mirror of https://github.com/PCSX2/pcsx2.git
63 lines
2.6 KiB
C++
63 lines
2.6 KiB
C++
#ifndef __ASIOConvertSamples__
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#define __ASIOConvertSamples__
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class ASIOConvertSamples
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{
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public:
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ASIOConvertSamples();
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~ASIOConvertSamples() {}
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// format converters, input 32 bit integer
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// mono
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void convertMono8(long *source, char *dest, long frames);
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void convertMono8Unsigned(long *source, char *dest, long frames);
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void convertMono16(long *source, short *dest, long frames);
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void convertMono16SmallEndian(long *source, short *dest, long frames);
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void convertMono24(long *source, char *dest, long frames);
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void convertMono24SmallEndian(long *source, char *dest, long frames);
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// stereo interleaved
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void convertStereo8Interleaved(long *left, long *right, char *dest, long frames);
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void convertStereo8InterleavedUnsigned(long *left, long *right, char *dest, long frames);
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void convertStereo16Interleaved(long *left, long *right, short *dest, long frames);
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void convertStereo16InterleavedSmallEndian(long *left, long *right, short *dest, long frames);
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void convertStereo24Interleaved(long *left, long *right, char *dest, long frames);
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void convertStereo24InterleavedSmallEndian(long *left, long *right, char *dest, long frames);
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// stereo split
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void convertStereo8(long *left, long *right, char *dLeft, char *dRight, long frames);
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void convertStereo8Unsigned(long *left, long *right, char *dLeft, char *dRight, long frames);
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void convertStereo16(long *left, long *right, short *dLeft, short *dRight, long frames);
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void convertStereo16SmallEndian(long *left, long *right, short *dLeft, short *dRight, long frames);
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void convertStereo24(long *left, long *right, char *dLeft, char *dRight, long frames);
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void convertStereo24SmallEndian(long *left, long *right, char *dLeft, char *dRight, long frames);
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// integer in place conversions
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void int32msb16to16inPlace(long *in, long frames);
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void int32lsb16to16inPlace(long *in, long frames);
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void int32msb16shiftedTo16inPlace(long *in1, long frames, long shift);
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void int24msbto16inPlace(unsigned char *in, long frames);
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// integer to integer
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void shift32(void* buffer, long shiftAmount, long targetByteWidth,
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bool reverseEndian, long frames);
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void reverseEndian(void* buffer, long byteWidth, long frames);
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void int32to16inPlace(void* buffer, long frames);
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void int24to16inPlace(void* buffer, long frames);
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void int32to24inPlace(void* buffer, long frames);
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void int16to24inPlace(void* buffer, long frames);
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void int24to32inPlace(void* buffer, long frames);
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void int16to32inPlace(void* buffer, long frames);
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// float to integer
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void float32toInt16inPlace(float* buffer, long frames);
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void float32toInt24inPlace(float* buffer, long frames);
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void float32toInt32inPlace(float* buffer, long frames);
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};
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#endif
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