mirror of https://github.com/PCSX2/pcsx2.git
872 lines
33 KiB
C++
872 lines
33 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/vscroll.h
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// Purpose: Variable scrolled windows (wx[V/H/HV]ScrolledWindow)
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// Author: Vadim Zeitlin
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// Modified by: Brad Anderson, Bryan Petty
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// Created: 30.05.03
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VSCROLL_H_
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#define _WX_VSCROLL_H_
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#include "wx/panel.h"
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#include "wx/position.h"
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#include "wx/scrolwin.h"
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class WXDLLIMPEXP_FWD_CORE wxVarScrollHelperEvtHandler;
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// Using the same techniques as the wxScrolledWindow class |
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// hierarchy, the wx[V/H/HV]ScrolledWindow classes are slightly |
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// more complex (compare with the diagram outlined in |
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// scrolwin.h) for the purpose of reducing code duplication |
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// through the use of mix-in classes. |
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// |
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// wxAnyScrollHelperBase |
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// | |
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// | |
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// | |
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// V |
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// wxVarScrollHelperBase |
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// / \ |
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// / \ |
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// V V |
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// wxVarHScrollHelper wxVarVScrollHelper |
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// | \ / | |
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// | \ / | |
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// | V V | |
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// | wxVarHVScrollHelper | |
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// | | | |
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// | | V |
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// | wxPanel | wxVarVScrollLegacyAdaptor |
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// | / \ \ | | |
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// | / \ `-----|----------. | |
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// | / \ | \ | |
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// | / \ | \ | |
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// V V \ | V V |
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// wxHScrolledWindow \ | wxVScrolledWindow |
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// V V |
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// wxHVScrolledWindow |
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// |
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// |
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// Border added to suppress GCC multi-line comment warnings ->|
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// ===========================================================================
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// wxVarScrollHelperBase
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// ===========================================================================
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// Provides all base common scroll calculations needed for either orientation,
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// automatic scrollbar functionality, saved scroll positions, functionality
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// for changing the target window to be scrolled, as well as defining all
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// required virtual functions that need to be implemented for any orientation
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// specific work.
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class WXDLLIMPEXP_CORE wxVarScrollHelperBase : public wxAnyScrollHelperBase
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{
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public:
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// constructors and such
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// ---------------------
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wxVarScrollHelperBase(wxWindow *winToScroll);
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virtual ~wxVarScrollHelperBase();
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// operations
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// ----------
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// with physical scrolling on, the device origin is changed properly when
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// a wxPaintDC is prepared, children are actually moved and laid out
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// properly, and the contents of the window (pixels) are actually moved
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void EnablePhysicalScrolling(bool scrolling = true)
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{ m_physicalScrolling = scrolling; }
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// wxNOT_FOUND if none, i.e. if it is below the last item
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int VirtualHitTest(wxCoord coord) const;
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// recalculate all our parameters and redisplay all units
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virtual void RefreshAll();
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// accessors
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// ---------
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// get the first currently visible unit
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size_t GetVisibleBegin() const { return m_unitFirst; }
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// get the last currently visible unit
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size_t GetVisibleEnd() const
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{ return m_unitFirst + m_nUnitsVisible; }
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// is this unit currently visible?
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bool IsVisible(size_t unit) const
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{ return unit >= m_unitFirst && unit < GetVisibleEnd(); }
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// translate between scrolled and unscrolled coordinates
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int CalcScrolledPosition(int coord) const
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{ return DoCalcScrolledPosition(coord); }
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int CalcUnscrolledPosition(int coord) const
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{ return DoCalcUnscrolledPosition(coord); }
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virtual int DoCalcScrolledPosition(int coord) const;
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virtual int DoCalcUnscrolledPosition(int coord) const;
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// update the thumb size shown by the scrollbar
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virtual void UpdateScrollbar();
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void RemoveScrollbar();
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// Normally the wxScrolledWindow will scroll itself, but in some rare
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// occasions you might want it to scroll [part of] another window (e.g. a
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// child of it in order to scroll only a portion the area between the
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// scrollbars (spreadsheet: only cell area will move).
