pcsx2/common
Gregory Hainaut 1cb047687f common: use stdcall convention too
(Likely used by others null plugins)
2015-04-17 18:33:26 +02:00
..
build Remove 3dnow (unused, obsolete). 2015-02-27 21:12:34 +01:00
include common: use stdcall convention too 2015-04-17 18:33:26 +02:00
src Merge pull request #486 from PCSX2/c++11-vssappendf 2015-04-11 13:15:25 +02:00
vsprops Visual Studio re-Fix: and also build if git is available 2014-04-06 14:38:54 +03:00
svn_readme.txt Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00