mirror of https://github.com/PCSX2/pcsx2.git
848 lines
24 KiB
C++
848 lines
24 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <csignal>
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#include <QtCore/QTimer>
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#include <QtWidgets/QMessageBox>
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#ifdef _WIN32
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#include "common/RedtapeWindows.h"
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#include <KnownFolders.h>
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#include <ShlObj.h>
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#endif
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#include "common/Assertions.h"
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#include "common/Console.h"
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#include "common/CrashHandler.h"
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#include "common/FileSystem.h"
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#include "common/Path.h"
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#include "common/SettingsWrapper.h"
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#include "common/StringUtil.h"
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#include "common/Timer.h"
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#include "pcsx2/DebugTools/Debug.h"
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#include "pcsx2/Frontend/GameList.h"
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#include "pcsx2/Frontend/INISettingsInterface.h"
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#include "pcsx2/HostSettings.h"
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#include "pcsx2/PAD/Host/PAD.h"
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#include "EmuThread.h"
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#include "GameList/GameListWidget.h"
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#include "MainWindow.h"
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#include "QtHost.h"
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#include "svnrev.h"
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static constexpr u32 SETTINGS_VERSION = 1;
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static constexpr u32 SETTINGS_SAVE_DELAY = 1000;
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//////////////////////////////////////////////////////////////////////////
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// Local function declarations
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//////////////////////////////////////////////////////////////////////////
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namespace QtHost {
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static bool InitializeConfig();
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static bool ShouldUsePortableMode();
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static void SetResourcesDirectory();
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static void SetDataDirectory();
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static void HookSignals();
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static bool SetCriticalFolders();
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static void SetDefaultConfig();
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static void SaveSettings();
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}
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//////////////////////////////////////////////////////////////////////////
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// Local variable declarations
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//////////////////////////////////////////////////////////////////////////
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const IConsoleWriter* PatchesCon = &Console;
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static std::unique_ptr<QTimer> s_settings_save_timer;
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static std::unique_ptr<INISettingsInterface> s_base_settings_interface;
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static bool s_batch_mode = false;
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//////////////////////////////////////////////////////////////////////////
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// Initialization/Shutdown
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//////////////////////////////////////////////////////////////////////////
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bool QtHost::Initialize()
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{
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qRegisterMetaType<std::optional<bool>>();
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qRegisterMetaType<std::function<void()>>();
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qRegisterMetaType<std::shared_ptr<VMBootParameters>>();
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qRegisterMetaType<GSRendererType>();
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qRegisterMetaType<InputBindingKey>();
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qRegisterMetaType<const GameList::Entry*>();
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if (!InitializeConfig())
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{
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// NOTE: No point translating this, because no config means the language won't be loaded anyway.
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QMessageBox::critical(nullptr, QStringLiteral("Error"), QStringLiteral("Failed to initialize config."));
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return false;
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}
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HookSignals();
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EmuThread::start();
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return true;
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}
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void QtHost::Shutdown()
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{
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EmuThread::stop();
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if (g_main_window)
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{
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g_main_window->close();
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delete g_main_window;
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}
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if (emuLog)
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{
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std::fclose(emuLog);
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emuLog = nullptr;
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}
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}
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bool QtHost::SetCriticalFolders()
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{
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EmuFolders::AppRoot = Path::Canonicalize(Path::GetDirectory(FileSystem::GetProgramPath()));
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SetResourcesDirectory();
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SetDataDirectory();
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// allow SetDataDirectory() to change settings directory (if we want to split config later on)
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if (EmuFolders::Settings.empty())
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EmuFolders::Settings = Path::Combine(EmuFolders::DataRoot, "inis");
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// Write crash dumps to the data directory, since that'll be accessible for certain.