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virtual void SetTargetWindow(wxWindow *target);
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// change the DC origin according to the scroll position. To properly
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// forward calls to wxWindow::Layout use WX_FORWARD_TO_SCROLL_HELPER()
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// derived class
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virtual void DoPrepareDC(wxDC& dc);
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// the methods to be called from the window event handlers
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void HandleOnScroll(wxScrollWinEvent& event);
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void HandleOnSize(wxSizeEvent& event);
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#if wxUSE_MOUSEWHEEL
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void HandleOnMouseWheel(wxMouseEvent& event);
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#endif // wxUSE_MOUSEWHEEL
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// these functions must be overidden in the derived class to return
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// orientation specific data (e.g. the width for vertically scrolling
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// derivatives in the case of GetOrientationTargetSize())
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virtual int GetOrientationTargetSize() const = 0;
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virtual int GetNonOrientationTargetSize() const = 0;
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virtual wxOrientation GetOrientation() const = 0;
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protected:
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// all *Unit* functions are protected to be exposed by
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// wxVarScrollHelperBase implementations (with appropriate names)
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// get the number of units this window contains (previously set by
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// SetUnitCount())
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size_t GetUnitCount() const { return m_unitMax; }
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// set the number of units the helper contains: the derived class must
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// provide the sizes for all units with indices up to the one given here
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// in its OnGetUnitSize()
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void SetUnitCount(size_t count);
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// redraw the specified unit
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virtual void RefreshUnit(size_t unit);
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// redraw all units in the specified range (inclusive)
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virtual void RefreshUnits(size_t from, size_t to);
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// scroll to the specified unit: it will become the first visible unit in
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// the window
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//
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// return true if we scrolled the window, false if nothing was done
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bool DoScrollToUnit(size_t unit);
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// scroll by the specified number of units/pages
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virtual bool DoScrollUnits(int units);
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virtual bool DoScrollPages(int pages);
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// this function must be overridden in the derived class and it should
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// return the size of the given unit in pixels
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virtual wxCoord OnGetUnitSize(size_t n) const = 0;
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// this function doesn't have to be overridden but it may be useful to do
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// it if calculating the units' sizes is a relatively expensive operation
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// as it gives the user code a possibility to calculate several of them at
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// once
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//
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// OnGetUnitsSizeHint() is normally called just before OnGetUnitSize() but
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// you shouldn't rely on the latter being called for all units in the
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// interval specified here. It is also possible that OnGetUnitHeight() will
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// be called for the units outside of this interval, so this is really just
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// a hint, not a promise.
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//
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// finally note that unitMin is inclusive, while unitMax is exclusive, as
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// usual
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virtual void OnGetUnitsSizeHint(size_t WXUNUSED(unitMin),
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size_t WXUNUSED(unitMax)) const
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{ }
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// when the number of units changes, we try to estimate the total size
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// of all units which is a rather expensive operation in terms of unit
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// access, so if the user code may estimate the average size
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// better/faster than we do, it should override this function to implement
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// its own logic
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//
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// this function should return the best guess for the total size it may
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// make
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virtual wxCoord EstimateTotalSize() const { return DoEstimateTotalSize(); }
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wxCoord DoEstimateTotalSize() const;
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// find the index of the unit we need to show to fit the specified unit on
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// the opposite side either fully or partially (depending on fullyVisible)
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size_t FindFirstVisibleFromLast(size_t last,
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bool fullyVisible = false) const;
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// get the total size of the units between unitMin (inclusive) and
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// unitMax (exclusive)
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wxCoord GetUnitsSize(size_t unitMin, size_t unitMax) const;
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// get the offset of the first visible unit
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wxCoord GetScrollOffset() const
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{ return GetUnitsSize(0, GetVisibleBegin()); }
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// get the size of the target window
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wxSize GetTargetSize() const { return m_targetWindow->GetClientSize(); }
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void GetTargetSize(int *w, int *h)
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{
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wxSize size = GetTargetSize();
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if ( w )
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*w = size.x;
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if ( h )
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*h = size.y;
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}
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// calculate the new scroll position based on scroll event type
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size_t GetNewScrollPosition(wxScrollWinEvent& event) const;
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// replacement implementation of wxWindow::Layout virtual method. To
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// properly forward calls to wxWindow::Layout use
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// WX_FORWARD_TO_SCROLL_HELPER() derived class
