mirror of https://github.com/PCSX2/pcsx2.git
138 lines
5.7 KiB
C#
138 lines
5.7 KiB
C#
/*
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The MIT License
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Copyright (c) 2008 Ferreri Alessio
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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using TCPLibrary.MessageBased.Core;
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using TCPLibrary.Core;
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using System;
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namespace TCPLibrary.MessageBased.Core
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{
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/// <summary>
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/// TCP Client Class that work with Message structures.
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/// </summary>
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public class BaseMessageClient : Client
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{
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/// <summary>
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/// Delegate for the event of receiving a message structure from the server.
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/// </summary>
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/// <param name="sender">Sender of the event.</param>
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/// <param name="Mess">Message received.</param>
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public delegate void MessageReceivedHandler(Client sender, TCPMessage Mess);
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/// <summary>
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/// Occurs when the client receive a message structure from the server.
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/// </summary>
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public event MessageReceivedHandler OnMessageReceived;
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/// <summary>
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/// Delegate for the event of sending a message structure to the server.
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/// </summary>
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/// <param name="sender">Sender of the event.</param>
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/// <param name="Mess">Message sent.</param>
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public delegate void MessageSentHandler(Client sender, TCPMessage Mess);
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/// <summary>
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/// Occurs before the client send a message structure to the server.
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/// </summary>
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public event MessageSentHandler OnBeforeMessageSent;
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/// <summary>
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/// Occurs after the client send a message structure to the server.
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/// </summary>
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public event MessageSentHandler OnAfterMessageSent;
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/// <summary>
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/// Delegate for the event of connection fail for max users number reached.
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/// </summary>
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/// <param name="sender">Sender of the event.</param>
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public delegate void MaxUsersReached(Client sender);
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/// <summary>
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/// Occurs when the connection fail as the server reached the maximum number of clients allowed.
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/// </summary>
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public event MaxUsersReached OnMaxUsersConnectionFail;
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/// <summary>
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/// Base constructor of the class.
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/// </summary>
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public BaseMessageClient()
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{
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OnDataReceived += new DataCommunicationHandler(BaseMessageClient_OnDataReceived);
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OnAfterDataSent += new DataCommunicationHandler(BaseMessageClient_OnDataSent);
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OnConnectFailed += new ConnectionFailedHandler(BaseMessageClient_OnConnectFailed);
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}
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/// <summary>
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/// When the connection is rejected by the server raise the correct event.
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/// </summary>
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/// <param name="sender">Sender of the event.</param>
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/// <param name="Message">Message of the server.</param>
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void BaseMessageClient_OnConnectFailed(Client sender, byte[] Message)
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{
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if (TCPLibrary.MessageBased.Core.TCPMessage.FromByteArray(Message).MessageType == MessageType.MaxUsers)
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if (OnMaxUsersConnectionFail != null)
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OnMaxUsersConnectionFail(sender);
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}
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/// <summary>
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/// Parse the raw data sent to the server and create Message structures.
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/// </summary>
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/// <param name="sender">Sender of the event.</param>
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/// <param name="Data">Line of data sent.</param>
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void BaseMessageClient_OnDataSent(Client sender, Data Data)
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{
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TCPMessage msg = TCPMessage.FromByteArray(Data.Message);
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if (OnAfterMessageSent != null)
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OnAfterMessageSent(sender, msg);
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}
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/// <summary>
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/// Parse the raw data received from the server and create Message structures.
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/// </summary>
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/// <param name="sender">Sender of the event.</param>
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/// <param name="Data">Line of data received.</param>
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void BaseMessageClient_OnDataReceived(Client sender, Data Data)
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{
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TCPMessage msg = null;
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try
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{
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msg = TCPMessage.FromByteArray(Data.Message);
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}
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catch (Exception)
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{
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}
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if (msg != null)
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if (OnMessageReceived != null)
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OnMessageReceived(sender, msg);
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}
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/// <summary>
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/// Send a message structure to the server.
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/// </summary>
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/// <param name="msg">Message structure to be send.</param>
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/// <exception cref="TCPLibrary.Core.NotConnectedException"></exception>
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public void Send(TCPMessage msg)
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{
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if (OnBeforeMessageSent != null)
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OnBeforeMessageSent(this, msg);
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base.Send(new Data(msg.ToByteArray()));
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}
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}
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}
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