mirror of https://github.com/PCSX2/pcsx2.git
479 lines
6.2 KiB
Plaintext
479 lines
6.2 KiB
Plaintext
[Project]
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FileName=spu2PeopsSound.dev
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Name=spu2PeopsSound
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Ver=1
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IsCpp=1
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Type=3
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Compiler=-D__GNUWIN32__ -mcpu=pentium -D_M_IX86=500 -W -DWIN32 -DNDEBUG -D_WINDOWS -D_GCC_@@_
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CppCompiler=-D__GNUWIN32__ -mcpu=pentium -D_M_IX86=500 -W -DWIN32 -DNDEBUG -D_WINDOWS -D_GCC_@@_
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Includes=d:\vs\vc98\MFC\include
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Linker=-ldsound -lwinmm -luser32 -lgdi32 -ladvapi32 --add-stdcall-alias_@@_
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Libs=
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UnitCount=35
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Folders="Documentation Files","Header Files","Resource Files","Source Files"
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ObjFiles=
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PrivateResource=spu2PeopsSound_private.rc
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ResourceIncludes=
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MakeIncludes=
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Icon=
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ExeOutput=..
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ObjectOutput=Release
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OverrideOutput=1
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OverrideOutputName=SPU2PeopsDSound.dll
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HostApplication=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000001000000000
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[Unit1]
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FileName=adsr.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=alsa.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=cfg.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=debug.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=dma.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=dsound.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=freeze.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=oss.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=registers.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=reverb.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=spu.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=spu2PeopsSound.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=spu2PeopsSound.def
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Folder=Source Files
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=spu2PeopsSound.rc
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Folder=Resource Files
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Compile=1
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit16]
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FileName=StdAfx.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=xa.c
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Folder=Source Files
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=adsr.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit19]
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FileName=alsa.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=cfg.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit21]
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FileName=debug.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit22]
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FileName=dma.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=dsoundoss.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit24]
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FileName=externals.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit25]
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FileName=gauss_i.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit26]
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FileName=psemuxa.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit27]
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FileName=record.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit28]
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FileName=registers.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit29]
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FileName=regs.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit30]
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FileName=resource.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit31]
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FileName=reverb.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit32]
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FileName=spu.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit33]
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FileName=StdAfx.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit34]
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FileName=xa.h
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Folder=Header Files
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit35]
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FileName=Filemap.txt
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Folder=Documentation Files
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Compile=0
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CompileCpp=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit37]
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FileName=License.txt
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Folder=Documentation Files
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit38]
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FileName=License.txt
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Folder=Documentation Files
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit39]
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FileName=bitmap4.bmp
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Folder="Resource Files"
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit40]
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FileName=bitmap5.bmp
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Folder="Resource Files"
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit41]
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FileName=changelog.txt
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Folder="Documentation Files"
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit42]
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FileName=Filemap.txt
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Folder="Documentation Files"
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit43]
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FileName=License.txt
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Folder="Documentation Files"
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Compile=0
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CompileCpp=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=0.1
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=spu2PeopsSound.exe
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ProductName=spu2PeopsSound
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ProductVersion=0.1
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AutoIncBuildNr=0
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[Unit36]
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FileName=Filemap.txt
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Folder=Documentation Files
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Compile=0
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=record.c
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CompileCpp=0
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Folder=Source Files
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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