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bool ScrollLayout();
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#ifdef __WXMAC__
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// queue mac window update after handling scroll event
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virtual void UpdateMacScrollWindow() { }
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#endif // __WXMAC__
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// change the target window
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void DoSetTargetWindow(wxWindow *target);
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// delete the event handler we installed
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void DeleteEvtHandler();
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// helper function abstracting the orientation test: with vertical
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// orientation, it assigns the first value to x and the second one to y,
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// with horizontal orientation it reverses them, i.e. the first value is
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// assigned to y and the second one to x
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void AssignOrient(wxCoord& x, wxCoord& y, wxCoord first, wxCoord second);
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// similar to "oriented assignment" above but does "oriented increment":
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// for vertical orientation, y is incremented by the given value and x if
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// left unchanged, for horizontal orientation x is incremented
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void IncOrient(wxCoord& x, wxCoord& y, wxCoord inc);
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private:
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// the total number of (logical) units
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size_t m_unitMax;
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// the total (estimated) size
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wxCoord m_sizeTotal;
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// the first currently visible unit
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size_t m_unitFirst;
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// the number of currently visible units (including the last, possibly only
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// partly, visible one)
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size_t m_nUnitsVisible;
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// accumulated mouse wheel rotation
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#if wxUSE_MOUSEWHEEL
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int m_sumWheelRotation;
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#endif
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// do child scrolling (used in DoPrepareDC())
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bool m_physicalScrolling;
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// handler injected into target window to forward some useful events to us
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wxVarScrollHelperEvtHandler *m_handler;
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};
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// ===========================================================================
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// wxVarVScrollHelper
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// ===========================================================================
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// Provides public API functions targeted for vertical-specific scrolling,
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// wrapping the functionality of wxVarScrollHelperBase.
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class WXDLLIMPEXP_CORE wxVarVScrollHelper : public wxVarScrollHelperBase
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{
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public:
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// constructors and such
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// ---------------------
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// ctor must be given the associated window
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wxVarVScrollHelper(wxWindow *winToScroll)
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: wxVarScrollHelperBase(winToScroll)
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{
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}
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// operators
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void SetRowCount(size_t rowCount) { SetUnitCount(rowCount); }
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bool ScrollToRow(size_t row) { return DoScrollToUnit(row); }
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virtual bool ScrollRows(int rows)
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{ return DoScrollUnits(rows); }
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virtual bool ScrollRowPages(int pages)
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{ return DoScrollPages(pages); }
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virtual void RefreshRow(size_t row)
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{ RefreshUnit(row); }
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virtual void RefreshRows(size_t from, size_t to)
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{ RefreshUnits(from, to); }
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// accessors
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size_t GetRowCount() const { return GetUnitCount(); }
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size_t GetVisibleRowsBegin() const { return GetVisibleBegin(); }
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size_t GetVisibleRowsEnd() const { return GetVisibleEnd(); }
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bool IsRowVisible(size_t row) const { return IsVisible(row); }
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virtual int GetOrientationTargetSize() const
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{ return GetTargetWindow()->GetClientSize().y; }
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virtual int GetNonOrientationTargetSize() const
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{ return GetTargetWindow()->GetClientSize().x; }
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virtual wxOrientation GetOrientation() const { return wxVERTICAL; }
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protected:
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// this function must be overridden in the derived class and it should
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// return the size of the given row in pixels
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virtual wxCoord OnGetRowHeight(size_t n) const = 0;
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wxCoord OnGetUnitSize(size_t n) const { return OnGetRowHeight(n); }
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virtual void OnGetRowsHeightHint(size_t WXUNUSED(rowMin),
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size_t WXUNUSED(rowMax)) const { }
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// forward calls to OnGetRowsHeightHint()
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virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const
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{ OnGetRowsHeightHint(unitMin, unitMax); }
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// again, if not overridden, it will fall back on default method
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virtual wxCoord EstimateTotalHeight() const
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{ return DoEstimateTotalSize(); }
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// forward calls to EstimateTotalHeight()
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virtual wxCoord EstimateTotalSize() const { return EstimateTotalHeight(); }
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wxCoord GetRowsHeight(size_t rowMin, size_t rowMax) const
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{ return GetUnitsSize(rowMin, rowMax); }
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};
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// ===========================================================================
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// wxVarHScrollHelper
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// ===========================================================================
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// Provides public API functions targeted for horizontal-specific scrolling,
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// wrapping the functionality of wxVarScrollHelperBase.
