PCSX2 - The Playstation 2 Emulator
Go to file
cottonvibes ac00db5dd5 microVU:
- Added partial program searching support (helps to recompile less in games that send a lot of small programs like Tekken 5)
- Optimized logical min/max code some more (knocked off 2 instructions)
- Fixed some cases where 'last_used' should have been set.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1209 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-17 08:22:00 +00:00
3rdparty Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Removed the microVU enabler define (oops >_<), and removed some SPU2 counters message since the code in question is behaving as intended. 2009-05-14 19:40:54 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 microVU: 2009-05-17 08:22:00 +00:00
plugins Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
build.sh Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
pcsx2_suite_2008.sln Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00