pcsx2/pcsx2-qt/Debugger/SymbolTree/SymbolTreeDelegates.h

69 lines
2.0 KiB
C++

// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include <QtWidgets/QStyledItemDelegate>
#include "DebugTools/DebugInterface.h"
#include "DebugTools/SymbolGuardian.h"
class SymbolTreeValueDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
SymbolTreeValueDelegate(
DebugInterface& cpu,
QObject* parent = nullptr);
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
protected:
// These make it so the values inputted are written back to memory
// immediately when the widgets are interacted with rather than when they
// are deselected.
void onCheckBoxStateChanged(Qt::CheckState state);
void onComboBoxIndexChanged(int index);
DebugInterface& m_cpu;
};
class SymbolTreeLocationDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
SymbolTreeLocationDelegate(
DebugInterface& cpu,
u32 alignment,
QObject* parent = nullptr);
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
protected:
DebugInterface& m_cpu;
u32 m_alignment;
};
class SymbolTreeTypeDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
SymbolTreeTypeDelegate(
DebugInterface& cpu,
QObject* parent = nullptr);
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
protected:
DebugInterface& m_cpu;
};