pcsx2/plugins/GSnull
Jake.Stine fdbabaa11c Linux: Fix compilation errors and warnings. There's still a lot of new warnings in x86Emitter due to __forceinline being disabled in debug builds, but the proper fix for those will come later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1898 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-21 09:48:31 +00:00
..
Linux Linux: Remove code::blocks layout files (those are client/user files, not intended for svn). 2009-09-07 13:43:44 +00:00
Windows Major Build System changes: 2009-06-18 08:20:19 +00:00
null GSnull: Make it work better with Windows and LilyPad. 2009-05-22 01:49:39 +00:00
GS.cpp GSnull: Modularise things a bit more, so we don't have a bunch of platform-specific code in the main code. (Note: the Linux side hasn't been tested yet. I'll be doing that a bit later.) 2009-05-22 02:29:01 +00:00
GS.h Might as well copy some register code from GSdx to GSnull, so I have a starting place on register handling in it. 2009-09-03 23:57:59 +00:00
GifTransfer.cpp Created project files for all the null plugins, and added them to codeblocks. 2009-09-07 04:56:31 +00:00
GifTransfer.h Linux: Fix compilation errors and warnings. There's still a lot of new warnings in x86Emitter due to __forceinline being disabled in debug builds, but the proper fix for those will come later. 2009-09-21 09:48:31 +00:00
License.txt Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :) 2009-05-08 12:58:57 +00:00
Makefile.am GSnull/PadNull: Add a null Pad plugin (Currently Linux only). Fix up GSnull on the Linux side. 2009-05-23 05:15:03 +00:00
ReadMe.txt Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :) 2009-05-08 12:58:57 +00:00
Registers.h Might as well copy some register code from GSdx to GSnull, so I have a starting place on register handling in it. 2009-09-03 23:57:59 +00:00
build.sh Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :) 2009-05-08 12:58:57 +00:00
configure.ac Might as well copy some register code from GSdx to GSnull, so I have a starting place on register handling in it. 2009-09-03 23:57:59 +00:00
missing Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :) 2009-05-08 12:58:57 +00:00

ReadMe.txt

GSnull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

 Usage:
 -----
 Place the file "GSnull.so.x.x.x" (linux) or "GSnull.dll" (win32)
  at the Plugin directory of the Emulator to use it.
 
 Changes:
 -------

  v0.1:
* First Release
* Tested with Pcsx2
* Based off of FWnull.
* Currently Linux only. This may change.
 
 Authors:
 -------
arcum42    <arcum42@gmail.com>

based off work by:
  shadow    <shadow@pcsx2.net>
  linuzappz <linuzappz@hotmail.com>