pcsx2/bin
ramapcsx2.code 20ffe92ee8 GSdx:
- FXAA shader replaced by Asmodeans shader suite 'PCSX2 Fx 2.00 Revised'.
This is an entire enhancement suite with many configurable options like FXAA, texture sharpening
or lighting tweaks. Some of the effects are pretty advanced so kudos to him allowing it to be integrated with GSdx! :)
Note that there's no interface for the tweaks yet. Until those are done, the defaults will be used.
Release thread here: http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=334766#pid334766

- Disabled an option from the widescreen patches for SH:Shattered Memories.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5793 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-05 11:24:43 +00:00
..
Langs i18n: new language croatian 2014-01-04 17:38:12 +00:00
cheats Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats. 2010-05-17 01:56:54 +00:00
cheats_ws GSdx: 2014-01-05 11:24:43 +00:00
docs Cleanup part 3: Update the cmake files in /trunk and /1.0 and upload the readme and faq pdf to /trunk 2012-08-06 12:00:29 +00:00
GameIndex.dbf COP2/GameDB: COP2 patch for Syphon Filter - Omega Strain USA 2013-12-22 20:25:25 +00:00
launch_pcsx2_linux.sh linux various: 2013-05-01 16:02:11 +00:00
portable.ini GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.) 2011-10-30 01:39:43 +00:00
run_spu2_replay.cmd SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00