pcsx2/bin
gregory.hainaut 68fa8ae195 cmake:
* search 32-bits library on /usr/lib/../lib32 on 64 system (if they don't support Debian/Ubuntu multiarch)
* downgrade the 64-bits FATAL_ERROR to a warning. It is much more easier to use multiarch than to set a chroot.
* incorporate Micove's patch to allow keyword on PLUGIN_DIR define. (fixed issue 1233)
* Allow to use command line pcsx2 option with the linux launcher script. Thanks Rafael for the idea.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5378 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-15 10:31:28 +00:00
..
Langs i18n: use standard pcsx2_Iconize instead of an additional key lookup. In others word, english string is now included directly in the po/pot 2012-08-10 10:10:55 +00:00
cheats Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats. 2010-05-17 01:56:54 +00:00
docs Cleanup part 3: Update the cmake files in /trunk and /1.0 and upload the readme and faq pdf to /trunk 2012-08-06 12:00:29 +00:00
GameIndex.dbf Added the new OPH hack to Sphinx the Cursed Mummy and Buffy the Vampire Slayer. 2012-08-15 09:39:53 +00:00
launch_pcsx2_linux.sh cmake: 2012-08-15 10:31:28 +00:00
portable.ini GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.) 2011-10-30 01:39:43 +00:00
run_spu2_replay.cmd SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00