pcsx2/plugins/GSnull
Jonathan Li b20433c0be windows: Remove user.props references from all projects
find . -name *.vcxproj -exec sed -i -e '/user.props/d' {} \;

Microsoft recommends against using .user files. From
https://msdn.microsoft.com/en-us/library/669zx6zc.aspx :
"The best practice is to delete the reference to them in Property
Manager to ensure that your projects operate independently of any
per-user, per-computer settings. This is important to ensure correct
behaviour in a SCC (source code control) environment."

If you cannot compile SPU2-X after this commit (since that still relies
on the old DirectX SDK), you'll need to fix your build environment.
2016-05-29 12:21:52 +01:00
..
Linux plugin API: use const char* insead of char* 2015-11-12 12:11:42 +01:00
Windows windows: Remove user.props references from all projects 2016-05-29 12:21:52 +01:00
null GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.) 2011-10-30 01:39:43 +00:00
CMakeLists.txt Use global compiler optimization flags instead of defining them for every plugin/binary 2015-08-08 16:25:17 +03:00
GS.cpp plugin API: use const char* insead of char* 2015-11-12 12:11:42 +01:00
GS.h null plugins: add stdcall convention 2015-04-17 18:33:10 +02:00
GSLog.cpp GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
GifTransfer.cpp GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
GifTransfer.h GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :) 2011-11-12 04:09:46 +00:00
License.txt GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
ReadMe.txt GSnull: remove obsolete makefiles, add eol-style:native property. 2009-10-30 22:34:27 +00:00
Registers.cpp Apply the same visibility flags from CMake to CodeBlocks. GSnull: Remove some legacy gif code. Hook up the register code. 2010-08-07 05:46:25 +00:00
Registers.h GSNull: Change the register set definitions to structs instead of unions so it ACTUALLY writes the data to the registers, rather than just writing to 2 predefined variables then being overwritten the next time a write is done to something else :P 2012-11-23 17:47:08 +00:00

ReadMe.txt

GSnull v0.1
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

 Usage:
 -----
 Place the file "GSnull.so.x.x.x" (linux) or "GSnull.dll" (win32)
  at the Plugin directory of the Emulator to use it.
 
 Changes:
 -------

  v0.1:
* First Release
* Tested with Pcsx2
* Based off of FWnull.
 
 Authors:
 -------
arcum42    <arcum42@gmail.com>

based off work by:
  shadow    <shadow@pcsx2.net>
  linuzappz <linuzappz@hotmail.com>