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class WXDLLIMPEXP_CORE wxVarHScrollHelper : public wxVarScrollHelperBase
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{
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public:
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// constructors and such
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// ---------------------
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// ctor must be given the associated window
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wxVarHScrollHelper(wxWindow *winToScroll)
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: wxVarScrollHelperBase(winToScroll)
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{
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}
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// operators
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void SetColumnCount(size_t columnCount)
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{ SetUnitCount(columnCount); }
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bool ScrollToColumn(size_t column)
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{ return DoScrollToUnit(column); }
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virtual bool ScrollColumns(int columns)
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{ return DoScrollUnits(columns); }
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virtual bool ScrollColumnPages(int pages)
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{ return DoScrollPages(pages); }
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virtual void RefreshColumn(size_t column)
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{ RefreshUnit(column); }
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virtual void RefreshColumns(size_t from, size_t to)
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{ RefreshUnits(from, to); }
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// accessors
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size_t GetColumnCount() const
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{ return GetUnitCount(); }
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size_t GetVisibleColumnsBegin() const
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{ return GetVisibleBegin(); }
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size_t GetVisibleColumnsEnd() const
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{ return GetVisibleEnd(); }
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bool IsColumnVisible(size_t column) const
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{ return IsVisible(column); }
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virtual int GetOrientationTargetSize() const
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{ return GetTargetWindow()->GetClientSize().x; }
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virtual int GetNonOrientationTargetSize() const
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{ return GetTargetWindow()->GetClientSize().y; }
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virtual wxOrientation GetOrientation() const { return wxHORIZONTAL; }
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protected:
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// this function must be overridden in the derived class and it should
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// return the size of the given column in pixels
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virtual wxCoord OnGetColumnWidth(size_t n) const = 0;
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wxCoord OnGetUnitSize(size_t n) const { return OnGetColumnWidth(n); }
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virtual void OnGetColumnsWidthHint(size_t WXUNUSED(columnMin),
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size_t WXUNUSED(columnMax)) const
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{ }
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// forward calls to OnGetColumnsWidthHint()
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virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const
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{ OnGetColumnsWidthHint(unitMin, unitMax); }
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// again, if not overridden, it will fall back on default method
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virtual wxCoord EstimateTotalWidth() const { return DoEstimateTotalSize(); }
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// forward calls to EstimateTotalWidth()
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virtual wxCoord EstimateTotalSize() const { return EstimateTotalWidth(); }
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wxCoord GetColumnsWidth(size_t columnMin, size_t columnMax) const
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{ return GetUnitsSize(columnMin, columnMax); }
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};
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// ===========================================================================
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// wxVarHVScrollHelper
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// ===========================================================================
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// Provides public API functions targeted at functions with similar names in
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// both wxVScrollHelper and wxHScrollHelper so class scope doesn't need to be
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// specified (since we are using multiple inheritance). It also provides
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// functions to make changing values for both orientations at the same time
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// easier.
