mirror of https://github.com/PCSX2/pcsx2.git
75484d3059
* drop hack for of Natty and use the std FindGtk2 module, time to upgrade to Precise. * Bump cmake requirement to 2.8.5 to avoid multiarch issue * Create new cmake variable GLSL_SHADER_DIR for glsl file. Default value /usr/share/games/pcsx2 git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5200 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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BuildParameters.cmake | ||
FindCg.cmake | ||
FindGlew.cmake | ||
FindLibc.cmake | ||
FindPortAudio.cmake | ||
FindSoundTouch.cmake | ||
FindSparseHash.cmake | ||
FindSparseHash_NEW.cmake | ||
Pcsx2Utils.cmake | ||
SearchForStuff.cmake | ||
SelectPcsx2Plugins.cmake | ||
Translation.cmake |