pcsx2/plugins/dev9ghzdrk/Win32/tap.h

42 lines
1.2 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2014 David Quintana [gigaherz]
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vector>
#include <string>
#include "..\net.h"
using namespace std;
struct tap_adapter
{
string name;
string guid;
};
vector<tap_adapter>* GetTapAdapters();
class TAPAdapter : public NetAdapter
{
HANDLE htap;
OVERLAPPED read,write;
public:
TAPAdapter();
virtual bool blocks();
virtual bool isInitialised();
//gets a packet.rv :true success
virtual bool recv(NetPacket* pkt);
//sends the packet and deletes it when done (if successful).rv :true success
virtual bool send(NetPacket* pkt);
virtual ~TAPAdapter();
};