16Mb which is the
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// theoretical limit for DDBs under Win9x
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//
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// consequences (all of which seem to make sense):
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//
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// (i) by default, DDBs are created (depth == -1 usually)
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// (ii) DIBs can be created by explicitly specifying the depth
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// (iii) using a DC always forces creating a DDB
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return !hdc &&
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(d >= 24 ||
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(d == -1 &&
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wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
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}
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#define SOMETIMES_USE_DIB
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#endif // different DIB usage scenarious
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// ----------------------------------------------------------------------------
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// wxBitmapRefData
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// ----------------------------------------------------------------------------
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wxBitmapRefData::wxBitmapRefData()
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{
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#ifdef __WXDEBUG__
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m_selectedInto = NULL;
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#endif
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m_bitmapMask = NULL;
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m_hBitmap = (WXHBITMAP) NULL;
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#if wxUSE_WXDIB
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m_dib = NULL;
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#endif
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m_isDIB =
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m_hasAlpha = false;
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}
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wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
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: wxGDIImageRefData(data)
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{
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#ifdef __WXDEBUG__
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m_selectedInto = NULL;
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#endif
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// (deep) copy the mask if present
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m_bitmapMask = NULL;
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if (data.m_bitmapMask)
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m_bitmapMask = new wxMask(*data.m_bitmapMask);
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// FIXME: we don't copy m_hBitmap currently but we should, see wxBitmap::
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// CloneRefData()
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wxASSERT_MSG( !data.m_isDIB,
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_T("can't copy bitmap locked for raw access!") );
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m_isDIB = false;
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m_hasAlpha = data.m_hasAlpha;
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}
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void wxBitmapRefData::Free()
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{
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wxASSERT_MSG( !m_selectedInto,
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wxT("deleting bitmap still selected into wxMemoryDC") );
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#if wxUSE_WXDIB
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wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") );
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#endif
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if ( m_hBitmap)
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{
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if ( !::DeleteObject((HBITMAP)m_hBitmap) )
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{
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wxLogLastError(wxT("DeleteObject(hbitmap)"));
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}
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}
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delete m_bitmapMask;
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m_bitmapMask = NULL;
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}
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// ----------------------------------------------------------------------------
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// wxBitmap creation
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// ----------------------------------------------------------------------------
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wxGDIImageRefData *wxBitmap::CreateData() const
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{
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return new wxBitmapRefData;
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}
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wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const
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{
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const wxBitmapRefData *
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data = wx_static_cast(const wxBitmapRefData *, dataOrig);
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if ( !data )
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return NULL;
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// FIXME: this method is backwards, it should just create a new
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// wxBitmapRefData using its copy ctor but instead it modifies this
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// bitmap itself and then returns its m_refData -- which works, of
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// course (except in !wxUSE_WXDIB), but is completely illogical
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wxBitmap *self = wx_const_cast(wxBitmap *, this);
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wxBitmapRefData *selfdata;
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#if wxUSE_WXDIB
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// copy the other bitmap
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if ( data->m_hBitmap )
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{
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wxDIB dib((HBITMAP)(data->m_hBitmap));
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self->CopyFromDIB(dib);
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selfdata = wx_static_cast(wxBitmapRefData *, m_refData);
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selfdata->m_hasAlpha = data->m_hasAlpha;
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}
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else
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#endif // wxUSE_WXDIB
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{
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// copy the bitmap data
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selfdata = new wxBitmapRefData(*data);
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self->m_refData = selfdata;
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}
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// copy also the mask
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wxMask * const maskSrc = data->GetMask();
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if ( maskSrc )
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{
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selfdata->SetMask(new wxMask(*maskSrc));
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}
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return selfdata;
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}
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#ifdef __WIN32__
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bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
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{
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#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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// it may be either HICON or HCURSOR
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HICON hicon = (HICON)icon.GetHandle();
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ICONINFO iconInfo;
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if ( !::GetIconInfo(hicon, &iconInfo) )
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{
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wxLogLastError(wxT("GetIconInfo"));
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return false;
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}
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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int w = icon.GetWidth(),
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h = icon.GetHeight();
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refData->m_width = w;
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refData->m_height = h;
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refData->m_depth = wxDisplayDepth();
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refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
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#if wxUSE_WXDIB
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// If the icon is 32 bits per pixel then it may have alpha channel data,
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// although there are some icons that are 32 bpp but have no alpha... So
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// convert to a DIB and manually check the 4th byte for each pixel.
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BITMAP bm;
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if ( ::GetObject(iconInfo.hbmColor, sizeof(BITMAP), (LPVOID)&bm)
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&& bm.bmBitsPixel == 32)
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{
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wxDIB dib(iconInfo.hbmColor);
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if (dib.IsOk())
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{
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unsigned char* pixels = dib.GetData();
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for (int idx=0; idx<w*h*4; idx+=4)
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{
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if (pixels[idx+3] != 0)
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{
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// If there is an alpha byte that is non-zero then set the
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// alpha flag and bail out of the loop.
