pcsx2/bin
Connor McLaughlin 066cf42338 GS: Compute luminance in shader for FXAA
Fixes FXAA being broken after b706c25b68.

Will be slightly difference since this is using the BT.709 coefficients
instead of CCIR 601 - but it matches the non-gather codepath now.
2022-12-12 09:31:11 +00:00
..
docs GameDB : add AdaptiveBFF to 'K-1 World Grand Prix 2006' and 'Elemental Gerad' 2022-12-04 16:28:39 +00:00
resources GS: Compute luminance in shader for FXAA 2022-12-12 09:31:11 +00:00
PCSX2_keys.ini.default formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
portable.ini Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) ) 2014-02-07 20:34:36 +00:00