mirror of https://github.com/PCSX2/pcsx2.git
662 lines
13 KiB
C++
662 lines
13 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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// TODO: x64
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#include "StdAfx.h"
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#include "GSSetupPrimCodeGenerator.h"
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GSSetupPrimCodeGenerator::GSSetupPrimCodeGenerator(GSScanlineEnvironment& env, uint64 key, void* ptr, size_t maxsize)
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: CodeGenerator(maxsize, ptr)
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, m_env(env)
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{
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m_sel.key = key;
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m_en.z = m_sel.zb ? 1 : 0;
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m_en.f = m_sel.fb && m_sel.fge ? 1 : 0;
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m_en.t = m_sel.fb && m_sel.tfx != TFX_NONE ? 1 : 0;
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m_en.c = m_sel.fb && !(m_sel.tfx == TFX_DECAL && m_sel.tcc) ? 1 : 0;
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#if _M_AMD64
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#error TODO
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#endif
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Generate();
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}
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void GSSetupPrimCodeGenerator::Generate()
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{
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if((m_en.z || m_en.f) && !m_sel.sprite || m_en.t || m_en.c && m_sel.iip)
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{
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for(int i = 0; i < 5; i++)
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{
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if(m_cpu.has(util::Cpu::tAVX))
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{
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vmovaps(Xmm(3 + i), ptr[&m_shift[i]]);
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}
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else
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{
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movaps(Xmm(3 + i), ptr[&m_shift[i]]);
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}
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}
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}
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Depth();
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Texture();
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Color();
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ret();
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}
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void GSSetupPrimCodeGenerator::Depth()
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{
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if(!m_en.z && !m_en.f)
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{
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return;
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}
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if(m_cpu.has(util::Cpu::tAVX))
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{
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if(!m_sel.sprite)
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{
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// GSVector4 t = dscan.p;
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vmovaps(xmm0, ptr[edx + 16]);
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if(m_en.f)
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{
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// GSVector4 df = p.wwww();
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vshufps(xmm1, xmm0, xmm0, _MM_SHUFFLE(3, 3, 3, 3));
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// m_env.d4.f = GSVector4i(df * 4.0f).xxzzlh();
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vmulps(xmm2, xmm1, xmm3);
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vcvttps2dq(xmm2, xmm2);
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vpshuflw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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vpshufhw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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vmovdqa(ptr[&m_env.d4.f], xmm2);
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for(int i = 0; i < 4; i++)
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{
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// m_env.d[i].f = GSVector4i(df * m_shift[i]).xxzzlh();
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vmulps(xmm2, xmm1, Xmm(4 + i));
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vcvttps2dq(xmm2, xmm2);
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vpshuflw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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vpshufhw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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vmovdqa(ptr[&m_env.d[i].f], xmm2);
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}
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}
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if(m_en.z)
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{
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// GSVector4 dz = p.zzzz();
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vshufps(xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
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// m_env.d4.z = dz * 4.0f;
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vmulps(xmm1, xmm0, xmm3);
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vmovdqa(ptr[&m_env.d4.z], xmm1);
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for(int i = 0; i < 4; i++)
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{
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// m_env.d[i].z = dz * m_shift[i];
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vmulps(xmm1, xmm0, Xmm(4 + i));
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vmovdqa(ptr[&m_env.d[i].z], xmm1);