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refData->m_hasAlpha = true;
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break;
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}
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}
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}
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}
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#endif
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if ( !refData->m_hasAlpha )
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{
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// the mask returned by GetIconInfo() is inverted compared to the usual
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// wxWin convention
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refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
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}
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// delete the old one now as we don't need it any more
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::DeleteObject(iconInfo.hbmMask);
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return true;
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#else
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wxUnusedVar(icon);
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return false;
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#endif
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}
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#endif // Win32
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bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
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{
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UnRef();
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if ( !cursor.Ok() )
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return false;
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return CopyFromIconOrCursor(cursor);
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}
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bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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{
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UnRef();
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if ( !icon.Ok() )
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return false;
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return CopyFromIconOrCursor(icon);
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}
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#ifndef NEVER_USE_DIB
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bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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{
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wxCHECK_MSG( dib.IsOk(), false, _T("invalid DIB in CopyFromDIB") );
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#ifdef SOMETIMES_USE_DIB
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HBITMAP hbitmap = dib.CreateDDB();
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if ( !hbitmap )
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return false;
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#else // ALWAYS_USE_DIB
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HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast
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#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
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UnRef();
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = dib.GetWidth();
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refData->m_height = dib.GetHeight();
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refData->m_depth = dib.GetDepth();
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refData->m_hBitmap = (WXHBITMAP)hbitmap;
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#if wxUSE_PALETTE
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wxPalette *palette = dib.CreatePalette();
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if ( palette )
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{
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refData->m_bitmapPalette = *palette;
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}
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delete palette;
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#endif // wxUSE_PALETTE
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return true;
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}
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#endif // NEVER_USE_DIB
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wxBitmap::~wxBitmap()
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{
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}
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wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
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{
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#ifndef __WXMICROWIN__
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = width;
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refData->m_height = height;
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refData->m_depth = depth;
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char *data;
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if ( depth == 1 )
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{
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// we assume that it is in XBM format which is not quite the same as
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// the format CreateBitmap() wants because the order of bytes in the
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// line is reversed!
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const size_t bytesPerLine = (width + 7) / 8;
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const size_t padding = bytesPerLine % 2;
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const size_t len = height * ( padding + bytesPerLine );
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data = (char *)malloc(len);
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const char *src = bits;
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char *dst = data;
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for ( int rows = 0; rows < height; rows++ )
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{
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for ( size_t cols = 0; cols < bytesPerLine; cols++ )
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{
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unsigned char val = *src++;
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unsigned char reversed = 0;
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for ( int bits = 0; bits < 8; bits++)
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{
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reversed <<= 1;
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reversed |= (unsigned char)(val & 0x01);
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val >>= 1;
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}
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*dst++ = ~reversed;
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}
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if ( padding )
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*dst++ = 0;
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}
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}
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else
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{
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// bits should already be in Windows standard format
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data = (char *)bits; // const_cast is harmless
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}
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HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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if ( data != bits )
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{
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free(data);
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}
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SetHBITMAP((WXHBITMAP)hbmp);
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#endif
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}
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wxBitmap::wxBitmap(int w, int h, int d)
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{
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(void)Create(w, h, d);
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}
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wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
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{
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(void)Create(w, h, dc);
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}
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wxBitmap::wxBitmap(const void* data, long type, int width, int height, int depth)
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{
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(void)Create(data, type, width, height, depth);
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}
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wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
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{
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LoadFile(filename, (int)type);
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}
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bool wxBitmap::Create(int width, int height, int depth)
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{
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return DoCreate(width, height, depth, 0);
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}
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bool wxBitmap::Create(int width, int height, const wxDC& dc)
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{
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wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") );
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return DoCreate(width, height, -1, dc.GetHDC());
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}
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bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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GetBitmapData()->m_width = w;
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GetBitmapData()->m_height = h;
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HBITMAP hbmp wxDUMMY_INITIALIZE(0);
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#ifndef NEVER_USE_DIB
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if ( wxShouldCreateDIB(w, h, d, hdc) )
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{
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if ( d == -1 )
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{
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// create DIBs without alpha channel by default
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d = 24;
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}
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wxDIB dib(w, h, d);
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if ( !dib.IsOk() )
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return false;
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// don't delete the DIB section in dib object dtor
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hbmp = dib.Detach();
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GetBitmapData()->m_isDIB = true;
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GetBitmapData()->m_depth = d;
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}
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else // create a DDB
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#endif // NEVER_USE_DIB
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{
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#ifndef ALWAYS_USE_DIB
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#ifndef __WXMICROWIN__
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if ( d > 0 )
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{
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hbmp = ::CreateBitmap(w, h, 1, d, NULL);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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GetBitmapData()->m_depth = d;
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}
|
|
else // d == 0, create bitmap compatible with the screen
|
|
#endif // !__WXMICROWIN__
|
|
{
|
|
ScreenHDC dc;
|
|
hbmp = ::CreateCompatibleBitmap(dc, w, h);
|
|
if ( !hbmp )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleBitmap"));
|
|
}
|
|
|
|
GetBitmapData()->m_depth = wxDisplayDepth();
|
|
}
|
|
#endif // !ALWAYS_USE_DIB
|
|
}
|
|
|
|
SetHBITMAP((WXHBITMAP)hbmp);
|
|
|
|
return Ok();
|
|
}
|
|
|
|
#if wxUSE_IMAGE
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxImage to/from conversions for Microwin
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Microwin versions are so different from normal ones that it really doesn't
|
|
// make sense to use #ifdefs inside the function bodies
|
|
#ifdef __WXMICROWIN__
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc)
|
|
{
|
|
// Set this to 1 to experiment with mask code,
|
|
// which currently doesn't work
|
|
#define USE_MASKS 0
|
|
|
|
m_refData = new wxBitmapRefData();
|
|
|
|
// Initial attempt at a simple-minded implementation.
|
|
// The bitmap will always be created at the screen depth,
|
|
// so the 'depth' argument is ignored.