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class WXDLLIMPEXP_CORE wxVarHVScrollHelper : public wxVarVScrollHelper,
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public wxVarHScrollHelper
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{
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public:
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// constructors and such
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// ---------------------
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// ctor must be given the associated window
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wxVarHVScrollHelper(wxWindow *winToScroll)
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: wxVarVScrollHelper(winToScroll), wxVarHScrollHelper(winToScroll) { }
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// operators
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// ---------
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// set the number of units the window contains for each axis: the derived
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// class must provide the widths and heights for all units with indices up
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// to each of the one given here in its OnGetColumnWidth() and
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// OnGetRowHeight()
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void SetRowColumnCount(size_t rowCount, size_t columnCount);
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// with physical scrolling on, the device origin is changed properly when
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// a wxPaintDC is prepared, children are actually moved and laid out
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// properly, and the contents of the window (pixels) are actually moved
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void EnablePhysicalScrolling(bool vscrolling = true, bool hscrolling = true)
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{
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wxVarVScrollHelper::EnablePhysicalScrolling(vscrolling);
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wxVarHScrollHelper::EnablePhysicalScrolling(hscrolling);
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}
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// scroll to the specified row/column: it will become the first visible
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// cell in the window
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//
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// return true if we scrolled the window, false if nothing was done
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bool ScrollToRowColumn(size_t row, size_t column);
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bool ScrollToRowColumn(const wxPosition &pos)
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{ return ScrollToRowColumn(pos.GetRow(), pos.GetColumn()); }
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// redraw the specified cell
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virtual void RefreshRowColumn(size_t row, size_t column);
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virtual void RefreshRowColumn(const wxPosition &pos)
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{ RefreshRowColumn(pos.GetRow(), pos.GetColumn()); }
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// redraw the specified regions (inclusive). If the target window for
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// both orientations is the same the rectangle of cells is refreshed; if
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// the target windows differ the entire client size opposite the
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// orientation direction is refreshed between the specified limits
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virtual void RefreshRowsColumns(size_t fromRow, size_t toRow,
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size_t fromColumn, size_t toColumn);
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virtual void RefreshRowsColumns(const wxPosition& from,
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const wxPosition& to)
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{
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RefreshRowsColumns(from.GetRow(), to.GetRow(),
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from.GetColumn(), to.GetColumn());
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}
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// locate the virtual position from the given device coordinates
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wxPosition VirtualHitTest(wxCoord x, wxCoord y) const;
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wxPosition VirtualHitTest(const wxPoint &pos) const
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{ return VirtualHitTest(pos.x, pos.y); }
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// change the DC origin according to the scroll position. To properly
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// forward calls to wxWindow::Layout use WX_FORWARD_TO_SCROLL_HELPER()
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// derived class. We use this version to call both base classes'
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// DoPrepareDC()
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virtual void DoPrepareDC(wxDC& dc);
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// replacement implementation of wxWindow::Layout virtual method. To
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// properly forward calls to wxWindow::Layout use
|
|
// WX_FORWARD_TO_SCROLL_HELPER() derived class. We use this version to
|
|
// call both base classes' ScrollLayout()
|
|
bool ScrollLayout();
|
|
|
|
// accessors
|
|
// ---------
|
|
|
|
// get the number of units this window contains (previously set by
|
|
// Set[Column/Row/RowColumn/Unit]Count())
|
|
wxSize GetRowColumnCount() const;
|
|
|
|
// get the first currently visible units
|
|
wxPosition GetVisibleBegin() const;
|
|
wxPosition GetVisibleEnd() const;
|
|
|
|
// is this cell currently visible?
|
|
bool IsVisible(size_t row, size_t column) const;
|
|
bool IsVisible(const wxPosition &pos) const
|
|
{ return IsVisible(pos.GetRow(), pos.GetColumn()); }
|
|
};
|
|
|
|
|
|
|
|
#if WXWIN_COMPATIBILITY_2_8
|
|
|
|
// ===========================================================================
|
|
// wxVarVScrollLegacyAdaptor
|
|
// ===========================================================================
|
|
|
|
// Provides backwards compatible API for applications originally built using
|
|
// wxVScrolledWindow in 2.6 or 2.8. Originally, wxVScrolledWindow referred
|
|
// to scrolling "lines". We use "units" in wxVarScrollHelperBase to avoid
|
|
// implying any orientation (since the functions are used for both horizontal
|
|
// and vertical scrolling in derived classes). And in the new
|
|
// wxVScrolledWindow and wxHScrolledWindow classes, we refer to them as
|
|
// "rows" and "columns", respectively. This is to help clear some confusion
|
|
// in not only those classes, but also in wxHVScrolledWindow where functions
|
|
// are inherited from both.
