pcsx2/tools/GSDumpGUI/Library/GSDump/GSData/GIFPacket/GIFReg/GIFRegPrim.cs

60 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace GSDumpGUI
{
public class GIFRegPrim : GIFReg
{
public GS_PRIM PrimitiveType;
public GSIIP IIP;
public bool TME;
public bool FGE;
public bool ABE;
public bool AA1;
public GSFST FST;
public GSCTXT CTXT;
public GSFIX FIX;
static public GIFReg Unpack(UInt64 LowData, UInt64 HighData, bool PlainFormat)
{
GIFRegPrim pr = new GIFRegPrim();
pr.Descriptor = GIFRegDescriptor.PRIM;
pr.PrimitiveType = (GS_PRIM)(LowData & 0x7);
pr.IIP = (GSIIP)((LowData & 0x8) >> 3);
pr.TME = Convert.ToBoolean(((LowData & 0x10) >> 4));
pr.FGE = Convert.ToBoolean(((LowData & 0x20) >> 5));
pr.ABE = Convert.ToBoolean(((LowData & 0x40) >> 6));
pr.AA1 = Convert.ToBoolean(((LowData & 0x80) >> 7));
pr.FST = (GSFST)((LowData & 0x100) >> 8);
pr.CTXT = (GSCTXT)((LowData & 0x200) >> 9);
pr.FIX = (GSFIX)((LowData & 0x400) >> 10);
return pr;
}
}
public enum GSIIP
{
FlatShading=0,
Gouraud=1
}
public enum GSFST
{
STQValue=0,
UVValue=1
}
public enum GSCTXT
{
Context1 =0,
Context2 =1
}
public enum GSFIX
{
Unfixed =0,
Fixed = 1
}
}