|
|
|
|
HDC hScreenDC = ::GetDC(NULL);
|
|
int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
|
|
|
|
HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
|
|
HBITMAP hMaskBitmap = NULL;
|
|
HBITMAP hOldMaskBitmap = NULL;
|
|
HDC hMaskDC = NULL;
|
|
unsigned char maskR = 0;
|
|
unsigned char maskG = 0;
|
|
unsigned char maskB = 0;
|
|
|
|
// printf("Created bitmap %d\n", (int) hBitmap);
|
|
if (hBitmap == NULL)
|
|
{
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
return false;
|
|
}
|
|
HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
|
|
|
|
HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
// created an mono-bitmap for the possible mask
|
|
bool hasMask = image.HasMask();
|
|
|
|
if ( hasMask )
|
|
{
|
|
#if USE_MASKS
|
|
// FIXME: we should be able to pass bpp = 1, but
|
|
// GdBlit can't handle a different depth
|
|
#if 0
|
|
hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL );
|
|
#else
|
|
hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight());
|
|
#endif
|
|
maskR = image.GetMaskRed();
|
|
maskG = image.GetMaskGreen();
|
|
maskB = image.GetMaskBlue();
|
|
|
|
if (!hMaskBitmap)
|
|
{
|
|
hasMask = false;
|
|
}
|
|
else
|
|
{
|
|
hScreenDC = ::GetDC(NULL);
|
|
hMaskDC = ::CreateCompatibleDC(hScreenDC);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap);
|
|
}
|
|
#else
|
|
hasMask = false;
|
|
#endif
|
|
}
|
|
|
|
int i, j;
|
|
for (i = 0; i < image.GetWidth(); i++)
|
|
{
|
|
for (j = 0; j < image.GetHeight(); j++)
|
|
{
|
|
unsigned char red = image.GetRed(i, j);
|
|
unsigned char green = image.GetGreen(i, j);
|
|
unsigned char blue = image.GetBlue(i, j);
|
|
|
|
::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
|
|
|
|
if (hasMask)
|
|
{
|
|
// scan the bitmap for the transparent colour and set the corresponding
|
|
// pixels in the mask to BLACK and the rest to WHITE
|
|
if (maskR == red && maskG == green && maskB == blue)
|
|
::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0));
|
|
else
|
|
::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255));
|
|
}
|
|
}
|
|
}
|
|
|
|
::SelectObject(hMemDC, hOldBitmap);
|
|
::DeleteDC(hMemDC);
|
|
if (hasMask)
|
|
{
|
|
::SelectObject(hMaskDC, hOldMaskBitmap);
|
|
::DeleteDC(hMaskDC);
|
|
|
|
((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
|
|
}
|
|
|
|
SetWidth(image.GetWidth());
|
|
SetHeight(image.GetHeight());
|
|
SetDepth(screenDepth);
|
|
SetHBITMAP( (WXHBITMAP) hBitmap );
|
|
|
|
#if wxUSE_PALETTE
|
|
// Copy the palette from the source image
|
|
SetPalette(image.GetPalette());
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return true;
|
|
}
|
|
|
|
wxImage wxBitmap::ConvertToImage() const
|
|
{
|
|
// Initial attempt at a simple-minded implementation.
|
|
// The bitmap will always be created at the screen depth,
|
|
// so the 'depth' argument is ignored.
|
|
// TODO: transparency (create a mask image)
|
|
|
|
if (!Ok())
|
|
{
|
|
wxFAIL_MSG( wxT("bitmap is invalid") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
wxImage image;
|
|
|
|
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
|
|
|
// create an wxImage object
|
|
int width = GetWidth();
|
|
int height = GetHeight();
|
|
image.Create( width, height );
|
|
unsigned char *data = image.GetData();
|
|
if( !data )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for image") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
HDC hScreenDC = ::GetDC(NULL);
|
|
|
|
HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
|
|
|
|
HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
|
|
|
|
int i, j;
|
|
for (i = 0; i < GetWidth(); i++)
|
|
{
|
|
for (j = 0; j < GetHeight(); j++)
|
|
{
|
|
COLORREF color = ::GetPixel(hMemDC, i, j);
|
|
unsigned char red = GetRValue(color);
|
|
unsigned char green = GetGValue(color);
|
|
unsigned char blue = GetBValue(color);
|
|
|
|
image.SetRGB(i, j, red, green, blue);
|
|
}
|
|
}
|
|
|
|
::SelectObject(hMemDC, hOldBitmap);
|
|
::DeleteDC(hMemDC);
|
|
|
|
#if wxUSE_PALETTE
|
|
// Copy the palette from the source image
|
|
if (GetPalette())
|
|
image.SetPalette(* GetPalette());
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return image;
|
|
}
|
|
|
|
#endif // __WXMICROWIN__
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxImage to/from conversions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
|
|
{
|
|
return CreateFromImage(image, depth, 0);
|
|
}
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
|
|
{
|
|
wxCHECK_MSG( dc.Ok(), false,
|
|
_T("invalid HDC in wxBitmap::CreateFromImage()") );
|
|
|
|
return CreateFromImage(image, -1, dc.GetHDC());
|
|
}
|
|
|
|
#if wxUSE_WXDIB
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
|
|
{
|
|
wxCHECK_MSG( image.Ok(), false, wxT("invalid image") );
|
|
|
|
UnRef();
|
|
|
|
// first convert the image to DIB
|
|
const int h = image.GetHeight();
|
|
const int w = image.GetWidth();
|
|
|
|
wxDIB dib(image);
|
|
if ( !dib.IsOk() )
|
|
return false;
|
|
|
|
const bool hasAlpha = image.HasAlpha();
|
|
|
|
if (depth == -1)
|
|
depth = dib.GetDepth();
|
|
|
|
// store the bitmap parameters
|
|
wxBitmapRefData * const refData = new wxBitmapRefData;
|
|
refData->m_width = w;
|
|
refData->m_height = h;
|
|
refData->m_hasAlpha = hasAlpha;
|
|
refData->m_depth = depth;
|
|
|
|
m_refData = refData;
|
|
|
|
|
|
// next either store DIB as is or create a DDB from it
|
|
HBITMAP hbitmap wxDUMMY_INITIALIZE(0);
|
|
|
|
// are we going to use DIB?
