pcsx2/common/include/Utilities/MakeUnique.h

74 lines
2.0 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2017-2017 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <memory>
// make_unique is quite handy but it requires to enable C++14 support (of
// course on C++14 compliant compiler)
//
// Instead just provide the std++ implementation when only C++11 is enabled
// File could be dropped when we switch to C++14
#if __cplusplus <= 201103L && !defined(_MSC_VER)
namespace std
{
template <typename _Tp>
struct _MakeUniq
{
typedef std::unique_ptr<_Tp> __single_object;
};
template <typename _Tp>
struct _MakeUniq<_Tp[]>
{
typedef std::unique_ptr<_Tp[]> __array;
};
template <typename _Tp, size_t _Bound>
struct _MakeUniq<_Tp[_Bound]>
{
struct __invalid_type
{
};
};
/// std::make_unique for single objects
template <typename _Tp, typename... _Args>
inline typename _MakeUniq<_Tp>::__single_object
make_unique(_Args &&... __args)
{
return std::unique_ptr<_Tp>(new _Tp(std::forward<_Args>(__args)...));
}
/// std::make_unique for arrays of unknown bound
template <typename _Tp>
inline typename _MakeUniq<_Tp>::__array
make_unique(size_t __num)
{
return std::unique_ptr<_Tp>(new typename remove_extent<_Tp>::type[__num]());
}
/// Disable std::make_unique for arrays of known bound
template <typename _Tp, typename... _Args>
inline typename _MakeUniq<_Tp>::__invalid_type
make_unique(_Args &&...) = delete;
}
#endif