mirror of https://github.com/PCSX2/pcsx2.git
146 lines
4.5 KiB
C++
146 lines
4.5 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <wx/wx.h>
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#include "Threading.h"
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#include "wxGuiTools.h"
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#include "pxEvents.h"
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#include "AppTrait.h"
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using namespace Threading;
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class pxSynchronousCommandEvent;
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// --------------------------------------------------------------------------------------
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// pxAppLog / ConsoleLogSource_App
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// --------------------------------------------------------------------------------------
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class ConsoleLogSource_App : public ConsoleLogSource
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{
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typedef ConsoleLogSource _parent;
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public:
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ConsoleLogSource_App();
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};
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extern ConsoleLogSource_App pxConLog_App;
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#define pxAppLog pxConLog_App.IsActive() && pxConLog_App
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// --------------------------------------------------------------------------------------
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// ModalButtonPanel
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// --------------------------------------------------------------------------------------
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class ModalButtonPanel : public wxPanelWithHelpers
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{
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public:
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ModalButtonPanel(wxWindow *window, const MsgButtons &buttons);
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virtual ~ModalButtonPanel() = default;
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virtual void AddActionButton(wxWindowID id);
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virtual void AddCustomButton(wxWindowID id, const wxString &label);
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virtual void OnActionButtonClicked(wxCommandEvent &evt);
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};
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typedef std::list<wxEvent *> wxEventList;
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// --------------------------------------------------------------------------------------
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// wxAppWithHelpers
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// --------------------------------------------------------------------------------------
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class wxAppWithHelpers : public wxApp
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{
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typedef wxApp _parent;
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wxDECLARE_DYNAMIC_CLASS(wxAppWithHelpers);
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protected:
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wxEventList m_IdleEventQueue;
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Threading::MutexRecursive m_IdleEventMutex;
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wxTimer m_IdleEventTimer;
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public:
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wxAppWithHelpers();
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virtual ~wxAppWithHelpers() {}
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wxAppTraits *CreateTraits();
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void CleanUp();
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void DeleteObject(BaseDeletableObject &obj);
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void DeleteObject(BaseDeletableObject *obj)
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{
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if (obj == NULL)
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return;
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DeleteObject(*obj);
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}
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void DeleteThread(Threading::pxThread &obj);
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void DeleteThread(Threading::pxThread *obj)
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{
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if (obj == NULL)
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return;
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DeleteThread(*obj);
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}
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void PostCommand(void *clientData, int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
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void PostCommand(int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
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void PostMethod(FnType_Void *method);
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void PostIdleMethod(FnType_Void *method);
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void ProcessMethod(FnType_Void *method);
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bool Rpc_TryInvoke(FnType_Void *method);
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bool Rpc_TryInvokeAsync(FnType_Void *method);
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sptr ProcessCommand(void *clientData, int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
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sptr ProcessCommand(int evtType, int intParam = 0, long longParam = 0, const wxString &stringParam = wxEmptyString);
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void ProcessAction(pxActionEvent &evt);
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void PostAction(const pxActionEvent &evt);
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void Ping();
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bool OnInit();
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//int OnExit();
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void AddIdleEvent(const wxEvent &evt);
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void PostEvent(const wxEvent &evt);
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bool ProcessEvent(wxEvent &evt);
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bool ProcessEvent(wxEvent *evt);
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bool ProcessEvent(pxActionEvent &evt);
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bool ProcessEvent(pxActionEvent *evt);
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protected:
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void IdleEventDispatcher(const wxChar *action = wxEmptyString);
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void OnIdleEvent(wxIdleEvent &evt);
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void OnStartIdleEventTimer(wxCommandEvent &evt);
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void OnIdleEventTimeout(wxTimerEvent &evt);
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void OnDeleteObject(wxCommandEvent &evt);
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void OnDeleteThread(wxCommandEvent &evt);
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void OnSynchronousCommand(pxSynchronousCommandEvent &evt);
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void OnInvokeAction(pxActionEvent &evt);
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};
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namespace Msgbox
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{
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extern int ShowModal(BaseMessageBoxEvent &evt);
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extern int ShowModal(const wxString &title, const wxString &content, const MsgButtons &buttons);
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}
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