|
|
//
|
|
// NB: DDBs don't support alpha so if we have alpha channel we must use DIB
|
|
if ( hasAlpha || wxShouldCreateDIB(w, h, depth, hdc) )
|
|
{
|
|
// don't delete the DIB section in dib object dtor
|
|
hbitmap = dib.Detach();
|
|
|
|
refData->m_isDIB = true;
|
|
}
|
|
#ifndef ALWAYS_USE_DIB
|
|
else // we need to convert DIB to DDB
|
|
{
|
|
hbitmap = dib.CreateDDB((HDC)hdc);
|
|
}
|
|
#endif // !ALWAYS_USE_DIB
|
|
|
|
// validate this object
|
|
SetHBITMAP((WXHBITMAP)hbitmap);
|
|
|
|
// finally also set the mask if we have one
|
|
if ( image.HasMask() )
|
|
{
|
|
const size_t len = 2*((w+15)/16);
|
|
BYTE *src = image.GetData();
|
|
BYTE *data = new BYTE[h*len];
|
|
memset(data, 0, h*len);
|
|
BYTE r = image.GetMaskRed(),
|
|
g = image.GetMaskGreen(),
|
|
b = image.GetMaskBlue();
|
|
BYTE *dst = data;
|
|
for ( int y = 0; y < h; y++, dst += len )
|
|
{
|
|
BYTE *dstLine = dst;
|
|
BYTE mask = 0x80;
|
|
for ( int x = 0; x < w; x++, src += 3 )
|
|
{
|
|
if (src[0] != r || src[1] != g || src[2] != b)
|
|
*dstLine |= mask;
|
|
|
|
if ( (mask >>= 1) == 0 )
|
|
{
|
|
dstLine++;
|
|
mask = 0x80;
|
|
}
|
|
}
|
|
}
|
|
|
|
hbitmap = ::CreateBitmap(w, h, 1, 1, data);
|
|
if ( !hbitmap )
|
|
{
|
|
wxLogLastError(_T("CreateBitmap(mask)"));
|
|
}
|
|
else
|
|
{
|
|
SetMask(new wxMask((WXHBITMAP)hbitmap));
|
|
}
|
|
|
|
delete[] data;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
wxImage wxBitmap::ConvertToImage() const
|
|
{
|
|
// convert DDB to DIB
|
|
wxDIB dib(*this);
|
|
|
|
if ( !dib.IsOk() )
|
|
{
|
|
return wxNullImage;
|
|
}
|
|
|
|
// and then DIB to our wxImage
|
|
wxImage image = dib.ConvertToImage();
|
|
if ( !image.Ok() )
|
|
{
|
|
return wxNullImage;
|
|
}
|
|
|
|
// now do the same for the mask, if we have any
|
|
HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL;
|
|
if ( hbmpMask )
|
|
{
|
|
wxDIB dibMask(hbmpMask);
|
|
if ( dibMask.IsOk() )
|
|
{
|
|
// TODO: use wxRawBitmap to iterate over DIB
|
|
|
|
// we hard code the mask colour for now but we could also make an
|
|
// effort (and waste time) to choose a colour not present in the
|
|
// image already to avoid having to fudge the pixels below --
|
|
// whether it's worth to do it is unclear however
|
|
static const int MASK_RED = 1;
|
|
static const int MASK_GREEN = 2;
|
|
static const int MASK_BLUE = 3;
|
|
static const int MASK_BLUE_REPLACEMENT = 2;
|
|
|
|
const int h = dibMask.GetHeight();
|
|
const int w = dibMask.GetWidth();
|
|
const int bpp = dibMask.GetDepth();
|
|
const int maskBytesPerPixel = bpp >> 3;
|
|
const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp);
|
|
unsigned char *data = image.GetData();
|
|
|
|
// remember that DIBs are stored in bottom to top order
|
|
unsigned char *
|
|
maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine);
|
|
|
|
for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine )
|
|
{
|
|
// traverse one mask DIB line
|
|
unsigned char *mask = maskLineStart;
|
|
for ( int x = 0; x < w; x++, mask += maskBytesPerPixel )
|
|
{
|
|
// should this pixel be transparent?