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}
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}
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}
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else
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{
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// GSVector4 p = vertices[0].p;
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vmovaps(xmm0, ptr[ecx + 16]);
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if(m_en.f)
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{
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// m_env.p.f = GSVector4i(p).zzzzh().zzzz();
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vcvttps2dq(xmm1, xmm0);
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vpshufhw(xmm1, xmm1, _MM_SHUFFLE(2, 2, 2, 2));
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vpshufd(xmm1, xmm1, _MM_SHUFFLE(2, 2, 2, 2));
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vmovdqa(ptr[&m_env.p.f], xmm1);
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}
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if(m_en.z)
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{
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// GSVector4 z = p.zzzz();
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vshufps(xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
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if(m_sel.zoverflow)
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{
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// m_env.p.z = (GSVector4i(z * 0.5f) << 1) | (GSVector4i(z) & GSVector4i::x00000001());
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static const float half = 0.5f;
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vmovss(xmm1, dword[&half]);
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vshufps(xmm1, xmm1, _MM_SHUFFLE(0, 0, 0, 0));
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vmulps(xmm1, xmm0);
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vcvttps2dq(xmm1, xmm1);
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vpslld(xmm1, 1);
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vcvttps2dq(xmm0, xmm0);
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vpcmpeqd(xmm2, xmm2);
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vpsrld(xmm2, 31);
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vpand(xmm0, xmm2);
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vpor(xmm0, xmm1);
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}
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else
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{
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// m_env.p.z = GSVector4i(z);
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vcvttps2dq(xmm0, xmm0);
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}
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vmovdqa(ptr[&m_env.p.z], xmm0);
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}
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}
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}
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else
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{
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if(!m_sel.sprite)
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{
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// GSVector4 t = dscan.p;
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movaps(xmm0, ptr[edx + 16]);
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if(m_en.f)
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{
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// GSVector4 df = p.wwww();
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movaps(xmm1, xmm0);
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shufps(xmm1, xmm1, _MM_SHUFFLE(3, 3, 3, 3));
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// m_env.d4.f = GSVector4i(df * 4.0f).xxzzlh();
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movaps(xmm2, xmm1);
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mulps(xmm2, xmm3);
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cvttps2dq(xmm2, xmm2);
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pshuflw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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pshufhw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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movdqa(ptr[&m_env.d4.f], xmm2);
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for(int i = 0; i < 4; i++)
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{
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// m_env.d[i].f = GSVector4i(df * m_shift[i]).xxzzlh();
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movaps(xmm2, xmm1);
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mulps(xmm2, Xmm(4 + i));
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cvttps2dq(xmm2, xmm2);
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pshuflw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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pshufhw(xmm2, xmm2, _MM_SHUFFLE(2, 2, 0, 0));
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movdqa(ptr[&m_env.d[i].f], xmm2);
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}
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}
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if(m_en.z)
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{
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// GSVector4 dz = p.zzzz();
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shufps(xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
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// m_env.d4.z = dz * 4.0f;
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movaps(xmm1, xmm0);
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mulps(xmm1, xmm3);
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movdqa(ptr[&m_env.d4.z], xmm1);
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for(int i = 0; i < 4; i++)
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{
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// m_env.d[i].z = dz * m_shift[i];
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movaps(xmm1, xmm0);
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mulps(xmm1, Xmm(4 + i));