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CrashHandler::SetWriteDirectory(EmuFolders::DataRoot);
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// the resources directory should exist, bail out if not
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if (!FileSystem::DirectoryExists(EmuFolders::Resources.c_str()))
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{
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QMessageBox::critical(nullptr, QStringLiteral("Error"),
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QStringLiteral("Resources directory is missing, your installation is incomplete."));
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return false;
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}
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return true;
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}
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bool QtHost::ShouldUsePortableMode()
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{
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// Check whether portable.ini exists in the program directory.
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return FileSystem::FileExists(Path::Combine(EmuFolders::AppRoot, "portable.ini").c_str());
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}
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void QtHost::SetResourcesDirectory()
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{
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#ifndef __APPLE__
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// On Windows/Linux, these are in the binary directory.
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EmuFolders::Resources = Path::Combine(EmuFolders::AppRoot, "resources");
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#else
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// On macOS, this is in the bundle resources directory.
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EmuFolders::Resources = Path::Canonicalize(Path::Combine(EmuFolders::AppRoot, "../Resources"));
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#endif
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}
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void QtHost::SetDataDirectory()
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{
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if (ShouldUsePortableMode())
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{
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EmuFolders::DataRoot = EmuFolders::AppRoot;
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return;
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}
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#if defined(_WIN32)
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// On Windows, use My Documents\PCSX2 to match old installs.
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PWSTR documents_directory;
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if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, 0, NULL, &documents_directory)))
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{
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if (std::wcslen(documents_directory) > 0)
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EmuFolders::DataRoot = Path::Combine(StringUtil::WideStringToUTF8String(documents_directory), "PCSX2");
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CoTaskMemFree(documents_directory);
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}
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#elif defined(__linux__)
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// Check for $HOME/PCSX2 first, for legacy installs.
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const char* home_dir = getenv("HOME");
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const std::string legacy_dir(home_dir ? Path::Combine(home_dir, "PCSX2") : std::string());
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if (!legacy_dir.empty() && FileSystem::DirectoryExists(legacy_dir.c_str()))
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{
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EmuFolders::DataRoot = std::move(legacy_dir);
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}
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else
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{
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// otherwise, use $XDG_CONFIG_HOME/PCSX2.
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const char* xdg_config_home = getenv("XDG_CONFIG_HOME");
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if (xdg_config_home && xdg_config_home[0] == '/' && FileSystem::DirectoryExists(xdg_config_home))
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{
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EmuFolders::DataRoot = Path::Combine(xdg_config_home, "PCSX2");
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}
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else if (!legacy_dir.empty())
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{
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// fall back to the legacy PCSX2-in-home.
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EmuFolders::DataRoot = std::move(legacy_dir);
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}
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}
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#elif defined(__APPLE__)
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static constexpr char MAC_DATA_DIR[] = "Library/Application Support/PCSX2";
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const char* home_dir = getenv("HOME");
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if (home_dir)
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EmuFolders::DataRoot = Path::Combine(home_dir, MAC_DATA_DIR);
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#endif
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// make sure it exists
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if (!EmuFolders::DataRoot.empty() && !FileSystem::DirectoryExists(EmuFolders::DataRoot.c_str()))
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{
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// we're in trouble if we fail to create this directory... but try to hobble on with portable
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if (!FileSystem::CreateDirectoryPath(EmuFolders::DataRoot.c_str(), false))
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EmuFolders::DataRoot.clear();
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}
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// couldn't determine the data directory? fallback to portable.
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if (EmuFolders::DataRoot.empty())
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EmuFolders::DataRoot = EmuFolders::AppRoot;
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}
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void QtHost::UpdateFolders()
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{
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// TODO: This should happen with the VM thread paused.