|
|
|
|
class WXDLLIMPEXP_CORE wxVarVScrollLegacyAdaptor : public wxVarVScrollHelper
|
|
{
|
|
public:
|
|
// constructors and such
|
|
// ---------------------
|
|
wxVarVScrollLegacyAdaptor(wxWindow *winToScroll)
|
|
: wxVarVScrollHelper(winToScroll)
|
|
{
|
|
}
|
|
|
|
// accessors
|
|
// ---------
|
|
|
|
// this is the same as GetVisibleRowsBegin(), exists to match
|
|
// GetLastVisibleLine() and for backwards compatibility only
|
|
wxDEPRECATED( size_t GetFirstVisibleLine() const );
|
|
|
|
// get the last currently visible line
|
|
//
|
|
// this function is unsafe as it returns (size_t)-1 (i.e. a huge positive
|
|
// number) if the control is empty, use GetVisibleRowsEnd() instead, this
|
|
// one is kept for backwards compatibility
|
|
wxDEPRECATED( size_t GetLastVisibleLine() const );
|
|
|
|
// "line" to "unit" compatibility functions
|
|
// ----------------------------------------
|
|
|
|
// get the number of lines this window contains (set by SetLineCount())
|
|
wxDEPRECATED( size_t GetLineCount() const );
|
|
|
|
// set the number of lines the helper contains: the derived class must
|
|
// provide the sizes for all lines with indices up to the one given here
|
|
// in its OnGetLineHeight()
|
|
wxDEPRECATED( void SetLineCount(size_t count) );
|
|
|
|
// redraw the specified line
|
|
wxDEPRECATED( virtual void RefreshLine(size_t line) );
|
|
|
|
// redraw all lines in the specified range (inclusive)
|
|
wxDEPRECATED( virtual void RefreshLines(size_t from, size_t to) );
|
|
|
|
// scroll to the specified line: it will become the first visible line in
|
|
// the window
|
|
//
|
|
// return true if we scrolled the window, false if nothing was done
|
|
wxDEPRECATED( bool ScrollToLine(size_t line) );
|
|
|
|
// scroll by the specified number of lines/pages
|
|
wxDEPRECATED( virtual bool ScrollLines(int lines) );
|
|
wxDEPRECATED( virtual bool ScrollPages(int pages) );
|
|
|
|
protected:
|
|
// unless the code has been updated to override OnGetRowHeight() instead,
|
|
// this function must be overridden in the derived class and it should
|
|
// return the height of the given row in pixels
|
|
wxDEPRECATED_BUT_USED_INTERNALLY(
|
|
virtual wxCoord OnGetLineHeight(size_t n) const );
|
|
|
|
// forwards the calls from base class pure virtual function to pure virtual
|
|
// OnGetLineHeight instead (backwards compatible name)
|
|
// note that we don't need to forward OnGetUnitSize() as it is already
|
|
// forwarded to OnGetRowHeight() in wxVarVScrollHelper
|
|
virtual wxCoord OnGetRowHeight(size_t n) const;
|
|
|
|
// this function doesn't have to be overridden but it may be useful to do
|
|
// it if calculating the lines heights is a relatively expensive operation
|
|
// as it gives the user code a possibility to calculate several of them at
|
|
// once
|
|
//
|
|
// OnGetLinesHint() is normally called just before OnGetLineHeight() but you
|
|
// shouldn't rely on the latter being called for all lines in the interval
|
|
// specified here. It is also possible that OnGetLineHeight() will be
|
|
// called for the lines outside of this interval, so this is really just a
|
|
// hint, not a promise.