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movdqa(ptr[&m_env.d[i].z], xmm1);
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}
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}
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}
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else
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{
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// GSVector4 p = vertices[0].p;
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movaps(xmm0, ptr[ecx + 16]);
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if(m_en.f)
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{
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// m_env.p.f = GSVector4i(p).zzzzh().zzzz();
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cvttps2dq(xmm1, xmm0);
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pshufhw(xmm1, xmm1, _MM_SHUFFLE(2, 2, 2, 2));
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pshufd(xmm1, xmm1, _MM_SHUFFLE(2, 2, 2, 2));
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movdqa(ptr[&m_env.p.f], xmm1);
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}
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if(m_en.z)
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{
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// GSVector4 z = p.zzzz();
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shufps(xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
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if(m_sel.zoverflow)
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{
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// m_env.p.z = (GSVector4i(z * 0.5f) << 1) | (GSVector4i(z) & GSVector4i::x00000001());
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static const float half = 0.5f;
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movss(xmm1, dword[&half]);
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shufps(xmm1, xmm1, _MM_SHUFFLE(0, 0, 0, 0));
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mulps(xmm1, xmm0);
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cvttps2dq(xmm1, xmm1);
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pslld(xmm1, 1);
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cvttps2dq(xmm0, xmm0);
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pcmpeqd(xmm2, xmm2);
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psrld(xmm2, 31);
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pand(xmm0, xmm2);
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por(xmm0, xmm1);
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}
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else
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{
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// m_env.p.z = GSVector4i(z);
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cvttps2dq(xmm0, xmm0);
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}
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movdqa(ptr[&m_env.p.z], xmm0);
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}
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}
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}
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}
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void GSSetupPrimCodeGenerator::Texture()
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{
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if(!m_en.t)
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{
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return;
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}
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if(m_cpu.has(util::Cpu::tAVX))
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{
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// GSVector4 t = dscan.t;
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vmovaps(xmm0, ptr[edx + 32]);
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vmulps(xmm1, xmm0, xmm3);
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if(m_sel.fst)
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{
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// m_env.d4.st = GSVector4i(t * 4.0f);
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vcvttps2dq(xmm1, xmm1);
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vmovdqa(ptr[&m_env.d4.st], xmm1);
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}
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else
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{
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// m_env.d4.stq = t * 4.0f;
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vmovaps(ptr[&m_env.d4.stq], xmm1);
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}
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for(int j = 0, k = m_sel.fst ? 2 : 3; j < k; j++)
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{
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// GSVector4 ds = t.xxxx();
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// GSVector4 dt = t.yyyy();
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// GSVector4 dq = t.zzzz();
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vshufps(xmm1, xmm0, xmm0, (uint8)_MM_SHUFFLE(j, j, j, j));
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for(int i = 0; i < 4; i++)
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{
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// GSVector4 v = ds/dt * m_shift[i];
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vmulps(xmm2, xmm1, Xmm(4 + i));
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if(m_sel.fst)
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{
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// m_env.d[i].si/ti = GSVector4i(v);
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vcvttps2dq(xmm2, xmm2);
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switch(j)
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{
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case 0: vmovdqa(ptr[&m_env.d[i].si], xmm2); break;
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case 1: vmovdqa(ptr[&m_env.d[i].ti], xmm2); break;
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}
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}
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else
