pcsx2/plugins/GSdx/GSDrawScanline.h

72 lines
2.4 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSState.h"
#include "GSRasterizer.h"
#include "GSScanlineEnvironment.h"
#include "GSSetupPrimCodeGenerator.h"
#include "GSDrawScanlineCodeGenerator.h"
class GSDrawScanline : public IDrawScanline
{
GSScanlineGlobalData m_global;
GSScanlineLocalData m_local;
GSCodeGeneratorFunctionMap<GSSetupPrimCodeGenerator, uint64, SetupPrimPtr> m_sp_map;
GSCodeGeneratorFunctionMap<GSDrawScanlineCodeGenerator, uint64, DrawScanlinePtr> m_ds_map;
template<class T, bool masked>
void DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m);
template<class T, bool masked>
__forceinline void FillRect(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m);
template<class T, bool masked>
__forceinline void FillBlock(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, const GSVector4i& c, const GSVector4i& m);
public:
GSDrawScanline();
virtual ~GSDrawScanline();
// IDrawScanline
void BeginDraw(const void* param);
void EndDraw(uint64 frame, uint64 ticks, int pixels);
void DrawRect(const GSVector4i& r, const GSVertexSW& v);
#ifndef ENABLE_JIT_RASTERIZER
void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan);
void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
bool IsEdge() const {return m_global.sel.aa1;}
bool IsRect() const {return m_global.sel.IsSolidRect();}
bool TestAlpha(GSVector4i& test, GSVector4i& fm, GSVector4i& zm, const GSVector4i& ga);
void WritePixel(const GSVector4i& src, int addr, int i, uint32 psm);
#endif
};