PCSX2 - The Playstation 2 Emulator
Go to file
arcum42 a0d7e4a1b8 cmake: Fix the default build type. Add some CMakeList files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3060 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:30:36 +00:00
3rdparty Update portaudio to the latest snapshot. It seems to have some improvements on sample conversion, WASAPI and ASIO. 2010-05-20 16:56:53 +00:00
bin Add the xgkick to f1 2003 in the database. (thanks to omnikam for finding out the game needs this) 2010-05-20 09:18:23 +00:00
cmake cmake: A bunch of 32 bit/64 bit stuff. 2010-05-16 00:36:42 +00:00
common cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis NSIS Installer: 2010-05-17 04:52:31 +00:00
pcsx2 More fixes for my own mess 2010-05-22 16:02:55 +00:00
pcsx2hostfs Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
plugins cmake: Fix the default build type. Add some CMakeList files. 2010-05-23 07:30:36 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt cmake: Fix the default build type. Add some CMakeList files. 2010-05-23 07:30:36 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets. 2010-05-16 01:03:52 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00