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auto lock = Host::GetSettingsLock();
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EmuFolders::LoadConfig(*s_base_settings_interface.get());
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EmuFolders::EnsureFoldersExist();
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}
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bool QtHost::InitializeConfig()
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{
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if (!SetCriticalFolders())
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return false;
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const std::string path(Path::Combine(EmuFolders::Settings, "PCSX2.ini"));
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s_base_settings_interface = std::make_unique<INISettingsInterface>(std::move(path));
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Host::Internal::SetBaseSettingsLayer(s_base_settings_interface.get());
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uint settings_version;
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if (!s_base_settings_interface->Load() ||
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!s_base_settings_interface->GetUIntValue("UI", "SettingsVersion", &settings_version) ||
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settings_version != SETTINGS_VERSION)
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{
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QMessageBox::critical(
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g_main_window, qApp->translate("QtHost", "Settings Reset"),
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qApp->translate("QtHost", "Settings do not exist or are the incorrect version, resetting to defaults."));
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SetDefaultConfig();
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s_base_settings_interface->Save();
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}
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// TODO: Handle reset to defaults if load fails.
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EmuFolders::LoadConfig(*s_base_settings_interface.get());
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EmuFolders::EnsureFoldersExist();
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QtHost::UpdateLogging();
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return true;
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}
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void QtHost::SetDefaultConfig()
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{
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EmuConfig = Pcsx2Config();
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EmuFolders::SetDefaults();
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SettingsInterface& si = *s_base_settings_interface.get();
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si.SetUIntValue("UI", "SettingsVersion", SETTINGS_VERSION);
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{
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SettingsSaveWrapper wrapper(si);
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EmuConfig.LoadSave(wrapper);
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}
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EmuFolders::Save(si);
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PAD::SetDefaultConfig(si);
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}
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void QtHost::SetBaseBoolSettingValue(const char* section, const char* key, bool value)
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{
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auto lock = Host::GetSettingsLock();
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s_base_settings_interface->SetBoolValue(section, key, value);
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QueueSettingsSave();
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}
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void QtHost::SetBaseIntSettingValue(const char* section, const char* key, int value)
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{
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auto lock = Host::GetSettingsLock();
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s_base_settings_interface->SetIntValue(section, key, value);
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QueueSettingsSave();
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}
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void QtHost::SetBaseFloatSettingValue(const char* section, const char* key, float value)
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{
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auto lock = Host::GetSettingsLock();
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s_base_settings_interface->SetFloatValue(section, key, value);
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QueueSettingsSave();
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}
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void QtHost::SetBaseStringSettingValue(const char* section, const char* key, const char* value)
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{
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auto lock = Host::GetSettingsLock();
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s_base_settings_interface->SetStringValue(section, key, value);
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QueueSettingsSave();
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}
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void QtHost::SetBaseStringListSettingValue(const char* section, const char* key, const std::vector<std::string>& values)
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{
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auto lock = Host::GetSettingsLock();
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s_base_settings_interface->SetStringList(section, key, values);
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QueueSettingsSave();
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}
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bool QtHost::AddBaseValueToStringList(const char* section, const char* key, const char* value)
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{
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auto lock = Host::GetSettingsLock();
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if (!s_base_settings_interface->AddToStringList(section, key, value))
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return false;
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QueueSettingsSave();
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return true;
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}
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bool QtHost::RemoveBaseValueFromStringList(const char* section, const char* key, const char* value)
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{
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auto lock = Host::GetSettingsLock();
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if (!s_base_settings_interface->RemoveFromStringList(section, key, value))
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return false;
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QueueSettingsSave();
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return true;
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}
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void QtHost::RemoveBaseSettingValue(const char* section, const char* key)
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{
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auto lock = Host::GetSettingsLock();
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s_base_settings_interface->DeleteValue(section, key);
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QueueSettingsSave();
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}
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void QtHost::SaveSettings()
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{
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pxAssertRel(!g_emu_thread->isOnEmuThread(), "Saving should happen on the UI thread.");
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{
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auto lock = Host::GetSettingsLock();
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if (!s_base_settings_interface->Save())
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Console.Error("Failed to save settings.");
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}
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s_settings_save_timer->deleteLater();
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s_settings_save_timer.release();
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}
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void QtHost::QueueSettingsSave()
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{
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if (s_settings_save_timer)
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return;
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s_settings_save_timer = std::make_unique<QTimer>();
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s_settings_save_timer->connect(s_settings_save_timer.get(), &QTimer::timeout, SaveSettings);
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s_settings_save_timer->setSingleShot(true);
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s_settings_save_timer->start(SETTINGS_SAVE_DELAY);
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}
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bool QtHost::InBatchMode()
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{
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return s_batch_mode;
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}
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void QtHost::SetBatchMode(bool enabled)
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{
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s_batch_mode = enabled;
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}
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void QtHost::RunOnUIThread(const std::function<void()>& func, bool block /*= false*/)
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{
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// main window always exists, so it's fine to attach it to that.