|
|
//
|
|
// finally note that lineMin is inclusive, while lineMax is exclusive, as
|
|
// usual
|
|
wxDEPRECATED_BUT_USED_INTERNALLY( virtual void OnGetLinesHint(
|
|
size_t lineMin, size_t lineMax) const );
|
|
|
|
// forwards the calls from base class pure virtual function to pure virtual
|
|
// OnGetLinesHint instead (backwards compatible name)
|
|
void OnGetRowsHeightHint(size_t rowMin, size_t rowMax) const;
|
|
};
|
|
|
|
#else // !WXWIN_COMPATIBILITY_2_8
|
|
|
|
// shortcut to avoid checking compatibility modes later
|
|
// remove this and all references to wxVarVScrollLegacyAdaptor once
|
|
// wxWidgets 2.6 and 2.8 compatibility is removed
|
|
typedef wxVarVScrollHelper wxVarVScrollLegacyAdaptor;
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_8/!WXWIN_COMPATIBILITY_2_8
|
|
|
|
|
|
// this macro must be used in declaration of wxVarScrollHelperBase-derived
|
|
// classes
|
|
#define WX_FORWARD_TO_VAR_SCROLL_HELPER() \
|
|
public: \
|
|
virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
|
|
virtual bool Layout() { return ScrollLayout(); }
|
|
|
|
|
|
|
|
// ===========================================================================
|
|
// wxVScrolledWindow
|
|
// ===========================================================================
|
|
|
|
// In the name of this class, "V" may stand for "variable" because it can be
|
|
// used for scrolling rows of variable heights; "virtual", because it is not
|
|
// necessary to know the heights of all rows in advance -- only those which
|
|
// are shown on the screen need to be measured; or even "vertical", because
|
|
// this class only supports scrolling vertically.
|
|
|
|
// In any case, this is a generalization of the wxScrolledWindow class which
|
|
// can be only used when all rows have the same heights. It lacks some other
|
|
// wxScrolledWindow features however, notably it can't scroll only a rectangle
|
|
// of the window and not its entire client area.
|
|
|
|
class WXDLLIMPEXP_CORE wxVScrolledWindow : public wxPanel,
|
|
public wxVarVScrollLegacyAdaptor
|
|
{
|
|
public:
|
|
// constructors and such
|
|
// ---------------------
|
|
|
|
// default ctor, you must call Create() later
|
|
wxVScrolledWindow() : wxVarVScrollLegacyAdaptor(this) { }
|
|
|
|
// normal ctor, no need to call Create() after this one
|
|
//
|
|
// note that wxVSCROLL is always automatically added to our style, there is
|
|
// no need to specify it explicitly
|
|
wxVScrolledWindow(wxWindow *parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr)
|
|
: wxVarVScrollLegacyAdaptor(this)
|
|
{
|
|
(void)Create(parent, id, pos, size, style, name);
|
|
}
|
|
|
|
// same as the previous ctor but returns status code: true if ok
|
|
//
|
|
// just as with the ctor above, wxVSCROLL style is always used, there is no
|
|
// need to specify it
|
|
bool Create(wxWindow *parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr)
|
|
{
|
|
return wxPanel::Create(parent, id, pos, size, style | wxVSCROLL, name);
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_8
|
|
// Make sure we prefer our version of HitTest rather than wxWindow's
|
|
// These functions should no longer be masked in favor of VirtualHitTest()
|
|
int HitTest(wxCoord WXUNUSED(x), wxCoord y) const
|
|
{ return wxVarVScrollHelper::VirtualHitTest(y); }
|
|
int HitTest(const wxPoint& pt) const
|
|
{ return HitTest(pt.x, pt.y); }
|
|
#endif // WXWIN_COMPATIBILITY_2_8
|
|
|
|
WX_FORWARD_TO_VAR_SCROLL_HELPER()
|
|
|
|
#ifdef __WXMAC__
|
|
protected:
|
|
virtual void UpdateMacScrollWindow() { Update(); }
|
|
#endif // __WXMAC__
|
|
|
|
private:
|
|
wxDECLARE_NO_COPY_CLASS(wxVScrolledWindow);
|
|
DECLARE_ABSTRACT_CLASS(wxVScrolledWindow)
|
|
};
|
|
|
|
|
|
|
|
// ===========================================================================
|
|
// wxHScrolledWindow
|
|
// ===========================================================================
|
|
|
|
// In the name of this class, "H" stands for "horizontal" because it can be
|
|
// used for scrolling columns of variable widths. It is not necessary to know
|
|
// the widths of all columns in advance -- only those which are shown on the
|
|
// screen need to be measured.
