mirror of https://github.com/PCSX2/pcsx2.git
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/*
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* Copyright (C) 2003-2005 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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class GSCapture
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{
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CComPtr<IDirect3DSurface9> m_pRTSurf, m_pSysMemSurf;
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CComPtr<IGraphBuilder> m_pGB;
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CComPtr<IBaseFilter> m_pSrc;
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public:
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GSCapture();
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bool BeginCapture(IDirect3DDevice9* pD3Dev, int fps);
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bool BeginFrame(int& w, int& h, IDirect3DSurface9** pRTSurf);
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bool EndFrame();
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bool EndCapture();
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bool IsCapturing() {return !!m_pRTSurf;}
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};
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