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QMetaObject::invokeMethod(g_main_window, "runOnUIThread",
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block ? Qt::BlockingQueuedConnection : Qt::QueuedConnection,
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Q_ARG(const std::function<void()>&, func));
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}
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QString QtHost::GetAppNameAndVersion()
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{
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QString ret;
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if constexpr (!PCSX2_isReleaseVersion && GIT_TAGGED_COMMIT)
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{
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ret = QStringLiteral("PCSX2 Nightly - " GIT_TAG);
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}
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else if constexpr (PCSX2_isReleaseVersion)
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{
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#define APPNAME_STRINGIZE(x) #x
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ret = QStringLiteral("PCSX2 "
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APPNAME_STRINGIZE(PCSX2_VersionHi) "."
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APPNAME_STRINGIZE(PCSX2_VersionMid) "."
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APPNAME_STRINGIZE(PCSX2_VersionLo));
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#undef APPNAME_STRINGIZE
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}
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else
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{
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return QStringLiteral("PCSX2 " GIT_REV);
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}
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return ret;
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}
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QString QtHost::GetAppConfigSuffix()
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{
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#if defined(PCSX2_DEBUG)
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return QStringLiteral(" [Debug]");
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#elif defined(PCSX2_DEVBUILD)
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return QStringLiteral(" [Devel]");
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#else
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return QString();
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#endif
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}
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std::optional<std::vector<u8>> Host::ReadResourceFile(const char* filename)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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std::optional<std::vector<u8>> ret(FileSystem::ReadBinaryFile(path.c_str()));
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if (!ret.has_value())
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Console.Error("Failed to read resource file '%s'", filename);
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return ret;
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}
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std::optional<std::string> Host::ReadResourceFileToString(const char* filename)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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std::optional<std::string> ret(FileSystem::ReadFileToString(path.c_str()));
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if (!ret.has_value())
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Console.Error("Failed to read resource file to string '%s'", filename);
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return ret;
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}
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void Host::ReportErrorAsync(const std::string_view& title, const std::string_view& message)
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{
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if (!title.empty() && !message.empty())
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{
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Console.Error("ReportErrorAsync: %.*s: %.*s",
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static_cast<int>(title.size()), title.data(),
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static_cast<int>(message.size()), message.data());
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}
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else if (!message.empty())
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{
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Console.Error("ReportErrorAsync: %.*s",
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static_cast<int>(message.size()), message.data());
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}
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QMetaObject::invokeMethod(g_main_window, "reportError", Qt::QueuedConnection,
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Q_ARG(const QString&, title.empty() ? QString() : QString::fromUtf8(title.data(), title.size())),
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Q_ARG(const QString&, message.empty() ? QString() : QString::fromUtf8(message.data(), message.size())));
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}
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void Host::OnInputDeviceConnected(const std::string_view& identifier, const std::string_view& device_name)
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{
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emit g_emu_thread->onInputDeviceConnected(
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identifier.empty() ? QString() : QString::fromUtf8(identifier.data(), identifier.size()),
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device_name.empty() ? QString() : QString::fromUtf8(device_name.data(), device_name.size()));
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}
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void Host::OnInputDeviceDisconnected(const std::string_view& identifier)
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{
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emit g_emu_thread->onInputDeviceDisconnected(
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identifier.empty() ? QString() : QString::fromUtf8(identifier.data(), identifier.size()));
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}
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//////////////////////////////////////////////////////////////////////////
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// Interface Stuff
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//////////////////////////////////////////////////////////////////////////
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static void SignalHandler(int signal)
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{
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// First try the normal (graceful) shutdown/exit.