|
|
if ( *mask )
|
|
{
|
|
// no, check that it isn't transparent by accident
|
|
if ( (data[0] == MASK_RED) &&
|
|
(data[1] == MASK_GREEN) &&
|
|
(data[2] == MASK_BLUE) )
|
|
{
|
|
// we have to fudge the colour a bit to prevent
|
|
// this pixel from appearing transparent
|
|
data[2] = MASK_BLUE_REPLACEMENT;
|
|
}
|
|
|
|
data += 3;
|
|
}
|
|
else // yes, transparent pixel
|
|
{
|
|
*data++ = MASK_RED;
|
|
*data++ = MASK_GREEN;
|
|
*data++ = MASK_BLUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE);
|
|
}
|
|
}
|
|
|
|
return image;
|
|
}
|
|
|
|
#else // !wxUSE_WXDIB
|
|
|
|
bool
|
|
wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image),
|
|
int WXUNUSED(depth),
|
|
WXHDC WXUNUSED(hdc))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
wxImage wxBitmap::ConvertToImage() const
|
|
{
|
|
return wxImage();
|
|
}
|
|
|
|
#endif // wxUSE_WXDIB/!wxUSE_WXDIB
|
|
|
|
#endif // wxUSE_IMAGE
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// loading and saving bitmaps
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmap::LoadFile(const wxString& filename, long type)
|
|
{
|
|
UnRef();
|
|
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( handler )
|
|
{
|
|
m_refData = new wxBitmapRefData;
|
|
|
|
return handler->LoadFile(this, filename, type, -1, -1);
|
|
}
|
|
#if wxUSE_IMAGE && wxUSE_WXDIB
|
|
else // no bitmap handler found
|
|
{
|
|
wxImage image;
|
|
if ( image.LoadFile( filename, type ) && image.Ok() )
|
|
{
|
|
*this = wxBitmap(image);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
#endif // wxUSE_IMAGE
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxBitmap::Create(const void* data, long type, int width, int height, int depth)
|
|
{
|
|
UnRef();
|
|
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( !handler )
|
|
{
|
|
wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type);
|
|
|
|
return false;
|
|
}
|
|
|
|
m_refData = new wxBitmapRefData;
|
|
|
|
return handler->Create(this, data, type, width, height, depth);
|
|
}
|
|
|
|
bool wxBitmap::SaveFile(const wxString& filename,
|
|
int type,
|
|
const wxPalette *palette)
|
|
{
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( handler )
|
|
{
|
|
return handler->SaveFile(this, filename, type, palette);
|
|
}
|
|
#if wxUSE_IMAGE && wxUSE_WXDIB
|
|
else // no bitmap handler found
|
|
{
|
|
// FIXME what about palette? shouldn't we use it?
|
|
wxImage image = ConvertToImage();
|
|
if ( image.Ok() )
|
|
{
|
|
return image.SaveFile(filename, type);
|
|
}
|
|
}
|
|
#endif // wxUSE_IMAGE
|
|
|
|
return false;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// sub bitmap extraction
|
|
// ----------------------------------------------------------------------------
|
|
wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect ) const
|
|
{
|
|
MemoryHDC dcSrc;
|
|
SelectInHDC selectSrc(dcSrc, GetHbitmap());
|
|
return GetSubBitmapOfHDC( rect, (WXHDC)dcSrc );
|
|
}
|
|
|
|
wxBitmap wxBitmap::GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const
|
|
{
|
|
wxCHECK_MSG( Ok() &&
|
|
(rect.x >= 0) && (rect.y >= 0) &&
|
|
(rect.x+rect.width <= GetWidth()) &&
|
|
(rect.y+rect.height <= GetHeight()),
|
|
wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
|
|
|
|
wxBitmap ret( rect.width, rect.height, GetDepth() );
|
|
wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
|
|
|
|
#ifndef __WXMICROWIN__
|
|
// handle alpha channel, if any
|
|
if (HasAlpha())
|
|
ret.UseAlpha();
|
|
|
|
// copy bitmap data
|
|
MemoryHDC dcSrc,
|
|
dcDst;
|
|
|
|
{
|
|
SelectInHDC selectDst(dcDst, GetHbitmapOf(ret));
|
|
|
|
if ( !selectDst )
|
|
{
|
|
wxLogLastError(_T("SelectObject(destBitmap)"));
|
|
}
|
|
|
|
if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
|
|
(HDC)hdc, rect.x, rect.y, SRCCOPY) )
|
|
{
|
|
wxLogLastError(_T("BitBlt"));
|
|
}
|
|
}
|
|
|
|
// copy mask if there is one
|
|
if ( GetMask() )
|
|
{
|
|
HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
|
|
|
|
SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()),
|
|
selectDst(dcDst, hbmpMask);
|
|
|
|
if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
|
|
dcSrc, rect.x, rect.y, SRCCOPY) )
|
|
{
|
|
wxLogLastError(_T("BitBlt"));
|
|
}
|
|
|
|
wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
|
|
ret.SetMask(mask);
|
|
}
|
|
#endif // !__WXMICROWIN__
|
|
|
|
return ret;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmap accessors
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_PALETTE
|
|
wxPalette* wxBitmap::GetPalette() const
|
|
{
|
|
return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
|
|
: (wxPalette *) NULL;
|
|
}
|
|
#endif
|
|
|
|
wxMask *wxBitmap::GetMask() const
|
|
{
|
|
return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
|
|
}
|
|
|
|
wxBitmap wxBitmap::GetMaskBitmap() const
|
|
{
|
|
wxBitmap bmp;
|
|
wxMask *mask = GetMask();
|
|
if ( mask )
|
|
bmp.SetHBITMAP(mask->GetMaskBitmap());
|
|
return bmp;
|
|
}
|
|
|
|
#ifdef __WXDEBUG__
|
|
|
|
wxDC *wxBitmap::GetSelectedInto() const
|
|
{
|
|
return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if WXWIN_COMPATIBILITY_2_4
|
|
|
|
int wxBitmap::GetQuality() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_4
|
|
|
|