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{
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// m_env.d[i].s/t/q = v;
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switch(j)
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{
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case 0: vmovaps(ptr[&m_env.d[i].s], xmm2); break;
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case 1: vmovaps(ptr[&m_env.d[i].t], xmm2); break;
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case 2: vmovaps(ptr[&m_env.d[i].q], xmm2); break;
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}
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}
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}
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}
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}
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else
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{
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// GSVector4 t = dscan.t;
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movaps(xmm0, ptr[edx + 32]);
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movaps(xmm1, xmm0);
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mulps(xmm1, xmm3);
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if(m_sel.fst)
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{
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// m_env.d4.st = GSVector4i(t * 4.0f);
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cvttps2dq(xmm1, xmm1);
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movdqa(ptr[&m_env.d4.st], xmm1);
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}
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else
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{
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// m_env.d4.stq = t * 4.0f;
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movaps(ptr[&m_env.d4.stq], xmm1);
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}
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for(int j = 0, k = m_sel.fst ? 2 : 3; j < k; j++)
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{
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// GSVector4 ds = t.xxxx();
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// GSVector4 dt = t.yyyy();
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// GSVector4 dq = t.zzzz();
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movaps(xmm1, xmm0);
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shufps(xmm1, xmm1, (uint8)_MM_SHUFFLE(j, j, j, j));
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for(int i = 0; i < 4; i++)
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{
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// GSVector4 v = ds/dt * m_shift[i];
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movaps(xmm2, xmm1);
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mulps(xmm2, Xmm(4 + i));
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if(m_sel.fst)
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{
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// m_env.d[i].si/ti = GSVector4i(v);
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cvttps2dq(xmm2, xmm2);
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switch(j)
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{
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case 0: movdqa(ptr[&m_env.d[i].si], xmm2); break;
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case 1: movdqa(ptr[&m_env.d[i].ti], xmm2); break;
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}
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}
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else
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{
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// m_env.d[i].s/t/q = v;
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switch(j)
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{
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case 0: movaps(ptr[&m_env.d[i].s], xmm2); break;
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case 1: movaps(ptr[&m_env.d[i].t], xmm2); break;
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case 2: movaps(ptr[&m_env.d[i].q], xmm2); break;
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}
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}
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}
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}
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}
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}
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void GSSetupPrimCodeGenerator::Color()
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{
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if(!m_en.c)
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{
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return;
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}
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if(m_cpu.has(util::Cpu::tAVX))
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{
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if(m_sel.iip)
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{
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// GSVector4 c = dscan.c;
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vmovaps(xmm0, ptr[edx]);
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// m_env.d4.c = GSVector4i(c * 4.0f).xzyw().ps32();
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vmulps(xmm1, xmm0, xmm3);
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vcvttps2dq(xmm1, xmm1);
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vpshufd(xmm1, xmm1, _MM_SHUFFLE(3, 1, 2, 0));
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vpackssdw(xmm1, xmm1);
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vmovdqa(ptr[&m_env.d4.c], xmm1);
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// xmm3 is not needed anymore
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// GSVector4 dr = c.xxxx();
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// GSVector4 db = c.zzzz();
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vshufps(xmm2, xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0));
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vshufps(xmm3, xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