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static bool graceful_shutdown_attempted = false;
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if (!graceful_shutdown_attempted && g_main_window)
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{
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std::fprintf(stderr, "Received CTRL+C, attempting graceful shutdown. Press CTRL+C again to force.\n");
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graceful_shutdown_attempted = true;
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// This could be a bit risky invoking from a signal handler... hopefully it's okay.
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QMetaObject::invokeMethod(g_main_window, &MainWindow::requestExit, Qt::QueuedConnection);
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return;
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}
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std::signal(signal, SIG_DFL);
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// MacOS is missing std::quick_exit() despite it being C++11...
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#ifndef __APPLE__
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std::quick_exit(1);
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#else
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_Exit(1);
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#endif
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}
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void QtHost::HookSignals()
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{
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std::signal(SIGINT, SignalHandler);
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std::signal(SIGTERM, SignalHandler);
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}
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// Used on both Windows and Linux.
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#ifdef _WIN32
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static const wchar_t s_console_colors[][ConsoleColors_Count] = {
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#define CC(x) L ## x
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#else
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static const char s_console_colors[][ConsoleColors_Count] = {
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#define CC(x) x
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#endif
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CC("\033[0m"), // default
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CC("\033[30m\033[1m"), // black
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CC("\033[32m"), // green
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CC("\033[31m"), // red
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CC("\033[34m"), // blue
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CC("\033[35m"), // magenta
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CC("\033[35m"), // orange (FIXME)
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CC("\033[37m"), // gray
|
|
CC("\033[36m"), // cyan
|
|
CC("\033[33m"), // yellow
|
|
CC("\033[37m"), // white
|
|
CC("\033[30m\033[1m"), // strong black
|
|
CC("\033[31m\033[1m"), // strong red
|
|
CC("\033[32m\033[1m"), // strong green
|
|
CC("\033[34m\033[1m"), // strong blue
|
|
CC("\033[35m\033[1m"), // strong magenta
|
|
CC("\033[35m\033[1m"), // strong orange (FIXME)
|
|
CC("\033[37m\033[1m"), // strong gray
|
|
CC("\033[36m\033[1m"), // strong cyan
|
|
CC("\033[33m\033[1m"), // strong yellow
|
|
CC("\033[37m\033[1m") // strong white
|
|
};
|
|
#undef CC
|
|
|
|
static Common::Timer::Value s_log_start_timestamp = Common::Timer::GetCurrentValue();
|
|
static bool s_log_timestamps = false;
|
|
static std::mutex s_log_mutex;
|
|
|
|
// Replacement for Console so we actually get output to our console window on Windows.
|
|
#ifdef _WIN32
|
|
|
|
static bool s_debugger_attached = false;
|
|
static bool s_console_handle_set = false;
|
|
static bool s_console_allocated = false;
|
|
static HANDLE s_console_handle = INVALID_HANDLE_VALUE;
|
|
static HANDLE s_old_console_stdin = NULL;
|
|
static HANDLE s_old_console_stdout = NULL;
|
|
static HANDLE s_old_console_stderr = NULL;
|
|
|
|
static BOOL WINAPI ConsoleCtrlHandler(DWORD dwCtrlType)
|
|
{
|
|
Console.WriteLn("Handler %u", dwCtrlType);
|
|
if (dwCtrlType != CTRL_C_EVENT)
|
|
return FALSE;
|
|
|
|
SignalHandler(SIGTERM);
|
|
return TRUE;
|
|
}
|
|
|
|
static bool EnableVirtualTerminalProcessing(HANDLE hConsole)
|
|
{
|
|
if (hConsole == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
DWORD old_mode;
|
|
if (!GetConsoleMode(hConsole, &old_mode))
|
|
return false;
|
|
|
|
// already enabled?