void wxBitmap::UseAlpha()
|
|
{
|
|
if ( GetBitmapData() )
|
|
GetBitmapData()->m_hasAlpha = true;
|
|
}
|
|
|
|
bool wxBitmap::HasAlpha() const
|
|
{
|
|
return GetBitmapData() && GetBitmapData()->m_hasAlpha;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmap setters
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifdef __WXDEBUG__
|
|
|
|
void wxBitmap::SetSelectedInto(wxDC *dc)
|
|
{
|
|
if ( GetBitmapData() )
|
|
GetBitmapData()->m_selectedInto = dc;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if wxUSE_PALETTE
|
|
|
|
void wxBitmap::SetPalette(const wxPalette& palette)
|
|
{
|
|
AllocExclusive();
|
|
|
|
GetBitmapData()->m_bitmapPalette = palette;
|
|
}
|
|
|
|
#endif // wxUSE_PALETTE
|
|
|
|
void wxBitmap::SetMask(wxMask *mask)
|
|
{
|
|
AllocExclusive();
|
|
|
|
GetBitmapData()->SetMask(mask);
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_4
|
|
|
|
void wxBitmap::SetQuality(int WXUNUSED(quality))
|
|
{
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_4
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// raw bitmap access support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifdef wxHAVE_RAW_BITMAP
|
|
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
|
|
{
|
|
#if wxUSE_WXDIB
|
|
if ( !Ok() )
|
|
{
|
|
// no bitmap, no data (raw or otherwise)
|
|
return NULL;
|
|
}
|
|
|
|
// if we're already a DIB we can access our data directly, but if not we
|
|
// need to convert this DDB to a DIB section and use it for raw access and
|
|
// then convert it back
|
|
HBITMAP hDIB;
|
|
if ( !GetBitmapData()->m_isDIB )
|
|
{
|
|
wxCHECK_MSG( !GetBitmapData()->m_dib, NULL,
|
|
_T("GetRawData() may be called only once") );
|
|
|
|
wxDIB *dib = new wxDIB(*this);
|
|
if ( !dib->IsOk() )
|
|
{
|
|
delete dib;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// we'll free it in UngetRawData()
|
|
GetBitmapData()->m_dib = dib;
|
|
|
|
hDIB = dib->GetHandle();
|
|
}
|
|
else // we're a DIB
|
|
{
|
|
hDIB = GetHbitmap();
|
|
}
|
|
|
|
DIBSECTION ds;
|
|
if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) )
|
|
{
|
|
wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") );
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// check that the bitmap is in correct format
|
|
if ( ds.dsBm.bmBitsPixel != bpp )
|
|
{
|
|
wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// ok, store the relevant info in wxPixelDataBase
|
|
const LONG h = ds.dsBm.bmHeight;
|
|
|
|
data.m_width = ds.dsBm.bmWidth;
|
|
data.m_height = h;
|
|
|
|
// remember that DIBs are stored in top to bottom order!
|
|
// (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a
|
|
// multiple of 2, as required by the documentation. So we use the official
|
|
// formula, which we already use elsewhere.)
|
|
const LONG bytesPerRow =
|
|
wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel);
|
|
data.m_stride = -bytesPerRow;
|
|
|
|
char *bits = (char *)ds.dsBm.bmBits;
|
|
if ( h > 1 )
|
|
{
|
|
bits += (h - 1)*bytesPerRow;
|
|
}
|
|
|
|
return bits;
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
|
|
{
|
|
#if wxUSE_WXDIB
|
|
if ( !Ok() )
|
|
return;
|
|
|
|
if ( !&dataBase )
|
|
{
|
|
// invalid data, don't crash -- but don't assert neither as we're
|
|
// called automatically from wxPixelDataBase dtor and so there is no
|
|
// way to prevent this from happening
|
|
return;
|
|
}
|
|
|
|
// if we're a DDB we need to convert DIB back to DDB now to make the
|
|
// changes made via raw bitmap access effective
|
|
if ( !GetBitmapData()->m_isDIB )
|
|
{
|
|
wxDIB *dib = GetBitmapData()->m_dib;
|
|
GetBitmapData()->m_dib = NULL;
|
|
|
|
// TODO: convert
|
|
|
|
delete dib;
|
|
}
|
|
#endif // wxUSE_WXDIB
|
|
}
|
|
#endif // #ifdef wxHAVE_RAW_BITMAP
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxMask
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxMask::wxMask()
|
|
{
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
// Copy constructor
|
|
wxMask::wxMask(const wxMask &mask)
|
|
: wxObject()
|
|
{
|
|
BITMAP bmp;
|
|
|
|
HDC srcDC = CreateCompatibleDC(0);
|
|
HDC destDC = CreateCompatibleDC(0);
|
|
|
|
// GetBitmapDimensionEx won't work if SetBitmapDimensionEx wasn't used
|
|
// so we'll use GetObject() API here:
|
|
if (::GetObject((HGDIOBJ)mask.m_maskBitmap, sizeof(bmp), &bmp) == 0)
|
|
{
|
|
wxFAIL_MSG(wxT("Cannot retrieve the dimensions of the wxMask to copy"));
|
|
return;
|
|
}
|
|
|
|
// create our HBITMAP
|
|
int w = bmp.bmWidth, h = bmp.bmHeight;
|
|
m_maskBitmap = (WXHBITMAP)CreateCompatibleBitmap(srcDC, w, h);
|
|
|
|
// copy the mask's HBITMAP into our HBITMAP
|
|
SelectObject(srcDC, (HBITMAP) mask.m_maskBitmap);
|
|
SelectObject(destDC, (HBITMAP) m_maskBitmap);
|
|
|
|
BitBlt(destDC, 0, 0, w, h, srcDC, 0, 0, SRCCOPY);
|
|
|
|
SelectObject(srcDC, 0);
|
|
DeleteDC(srcDC);
|
|
SelectObject(destDC, 0);
|
|
DeleteDC(destDC);
|
|
}
|
|
|
|
// Construct a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap, colour);
|
|
}
|
|
|
|
// Construct a mask from a bitmap and a palette index indicating
|
|
// the transparent area
|
|
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap, paletteIndex);
|
|
}
|
|
|
|
// Construct a mask from a mono bitmap (copies the bitmap).
