pcsx2/common/AlignedMalloc.h

45 lines
1.6 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Pcsx2Defs.h"
#include <cstring>
#include <cstdlib>
#include <new> // std::bad_alloc
#include <memory>
#include <type_traits>
#include <utility>
#ifdef _MSC_VER
#include <malloc.h>
#endif
// Implementation note: all known implementations of _aligned_free check the pointer for
// NULL status (our implementation under GCC, and microsoft's under MSVC), so no need to
// do it here.
#define safe_aligned_free(ptr) \
((void)(_aligned_free(ptr), (ptr) = NULL))
// aligned_malloc: Implement/declare linux equivalents here!
#if !defined(_MSC_VER)
extern void* _aligned_malloc(size_t size, size_t align);
extern void* pcsx2_aligned_realloc(void* handle, size_t new_size, size_t align, size_t old_size);
extern void _aligned_free(void* pmem);
#else
#define pcsx2_aligned_realloc(handle, new_size, align, old_size) \
_aligned_realloc(handle, new_size, align)
#endif