|
|
if (old_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING)
|
|
return true;
|
|
|
|
return SetConsoleMode(hConsole, old_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
|
|
}
|
|
|
|
#endif
|
|
|
|
static void ConsoleQt_SetTitle(const char* title)
|
|
{
|
|
#ifdef _WIN32
|
|
SetConsoleTitleW(StringUtil::UTF8StringToWideString(title).c_str());
|
|
#else
|
|
std::fprintf(stdout, "\033]0;%s\007", title);
|
|
#endif
|
|
}
|
|
|
|
static void ConsoleQt_DoSetColor(ConsoleColors color)
|
|
{
|
|
#ifdef _WIN32
|
|
if (s_console_handle == INVALID_HANDLE_VALUE)
|
|
return;
|
|
|
|
const wchar_t* colortext = s_console_colors[static_cast<u32>(color)];
|
|
DWORD written;
|
|
WriteConsoleW(s_console_handle, colortext, std::wcslen(colortext), &written, nullptr);
|
|
#else
|
|
const char* colortext = s_console_colors[static_cast<u32>(color)];
|
|
std::fputs(colortext, stdout);
|
|
#endif
|
|
}
|
|
|
|
static void ConsoleQt_DoWrite(const char* fmt)
|
|
{
|
|
std::unique_lock lock(s_log_mutex);
|
|
|
|
#ifdef _WIN32
|
|
if (s_console_handle != INVALID_HANDLE_VALUE || s_debugger_attached)
|
|
{
|
|
// TODO: Put this on the stack.
|
|
std::wstring wfmt(StringUtil::UTF8StringToWideString(fmt));
|
|
|
|
if (s_debugger_attached)
|
|
OutputDebugStringW(wfmt.c_str());
|
|
|
|
if (s_console_handle != INVALID_HANDLE_VALUE)
|
|
{
|
|
DWORD written;
|
|
WriteConsoleW(s_console_handle, wfmt.c_str(), static_cast<DWORD>(wfmt.length()), &written, nullptr);
|
|
}
|
|
}
|
|
#else
|
|
std::fputs(fmt, stdout);
|
|
std::fputc('\n', stdout);
|
|
#endif
|
|
|
|
if (emuLog)
|
|
{
|
|
std::fputs(fmt, emuLog);
|
|
}
|
|
}
|
|
|
|
static void ConsoleQt_DoWriteLn(const char* fmt)
|
|
{
|
|
std::unique_lock lock(s_log_mutex);
|
|
|
|
// find time since start of process, but save a syscall if we're not writing timestamps
|
|
float message_time = s_log_timestamps ?
|
|
static_cast<float>(
|
|
Common::Timer::ConvertValueToSeconds(Common::Timer::GetCurrentValue() - s_log_start_timestamp)) :
|
|
0.0f;
|
|
|
|
// split newlines up
|
|
const char* start = fmt;
|
|
do
|
|
{
|
|
const char* end = std::strchr(start, '\n');
|
|
|
|
std::string_view line;
|
|
if (end)
|
|
{
|
|
line = std::string_view(start, end - start);
|
|
start = end + 1;
|
|
}
|
|
else
|
|
{
|
|
line = std::string_view(start);
|
|
start = nullptr;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if (s_console_handle != INVALID_HANDLE_VALUE || s_debugger_attached)
|
|
{
|
|
// TODO: Put this on the stack.
|
|
std::wstring wfmt(StringUtil::UTF8StringToWideString(line));
|
|
|
|
if (s_debugger_attached)
|
|
{
|
|
// VS already timestamps logs (at least with the productivity power tools).
