..
3rdparty /liba52
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
2009-02-24 02:08:37 +00:00
Linux
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Windows
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
ADSR.cpp
SPU2-X:
2009-07-11 23:46:34 +00:00
BaseTypes.h
Major Build System changes:
2009-06-18 08:20:19 +00:00
ConvertUTF.cpp
Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle).
2009-02-21 10:39:18 +00:00
ConvertUTF.h
Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure.
2009-02-23 12:03:22 +00:00
DPLII.h
SPU2-X: These aren't the buildfiles you're looking for. Move along now.
2009-02-20 21:48:59 +00:00
Debug.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Debug.h
SPU-X: Major code cleanups across the board, and optimizations to the reverb effects generator (possibly buggy yet)
2009-02-18 13:36:20 +00:00
DecodeDPLII.cpp
SPU2-X: These aren't the buildfiles you're looking for. Move along now.
2009-02-20 21:48:59 +00:00
Decoder.cpp
SPU2-X: These aren't the buildfiles you're looking for. Move along now.
2009-02-20 21:48:59 +00:00
DllInterface.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Dma.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Dma.h
SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
2009-02-15 05:15:39 +00:00
Lowpass.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Lowpass.h
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Makefile.am
Some work on variable type consistancy, and getting rid of 64 bit processor checks.
2009-05-17 21:57:24 +00:00
Mixer.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
ReadInput.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
RegLog.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
RegTable.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
RegTable.h
SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
2009-02-15 05:15:39 +00:00
Reverb.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
SaveStateSPU.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
SndOut.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
SndOut.h
SPU2-X:
2009-04-12 21:19:29 +00:00
Spu2.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Spu2.h
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Spu2replay.cpp
SPU2-X: Fix for DMC1, closing Issue 17 once and for all; also added ICC patch from Issue 75.
2009-03-02 06:41:02 +00:00
Spu2replay.h
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Timestretcher.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
Wavedump_wav.cpp
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
build.sh
Fix a segfault issue in ConvertTo16 on ZeroGS, and make a few changes in spu2-x for later use.
2009-02-28 08:00:56 +00:00
configure.ac
Suppose I should do something about the configure.ac files and _DEBUG, as well.
2009-06-18 09:58:56 +00:00
defs.h
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
regs.h
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
spdif.h
SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
2009-06-21 11:00:53 +00:00
utf8.cpp
SPU2-X: These aren't the buildfiles you're looking for. Move along now.
2009-02-20 21:48:59 +00:00
utf8.h
SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
2009-02-15 05:15:39 +00:00