|
|
wxMask::wxMask(const wxBitmap& bitmap)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap);
|
|
}
|
|
|
|
wxMask::~wxMask()
|
|
{
|
|
if ( m_maskBitmap )
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
}
|
|
|
|
// Create a mask from a mono bitmap (copies the bitmap).
|
|
bool wxMask::Create(const wxBitmap& bitmap)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false,
|
|
_T("can't create mask from invalid or not monochrome bitmap") );
|
|
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
m_maskBitmap = (WXHBITMAP) CreateBitmap(
|
|
bitmap.GetWidth(),
|
|
bitmap.GetHeight(),
|
|
1, 1, 0
|
|
);
|
|
HDC srcDC = CreateCompatibleDC(0);
|
|
SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
|
|
HDC destDC = CreateCompatibleDC(0);
|
|
SelectObject(destDC, (HBITMAP) m_maskBitmap);
|
|
BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
|
|
SelectObject(srcDC, 0);
|
|
DeleteDC(srcDC);
|
|
SelectObject(destDC, 0);
|
|
DeleteDC(destDC);
|
|
return true;
|
|
#else
|
|
wxUnusedVar(bitmap);
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
// Create a mask from a bitmap and a palette index indicating
|
|
// the transparent area
|
|
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
|
|
{
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
#if wxUSE_PALETTE
|
|
if (bitmap.Ok() && bitmap.GetPalette()->Ok())
|
|
{
|
|
unsigned char red, green, blue;
|
|
if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
|
|
{
|
|
wxColour transparentColour(red, green, blue);
|
|
return Create(bitmap, transparentColour);
|
|
}
|
|
}
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return false;
|
|
}
|
|
|
|
// Create a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( bitmap.Ok(), false, _T("invalid bitmap in wxMask::Create") );
|
|
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
int width = bitmap.GetWidth(),
|
|
height = bitmap.GetHeight();
|
|
|
|
// scan the bitmap for the transparent colour and set the corresponding
|
|
// pixels in the mask to BLACK and the rest to WHITE
|
|
COLORREF maskColour = wxColourToPalRGB(colour);
|
|
m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
|
|
|
|
HDC srcDC = ::CreateCompatibleDC(NULL);
|
|
HDC destDC = ::CreateCompatibleDC(NULL);
|
|
if ( !srcDC || !destDC )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleDC"));
|
|
}
|
|
|
|
bool ok = true;
|
|
|
|
// SelectObject() will fail
|
|
wxASSERT_MSG( !bitmap.GetSelectedInto(),
|
|
_T("bitmap can't be selected in another DC") );
|
|
|
|
HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
|
|
if ( !hbmpSrcOld )
|
|
{
|
|
wxLogLastError(wxT("SelectObject"));
|
|
|
|
ok = false;
|
|
}
|
|
|
|
HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
|
|
if ( !hbmpDstOld )
|
|
{
|
|
wxLogLastError(wxT("SelectObject"));
|
|
|
|
ok = false;
|
|
}
|
|
|
|
if ( ok )
|
|
{
|
|
// this will create a monochrome bitmap with 0 points for the pixels
|
|
// which have the same value as the background colour and 1 for the
|
|
// others
|
|
::SetBkColor(srcDC, maskColour);
|
|
::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY);
|
|
}
|
|
|
|
::SelectObject(srcDC, hbmpSrcOld);
|
|
::DeleteDC(srcDC);
|
|
::SelectObject(destDC, hbmpDstOld);
|
|
::DeleteDC(destDC);
|
|
|
|
return ok;
|
|
#else // __WXMICROWIN__
|
|
wxUnusedVar(bitmap);
|
|
wxUnusedVar(colour);
|
|
return false;
|
|
#endif // __WXMICROWIN__/!__WXMICROWIN__
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmapHandler
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmapHandler::Create(wxGDIImage *image,
|
|
const void* data,
|
|
long flags,
|
|
int width, int height, int depth)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap && Create(bitmap, data, flags, width, height, depth);
|
|
}
|
|
|
|
bool wxBitmapHandler::Load(wxGDIImage *image,
|
|
const wxString& name,
|
|
long flags,
|
|
int width, int height)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap && LoadFile(bitmap, name, flags, width, height);
|
|
}
|
|
|
|
bool wxBitmapHandler::Save(wxGDIImage *image,
|
|
const wxString& name,
|
|
int type)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap && SaveFile(bitmap, name, type);
|
|
}
|
|
|
|
bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
|
|
const void* WXUNUSED(data),
|
|
long WXUNUSED(type),
|
|
int WXUNUSED(width),
|
|
int WXUNUSED(height),
|
|
int WXUNUSED(depth))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
|
|
const wxString& WXUNUSED(name),
|
|
long WXUNUSED(type),
|
|
int WXUNUSED(desiredWidth),
|
|
int WXUNUSED(desiredHeight))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
|
|
const wxString& WXUNUSED(name),
|
|
int WXUNUSED(type),
|
|
const wxPalette *WXUNUSED(palette))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// DIB functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifndef __WXMICROWIN__
|
|
bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
|
|
HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
|
|
{
|
|
unsigned long i, headerSize;
|
|
|
|
// Allocate space for a DIB header
|
|
headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
|
|
LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize);
|
|
LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
|
|
|
|
GetPaletteEntries(hPal, 0, 256, lpPe);
|
|
|
|
memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
|
|
|
|
// Fill in the static parts of the DIB header
|
|
lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
lpDIBheader->bmiHeader.biWidth = xSize;
|
|
lpDIBheader->bmiHeader.biHeight = ySize;
|
|
lpDIBheader->bmiHeader.biPlanes = 1;
|
|
|
|
// this value must be 1, 4, 8 or 24 so PixelDepth can only be
|
|
lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
|
|
lpDIBheader->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBheader->bmiHeader.biSizeImage = (xSize * abs((int)ySize) * bitsPerPixel) >> 3;
|
|
lpDIBheader->bmiHeader.biClrUsed = 256;
|
|
|
|
|
|
// Initialize the DIB palette
|
|
for (i = 0; i < 256; i++) {
|
|
lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
|
|
lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
|
|
lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
|
|
lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
|
|
}
|
|
|
|
*lpDIBHeader = lpDIBheader;
|
|
|
|
return true;
|
|
}
|
|
|
|
void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
|
|
{
|
|
free(lpDIBHeader);
|
|
}
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global helper functions implemented here
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// helper of wxBitmapToHICON/HCURSOR
|
|
static
|
|
HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
|
|
bool iconWanted,
|
|
int hotSpotX,
|
|
int hotSpotY)
|
|
{
|
|
if ( !bmp.Ok() )
|
|
{
|
|
// we can't create an icon/cursor form nothing
|
|
return 0;
|
|
}
|
|
|
|
if ( bmp.HasAlpha() )
|
|
{
|
|
// Create an empty mask bitmap.