|
|
if (!wfmt.empty())
|
|
OutputDebugStringW(wfmt.c_str());
|
|
OutputDebugStringW(L"\n");
|
|
}
|
|
|
|
if (s_console_handle != INVALID_HANDLE_VALUE)
|
|
{
|
|
DWORD written;
|
|
if (s_log_timestamps)
|
|
{
|
|
wchar_t timestamp_text[128];
|
|
const int timestamp_len = _swprintf(timestamp_text, L"[%10.4f] ", message_time);
|
|
WriteConsoleW(s_console_handle, timestamp_text, static_cast<DWORD>(timestamp_len), &written, nullptr);
|
|
}
|
|
|
|
if (!wfmt.empty())
|
|
WriteConsoleW(s_console_handle, wfmt.c_str(), static_cast<DWORD>(wfmt.length()), &written, nullptr);
|
|
|
|
WriteConsoleW(s_console_handle, L"\n", 1, &written, nullptr);
|
|
}
|
|
}
|
|
#else
|
|
if (s_log_timestamps)
|
|
{
|
|
std::fprintf(stdout, "[%10.4f] %.*s\n", message_time, static_cast<int>(line.length()), line.data());
|
|
}
|
|
else
|
|
{
|
|
if (!line.empty())
|
|
std::fwrite(line.data(), line.length(), 1, stdout);
|
|
std::fputc('\n', stdout);
|
|
}
|
|
#endif
|
|
|
|
if (emuLog)
|
|
{
|
|
if (s_log_timestamps)
|
|
{
|
|
std::fprintf(emuLog, "[%10.4f] %.*s\n", message_time, static_cast<int>(line.length()), line.data());
|
|
}
|
|
else
|
|
{
|
|
std::fwrite(line.data(), line.length(), 1, emuLog);
|
|
std::fputc('\n', emuLog);
|
|
}
|
|
}
|
|
} while (start);
|
|
}
|
|
|
|
static void ConsoleQt_Newline()
|
|
{
|
|
ConsoleQt_DoWriteLn("");
|
|
}
|
|
|
|
static const IConsoleWriter ConsoleWriter_WinQt =
|
|
{
|
|
ConsoleQt_DoWrite,
|
|
ConsoleQt_DoWriteLn,
|
|
ConsoleQt_DoSetColor,
|
|
|
|
ConsoleQt_DoWrite,
|
|
ConsoleQt_Newline,
|
|
ConsoleQt_SetTitle,
|
|
};
|
|
|
|
static void UpdateLoggingSinks(bool system_console, bool file_log)
|
|
{
|
|
#ifdef _WIN32
|
|
const bool debugger_attached = IsDebuggerPresent();
|
|
s_debugger_attached = debugger_attached;
|
|
if (system_console)
|
|
{
|
|
if (!s_console_handle_set)
|
|
{
|
|
s_old_console_stdin = GetStdHandle(STD_INPUT_HANDLE);
|
|
s_old_console_stdout = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
s_old_console_stderr = GetStdHandle(STD_ERROR_HANDLE);
|
|
|
|
bool handle_valid = (GetConsoleWindow() != NULL);
|
|
if (!handle_valid)
|
|
{
|
|
s_console_allocated = AttachConsole(ATTACH_PARENT_PROCESS) || AllocConsole();
|
|
handle_valid = (GetConsoleWindow() != NULL);
|
|
}
|
|
|
|
if (handle_valid)
|
|
{
|
|
s_console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
if (s_console_handle != INVALID_HANDLE_VALUE)
|
|
{
|
|
s_console_handle_set = true;
|
|
SetConsoleCtrlHandler(ConsoleCtrlHandler, TRUE);
|
|
|
|
// This gets us unix-style coloured output.
|
|
EnableVirtualTerminalProcessing(GetStdHandle(STD_OUTPUT_HANDLE));
|
|
EnableVirtualTerminalProcessing(GetStdHandle(STD_ERROR_HANDLE));
|
|
|
|
// Redirect stdout/stderr.
