pcsx2/plugins/spu2-x
gigaherz 6857acbadf SPU2-X: Voices used for modulation are not supposed to be played out loud. The actual modulation could still be wrong, but at least it will avoid annoying sounds to be played (e.g. Romancing SaGa main menu).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3224 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-18 17:47:50 +00:00
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src SPU2-X: Voices used for modulation are not supposed to be played out loud. The actual modulation could still be wrong, but at least it will avoid annoying sounds to be played (e.g. Romancing SaGa main menu). 2010-06-18 17:47:50 +00:00
GPL.txt SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
LGPL.txt SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
License.txt SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
Website.txt SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
spu2-x-sm.bmp SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
spu2-x.bmp SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00