|
|
// it doesn't seem to work if we mess with the mask at all.
|
|
HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL);
|
|
|
|
ICONINFO iconInfo;
|
|
wxZeroMemory(iconInfo);
|
|
iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
|
|
if ( !iconWanted )
|
|
{
|
|
iconInfo.xHotspot = hotSpotX;
|
|
iconInfo.yHotspot = hotSpotY;
|
|
}
|
|
|
|
iconInfo.hbmMask = hMonoBitmap;
|
|
iconInfo.hbmColor = GetHbitmapOf(bmp);
|
|
|
|
HICON hicon = ::CreateIconIndirect(&iconInfo);
|
|
|
|
::DeleteObject(hMonoBitmap);
|
|
|
|
return hicon;
|
|
}
|
|
|
|
wxMask* mask = bmp.GetMask();
|
|
|
|
if ( !mask )
|
|
{
|
|
// we must have a mask for an icon, so even if it's probably incorrect,
|
|
// do create it (grey is the "standard" transparent colour)
|
|
mask = new wxMask(bmp, *wxLIGHT_GREY);
|
|
}
|
|
|
|
ICONINFO iconInfo;
|
|
wxZeroMemory(iconInfo);
|
|
iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
|
|
if ( !iconWanted )
|
|
{
|
|
iconInfo.xHotspot = hotSpotX;
|
|
iconInfo.yHotspot = hotSpotY;
|
|
}
|
|
|
|
iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
|
|
iconInfo.hbmColor = GetHbitmapOf(bmp);
|
|
|
|
// black out the transparent area to preserve background colour, because
|
|
// Windows blits the original bitmap using SRCINVERT (XOR) after applying
|
|
// the mask to the dest rect.
|
|
{
|
|
MemoryHDC dcSrc, dcDst;
|
|
SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
|
|
selectBitmap(dcDst, iconInfo.hbmColor);
|
|
|
|
if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
|
|
dcSrc, 0, 0, SRCAND) )
|
|
{
|
|
wxLogLastError(_T("BitBlt"));
|
|
}
|
|
}
|
|
|
|
HICON hicon = ::CreateIconIndirect(&iconInfo);
|
|
|
|
if ( !bmp.GetMask() && !bmp.HasAlpha() )
|
|
{
|
|
// we created the mask, now delete it
|
|
delete mask;
|
|
}
|
|
|
|
// delete the inverted mask bitmap we created as well
|
|
::DeleteObject(iconInfo.hbmMask);
|
|
|
|
return hicon;
|
|
}
|
|
|
|
HICON wxBitmapToHICON(const wxBitmap& bmp)
|
|
{
|
|
return wxBitmapToIconOrCursor(bmp, true, 0, 0);
|
|
}
|
|
|
|
HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY)
|
|
{
|
|
return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY);
|
|
}
|
|
|
|
HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") );
|
|
|
|
// get width/height from the bitmap if not given
|
|
if ( !w || !h )
|
|
{
|
|
BITMAP bm;
|
|
::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
|
|
w = bm.bmWidth;
|
|
h = bm.bmHeight;
|
|
}
|
|
|
|
HDC hdcSrc = ::CreateCompatibleDC(NULL);
|
|
HDC hdcDst = ::CreateCompatibleDC(NULL);
|
|
if ( !hdcSrc || !hdcDst )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleDC"));
|
|
}
|
|
|
|
HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
|
|
if ( !hbmpInvMask )
|
|
{
|
|
wxLogLastError(wxT("CreateBitmap"));
|
|
}
|
|
|
|
HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask);
|
|
HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask);
|
|
if ( !::BitBlt(hdcDst, 0, 0, w, h,
|
|
hdcSrc, 0, 0,
|
|
NOTSRCCOPY) )
|
|
{
|
|
wxLogLastError(wxT("BitBlt"));
|
|
}
|
|
|
|
// Deselect objects
|
|
SelectObject(hdcSrc,srcTmp);
|
|
SelectObject(hdcDst,dstTmp);
|
|
|
|
::DeleteDC(hdcSrc);
|
|
::DeleteDC(hdcDst);
|
|
|
|
return hbmpInvMask;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|