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for(int i = 0; i < 4; i++)
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{
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// GSVector4i r = GSVector4i(dr * m_shift[i]).ps32();
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vmulps(xmm0, xmm2, Xmm(4 + i));
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vcvttps2dq(xmm0, xmm0);
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vpackssdw(xmm0, xmm0);
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// GSVector4i b = GSVector4i(db * m_shift[i]).ps32();
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vmulps(xmm1, xmm3, Xmm(4 + i));
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vcvttps2dq(xmm1, xmm1);
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vpackssdw(xmm1, xmm1);
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// m_env.d[i].rb = r.upl16(b);
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vpunpcklwd(xmm0, xmm1);
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vmovdqa(ptr[&m_env.d[i].rb], xmm0);
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}
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// GSVector4 c = dscan.c;
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vmovaps(xmm0, ptr[edx]); // not enough regs, have to reload it
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// GSVector4 dg = c.yyyy();
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// GSVector4 da = c.wwww();
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vshufps(xmm2, xmm0, xmm0, _MM_SHUFFLE(1, 1, 1, 1));
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vshufps(xmm3, xmm0, xmm0, _MM_SHUFFLE(3, 3, 3, 3));
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for(int i = 0; i < 4; i++)
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{
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// GSVector4i g = GSVector4i(dg * m_shift[i]).ps32();
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vmulps(xmm0, xmm2, Xmm(4 + i));
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vcvttps2dq(xmm0, xmm0);
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|
vpackssdw(xmm0, xmm0);
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|
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// GSVector4i a = GSVector4i(da * m_shift[i]).ps32();
|
|
|
|
vmulps(xmm1, xmm3, Xmm(4 + i));
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|
vcvttps2dq(xmm1, xmm1);
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|
vpackssdw(xmm1, xmm1);
|
|
|
|
// m_env.d[i].ga = g.upl16(a);
|
|
|
|
vpunpcklwd(xmm0, xmm1);
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|
vmovdqa(ptr[&m_env.d[i].ga], xmm0);
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}
|
|
}
|
|
else
|
|
{
|
|
// GSVector4i c = GSVector4i(vertices[0].c);
|
|
|
|
vcvttps2dq(xmm0, ptr[ecx]);
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|
|
|
// c = c.upl16(c.zwxy());
|
|
|
|
vpshufd(xmm1, xmm0, _MM_SHUFFLE(1, 0, 3, 2));
|
|
vpunpcklwd(xmm0, xmm1);
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|
|
|
// if(!tme) c = c.srl16(7);
|
|
|
|
if(m_sel.tfx == TFX_NONE)
|
|
{
|
|
vpsrlw(xmm0, 7);
|
|
}
|
|
|
|
// m_env.c.rb = c.xxxx();
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|
// m_env.c.ga = c.zzzz();
|
|
|
|
vpshufd(xmm1, xmm0, _MM_SHUFFLE(0, 0, 0, 0));
|
|
vpshufd(xmm2, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
vmovdqa(ptr[&m_env.c.rb], xmm1);
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|
vmovdqa(ptr[&m_env.c.ga], xmm2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(m_sel.iip)
|
|
{
|
|
// GSVector4 c = dscan.c;
|
|
|
|
movaps(xmm0, ptr[edx]);
|
|
movaps(xmm1, xmm0);
|
|
|
|
// m_env.d4.c = GSVector4i(c * 4.0f).xzyw().ps32();
|
|
|
|
movaps(xmm2, xmm0);
|
|
mulps(xmm2, xmm3);
|
|
cvttps2dq(xmm2, xmm2);
|
|
pshufd(xmm2, xmm2, _MM_SHUFFLE(3, 1, 2, 0));
|
|
packssdw(xmm2, xmm2);
|
|
movdqa(ptr[&m_env.d4.c], xmm2);
|
|
|
|
// xmm3 is not needed anymore
|
|
|
|
// GSVector4 dr = c.xxxx();
|
|
// GSVector4 db = c.zzzz();
|
|
|
|
shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0));
|
|
shufps(xmm1, xmm1, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
for(int i = 0; i < 4; i++)
|
|
{
|
|
// GSVector4i r = GSVector4i(dr * m_shift[i]).ps32();
|
|
|
|
movaps(xmm2, xmm0);
|
|
mulps(xmm2, Xmm(4 + i));
|
|
cvttps2dq(xmm2, xmm2);
|
|
packssdw(xmm2, xmm2);
|
|
|
|
// GSVector4i b = GSVector4i(db * m_shift[i]).ps32();
|
|
|
|
movaps(xmm3, xmm1);
|
|
mulps(xmm3, Xmm(4 + i));
|
|
cvttps2dq(xmm3, xmm3);
|
|
packssdw(xmm3, xmm3);
|
|
|
|
// m_env.d[i].rb = r.upl16(b);
|
|
|
|
punpcklwd(xmm2, xmm3);
|
|
movdqa(ptr[&m_env.d[i].rb], xmm2);
|
|
}
|
|
|
|
// GSVector4 c = dscan.c;
|
|
|
|
movaps(xmm0, ptr[edx]); // not enough regs, have to reload it
|
|
movaps(xmm1, xmm0);
|
|
|
|
// GSVector4 dg = c.yyyy();
|
|
// GSVector4 da = c.wwww();
|
|
|
|
shufps(xmm0, xmm0, _MM_SHUFFLE(1, 1, 1, 1));
|
|
shufps(xmm1, xmm1, _MM_SHUFFLE(3, 3, 3, 3));
|
|
|
|
for(int i = 0; i < 4; i++)
|
|
{
|
|
// GSVector4i g = GSVector4i(dg * m_shift[i]).ps32();
|
|
|
|
movaps(xmm2, xmm0);
|
|
mulps(xmm2, Xmm(4 + i));
|
|
cvttps2dq(xmm2, xmm2);
|
|
packssdw(xmm2, xmm2);
|
|
|
|
// GSVector4i a = GSVector4i(da * m_shift[i]).ps32();
|
|
|
|
movaps(xmm3, xmm1);
|
|
mulps(xmm3, Xmm(4 + i));
|
|
cvttps2dq(xmm3, xmm3);
|
|
packssdw(xmm3, xmm3);
|
|
|
|
// m_env.d[i].ga = g.upl16(a);
|
|
|
|
punpcklwd(xmm2, xmm3);
|
|
movdqa(ptr[&m_env.d[i].ga], xmm2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// GSVector4i c = GSVector4i(vertices[0].c);
|
|
|
|
movaps(xmm0, ptr[ecx]);
|
|
cvttps2dq(xmm0, xmm0);
|
|
|
|
// c = c.upl16(c.zwxy());
|
|
|
|
pshufd(xmm1, xmm0, _MM_SHUFFLE(1, 0, 3, 2));
|
|
punpcklwd(xmm0, xmm1);
|
|
|
|
// if(!tme) c = c.srl16(7);
|
|
|
|
if(m_sel.tfx == TFX_NONE)
|
|
{
|
|
psrlw(xmm0, 7);
|
|
}
|
|
|
|
// m_env.c.rb = c.xxxx();
|
|
// m_env.c.ga = c.zzzz();
|
|
|
|
pshufd(xmm1, xmm0, _MM_SHUFFLE(0, 0, 0, 0));
|
|
pshufd(xmm2, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
|
|
|
|
movdqa(ptr[&m_env.c.rb], xmm1);
|
|
movdqa(ptr[&m_env.c.ga], xmm2);
|
|
}
|
|
}
|
|
}
|
|
|
|
const GSVector4 GSSetupPrimCodeGenerator::m_shift[5] =
|
|
{
|
|
GSVector4(4.0f, 4.0f, 4.0f, 4.0f),
|
|
GSVector4(0.0f, 1.0f, 2.0f, 3.0f),
|
|
GSVector4(-1.0f, 0.0f, 1.0f, 2.0f),
|
|
GSVector4(-2.0f, -1.0f, 0.0f, 1.0f),
|
|
GSVector4(-3.0f, -2.0f, -1.0f, 0.0f),
|
|
};
|