pcsx2/plugins/CDVDnull
Jonathan Li 9ed9b2d8cd windows: Switch to DefaultPlatformToolset aka non-XP toolsets
Basically I ran
find . -name "*.vcxproj" -exec sed -i -e 's/_xp//' {} \;

This will likely break XP, but it paves the way on Windows for a PCSX2
that does not require the DirectX redistributables to be installed for
Windows 8, 8.1 and 10 users. Windows Vista and 7 users will still require
the DirectX redistributable files for XInput and XAudio, though PCSX2
should still be capable of running if a user does not actually use either
of them.
2016-03-13 12:04:28 +00:00
..
Windows windows: Switch to DefaultPlatformToolset aka non-XP toolsets 2016-03-13 12:04:28 +00:00
CDVD.cpp Git-based versioning. 2014-03-25 13:31:36 +01:00
CDVD.h null plugins: add stdcall convention 2015-04-17 18:33:10 +02:00
CMakeLists.txt Use global compiler optimization flags instead of defining them for every plugin/binary 2015-08-08 16:25:17 +03:00
ReadMe.txt Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00

ReadMe.txt

CDVDnull v0.6
---------------

 This is an extension to use with playstation2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Using:
-----
 Place the file "CDVDnull.dll" at the Plugins directory 
 of the Emulator to use it.

Changes:
-------
 v0.6:
 * added vsnet2003 project files.
 * added support for functions in new plugin version

 v0.5:
 * added vsnet2005beta1 project files. 64bit plugin should be okay now (Not tested!)

 v0.4:
 * updated to 0.4.3 specifications

 v0.3:
 * updated to 0.4.0 specifications

 v0.2:
 * add the 0.2.9 specifications
 * CDVDopen refixed

 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------
 <linuzappz@hotmail.com>
 <shadowpcsx2@yahoo.gr>