|
|
|
|
// This is a generalization of the wxScrolledWindow class which can be only
|
|
// used when all columns have the same width. It lacks some other
|
|
// wxScrolledWindow features however, notably it can't scroll only a rectangle
|
|
// of the window and not its entire client area.
|
|
|
|
class WXDLLIMPEXP_CORE wxHScrolledWindow : public wxPanel,
|
|
public wxVarHScrollHelper
|
|
{
|
|
public:
|
|
// constructors and such
|
|
// ---------------------
|
|
|
|
// default ctor, you must call Create() later
|
|
wxHScrolledWindow() : wxVarHScrollHelper(this) { }
|
|
|
|
// normal ctor, no need to call Create() after this one
|
|
//
|
|
// note that wxHSCROLL is always automatically added to our style, there is
|
|
// no need to specify it explicitly
|
|
wxHScrolledWindow(wxWindow *parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr)
|
|
: wxVarHScrollHelper(this)
|
|
{
|
|
(void)Create(parent, id, pos, size, style, name);
|
|
}
|
|
|
|
// same as the previous ctor but returns status code: true if ok
|
|
//
|
|
// just as with the ctor above, wxHSCROLL style is always used, there is no
|
|
// need to specify it
|
|
bool Create(wxWindow *parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr)
|
|
{
|
|
return wxPanel::Create(parent, id, pos, size, style | wxHSCROLL, name);
|
|
}
|
|
|
|
WX_FORWARD_TO_VAR_SCROLL_HELPER()
|
|
|
|
#ifdef __WXMAC__
|
|
protected:
|
|
virtual void UpdateMacScrollWindow() { Update(); }
|
|
#endif // __WXMAC__
|
|
|
|
private:
|
|
wxDECLARE_NO_COPY_CLASS(wxHScrolledWindow);
|
|
DECLARE_ABSTRACT_CLASS(wxHScrolledWindow)
|
|
};
|
|
|
|
|
|
|
|
// ===========================================================================
|
|
// wxHVScrolledWindow
|
|
// ===========================================================================
|
|
|
|
// This window inherits all functionality of both vertical and horizontal
|
|
// scrolled windows automatically handling everything needed to scroll both
|
|
// axis simultaneously.
|
|
|
|
class WXDLLIMPEXP_CORE wxHVScrolledWindow : public wxPanel,
|
|
public wxVarHVScrollHelper
|
|
{
|
|
public:
|
|
// constructors and such
|
|
// ---------------------
|
|
|
|
// default ctor, you must call Create() later
|
|
wxHVScrolledWindow()
|
|
: wxPanel(),
|
|
wxVarHVScrollHelper(this) { }
|
|
|
|
// normal ctor, no need to call Create() after this one
|
|
//
|
|
// note that wxVSCROLL and wxHSCROLL are always automatically added to our
|
|
// style, there is no need to specify them explicitly
|
|
wxHVScrolledWindow(wxWindow *parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr)
|
|
: wxPanel(),
|
|
wxVarHVScrollHelper(this)
|
|
{
|
|
(void)Create(parent, id, pos, size, style, name);
|
|
}
|
|
|
|
// same as the previous ctor but returns status code: true if ok
|
|
//
|
|
// just as with the ctor above, wxVSCROLL and wxHSCROLL styles are always
|
|
// used, there is no need to specify them
|
|
bool Create(wxWindow *parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxString& name = wxPanelNameStr)
|
|
{
|
|
return wxPanel::Create(parent, id, pos, size,
|
|
style | wxVSCROLL | wxHSCROLL, name);
|
|
}
|
|
|
|
WX_FORWARD_TO_VAR_SCROLL_HELPER()
|
|
|
|
#ifdef __WXMAC__
|
|
protected:
|
|
virtual void UpdateMacScrollWindow() { Update(); }
|
|
#endif // __WXMAC__
|
|
|
|
private:
|
|
wxDECLARE_NO_COPY_CLASS(wxHVScrolledWindow);
|
|
DECLARE_ABSTRACT_CLASS(wxHVScrolledWindow)
|
|
};
|
|
|
|
#endif // _WX_VSCROLL_H_
|
|
|