|
|
std::FILE* fp;
|
|
freopen_s(&fp, "CONIN$", "r", stdin);
|
|
freopen_s(&fp, "CONOUT$", "w", stdout);
|
|
freopen_s(&fp, "CONOUT$", "w", stderr);
|
|
}
|
|
}
|
|
}
|
|
|
|
// just in case it fails
|
|
system_console = s_console_handle_set;
|
|
}
|
|
else
|
|
{
|
|
if (s_console_handle_set)
|
|
{
|
|
s_console_handle_set = false;
|
|
SetConsoleCtrlHandler(ConsoleCtrlHandler, FALSE);
|
|
|
|
// redirect stdout/stderr back to null.
|
|
std::FILE* fp;
|
|
freopen_s(&fp, "NUL:", "w", stderr);
|
|
freopen_s(&fp, "NUL:", "w", stdout);
|
|
freopen_s(&fp, "NUL:", "w", stdin);
|
|
|
|
// release console and restore state
|
|
SetStdHandle(STD_INPUT_HANDLE, s_old_console_stdin);
|
|
SetStdHandle(STD_OUTPUT_HANDLE, s_old_console_stdout);
|
|
SetStdHandle(STD_ERROR_HANDLE, s_old_console_stderr);
|
|
s_old_console_stdin = NULL;
|
|
s_old_console_stdout = NULL;
|
|
s_old_console_stderr = NULL;
|
|
if (s_console_allocated)
|
|
{
|
|
s_console_allocated = false;
|
|
FreeConsole();
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
const bool debugger_attached = false;
|
|
#endif
|
|
|
|
if (file_log)
|
|
{
|
|
if (!emuLog)
|
|
{
|
|
emuLogName = Path::Combine(EmuFolders::Logs, "emulog.txt");
|
|
emuLog = FileSystem::OpenCFile(emuLogName.c_str(), "wb");
|
|
file_log = (emuLog != nullptr);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (emuLog)
|
|
{
|
|
std::fclose(emuLog);
|
|
emuLog = nullptr;
|
|
emuLogName = {};
|
|
}
|
|
}
|
|
|
|
// Discard logs completely if there's no sinks.
|
|
if (debugger_attached || system_console || file_log)
|
|
Console_SetActiveHandler(ConsoleWriter_WinQt);
|
|
else
|
|
Console_SetActiveHandler(ConsoleWriter_Null);
|
|
}
|
|
|
|
void QtHost::InitializeEarlyConsole()
|
|
{
|
|
UpdateLoggingSinks(true, false);
|
|
}
|
|
|
|
void QtHost::UpdateLogging()
|
|
{
|
|
const bool system_console_enabled = Host::GetBaseBoolSettingValue("Logging", "EnableSystemConsole", false);
|
|
const bool file_logging_enabled = Host::GetBaseBoolSettingValue("Logging", "EnableFileLogging", false);
|
|
|
|
s_log_timestamps = Host::GetBaseBoolSettingValue("Logging", "EnableTimestamps", true);
|
|
|
|
const bool any_logging_sinks = system_console_enabled || file_logging_enabled;
|
|
DevConWriterEnabled = any_logging_sinks && (IsDevBuild || Host::GetBaseBoolSettingValue("Logging", "EnableVerbose", false));
|
|
SysConsole.eeConsole.Enabled = any_logging_sinks && Host::GetBaseBoolSettingValue("Logging", "EnableEEConsole", false);
|
|
SysConsole.iopConsole.Enabled = any_logging_sinks && Host::GetBaseBoolSettingValue("Logging", "EnableIOPConsole", false);
|
|
|
|
// Input Recording Logs
|
|
SysConsole.recordingConsole.Enabled = any_logging_sinks && Host::GetBaseBoolSettingValue("Logging", "EnableInputRecordingLogs", true);
|
|
SysConsole.controlInfo.Enabled = any_logging_sinks && Host::GetBaseBoolSettingValue("Logging", "EnableControllerLogs", false);
|
|
|
|
UpdateLoggingSinks(system_console_enabled, file_logging_enabled);
|
|
}
|