mirror of https://github.com/PCSX2/pcsx2.git
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
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// SPDX-License-Identifier: LGPL-3.0+
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#pragma once
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#include <QtWidgets/QStyledItemDelegate>
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#include "DebugTools/DebugInterface.h"
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#include "DebugTools/SymbolGuardian.h"
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class SymbolTreeValueDelegate : public QStyledItemDelegate
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{
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Q_OBJECT
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public:
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SymbolTreeValueDelegate(
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DebugInterface& cpu,
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QObject* parent = nullptr);
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QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
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void setEditorData(QWidget* editor, const QModelIndex& index) const override;
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void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
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protected:
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// These make it so the values inputted are written back to memory
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// immediately when the widgets are interacted with rather than when they
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// are deselected.
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void onCheckBoxStateChanged(Qt::CheckState state);
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void onComboBoxIndexChanged(int index);
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DebugInterface& m_cpu;
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};
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class SymbolTreeLocationDelegate : public QStyledItemDelegate
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{
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Q_OBJECT
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public:
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SymbolTreeLocationDelegate(
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DebugInterface& cpu,
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u32 alignment,
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QObject* parent = nullptr);
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QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
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void setEditorData(QWidget* editor, const QModelIndex& index) const override;
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void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
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protected:
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DebugInterface& m_cpu;
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u32 m_alignment;
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};
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class SymbolTreeTypeDelegate : public QStyledItemDelegate
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{
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Q_OBJECT
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public:
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SymbolTreeTypeDelegate(
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DebugInterface& cpu,
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QObject* parent = nullptr);
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QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
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void setEditorData(QWidget* editor, const QModelIndex& index) const override;
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void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
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protected:
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DebugInterface& m_cpu;
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};
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