pcsx2/plugins/dev9null/CMakeLists.txt

83 lines
1.5 KiB
CMake

# dev9null Plugin
# plugin name
set(dev9nullName dev9null)
set(CommonFlags
-Wall
-m32
-fPIC
)
set(OptimizationFlags
-O2
-DNDEBUG
)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
# add defines
add_definitions(${CommonFlags} -g)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
# add defines
add_definitions(${CommonFlags} ${OptimizationFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
# add defines
add_definitions(${CommonFlags} ${OptimizationFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# dev9null sources
set(dev9nullSources
Config.cpp
DEV9.cpp)
# dev9null headers
set(dev9nullHeaders
Config.h
DEV9.h)
# dev9null Linux sources
set(dev9nullLinuxSources
)
# dev9null Linux headers
set(dev9nullLinuxHeaders
)
# dev9null Windows sources
set(dev9nullWindowsSources
Windows/dev9null.def)
# dev9null Windows headers
set(dev9nullWindowsHeaders
)
# additional include directories
include_directories(.)
# add library
add_library(${dev9nullName} SHARED
${dev9nullSources}
${dev9nullHeaders}
${dev9nullLinuxSources}
${dev9nullLinuxHeaders})
# Force the linker into 32 bits mode
target_link_libraries(${dev9nullName} -m32)
# Linker strip option
if (CMAKE_BUILD_STRIP)
target_link_libraries(${dev9nullName} -s)
endif (CMAKE_BUILD_STRIP)
# set output directory
set_target_properties(${dev9nullName} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)