pcsx2/plugins/zerogs/dx/GSmain.cpp

1060 lines
24 KiB
C++

/* ZeroGS
* Copyright (C) 2005-2006 zerofrog@gmail.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#if defined(_WIN32) || defined(_WIN32)
#include <d3dx9.h>
#include <dxerr.h>
#endif
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <list>
#include <vector>
#include <map>
#include <string>
using namespace std;
#include "Win32.h"
#include "GS.h"
#include "Mem.h"
#include "Regs.h"
#include "zerogs.h"
#include "targets.h"
#include "zerogsshaders/zerogsshaders.h"
#ifdef _MSC_VER
#pragma warning(disable:4244)
#endif
#ifdef PCSX2_DEBUG
HANDLE g_hCurrentThread = NULL;
#endif
GSinternal gs;
char GStitle[256];
GSconf conf;
int ppf;
primInfo *prim;
FILE *gsLog;
int g_GSMultiThreaded = 0;
void (*GSirq)();
u8* g_pBasePS2Mem = NULL;
int g_TransferredToGPU = 0;
int g_GameSettings = 0;
std::string s_strIniPath( "inis/" );
static LARGE_INTEGER luPerfFreq;
// statistics
u32 g_nGenVars = 0, g_nTexVars = 0, g_nAlphaVars = 0, g_nResolve = 0;
#define VER 97
const unsigned char version = PS2E_GS_VERSION;
unsigned char revision = 0; // revision and build gives plugin version
unsigned char build = VER;
unsigned char minor = 1;
#ifdef PCSX2_DEBUG
char *libraryName = "ZeroGS (Debug) ";
#elif defined(RELEASE_TO_PUBLIC)
#ifdef ZEROGS_SSE2
char *libraryName = "ZeroGS";
#else
char *libraryName = "ZeroGS (no SSE2)";
#endif
#else
char *libraryName = "ZeroGS (Dev) ";
#endif
static const char* s_aa[5] = { "AA none |", "AA 2x |", "AA 4x |", "AA 8x", "AA 16x" };
extern GIFRegHandler g_GIFPackedRegHandlers[];
extern GIFRegHandler g_GIFRegHandlers[];
GIFRegHandler g_GIFTempRegHandlers[16] = {0};
extern int g_nPixelShaderVer;
extern int g_nFrameRender;
extern int g_nFramesSkipped;
const char* pbilinear[] = { "off", "normal", "forced" };
int s_frameskipping = 0;
u32 CALLBACK PS2EgetLibType() {
return PS2E_LT_GS;
}
char* CALLBACK PS2EgetLibName() {
return libraryName;
}
u32 CALLBACK PS2EgetLibVersion2(u32 type) {
return (version<<16) | (revision<<8) | build | (minor << 24);
}
#ifdef _WIN32
HWND GShwnd;
void SysMessage(char *fmt, ...) {
va_list list;
char tmp[512];
va_start(list,fmt);
vsprintf(tmp,fmt,list);
va_end(list);
MessageBox(0, tmp, "GSsoftdx Msg", 0);
}
#endif
void __Log(const char *fmt, ...) {
va_list list;
// gsLog can be null if the config dialog is used prior to Pcsx2 an emulation session.
// (GSinit won't have been called then)
if (gsLog == NULL || !conf.log) return;
va_start(list, fmt);
vfprintf(gsLog, fmt, list);
va_end(list);
}
void __LogToConsole(const char *fmt, ...) {
va_list list;
printf("ZeroGS: ");
// gsLog can be null if the config dialog is used prior to Pcsx2 an emulation session.
// (GSinit won't have been called then)
va_start(list, fmt);
if( gsLog != NULL )
vfprintf(gsLog, fmt, list);
vprintf(fmt, list);
va_end(list);
}
void CALLBACK GSsetSettingsDir(const char* dir) {
s_strIniPath = (dir==NULL) ? "inis" : dir;
}
void CALLBACK GSsetBaseMem(void* pmem) {
g_pBasePS2Mem = (u8*)pmem;
}
extern int VALIDATE_THRESH;
extern u32 TEXDESTROY_THRESH;
int g_LastCRC = 0;
void CALLBACK GSsetGameCRC(int crc, int options)
{
VALIDATE_THRESH = 8;
g_GameSettings = conf.gamesettings|options;
conf.mrtdepth = !(conf.gamesettings&GAME_DISABLEMRTDEPTH);
g_GameSettings |= GAME_PATH3HACK;
g_LastCRC = crc;
//g_GameSettings |= GAME_PARTIALDEPTH;
// g_GameSettings |= GAME_DOPARALLELCTX|GAME_XENOSPECHACK;
// VALIDATE_THRESH = 64;
// TEXDESTROY_THRESH = 32;
switch(crc) {
case 0x54A548B4: // crash n burn
// overbright
if( pd3dDevice != NULL ) {
pd3dDevice->SetPixelShaderConstantF(27, DXVEC4(0.5f, 0.9f/256.0f, 0,1/255.0f), 1); // g_fExactColor
}
break;
case 0xA3D63039: // xenosaga(j)
case 0x0E7807B2: // xenosaga(u)
g_GameSettings |= GAME_DOPARALLELCTX;
VALIDATE_THRESH = 64;
TEXDESTROY_THRESH = 32;
break;
case 0x7D2FE035: // espgaluda (j)
VALIDATE_THRESH = 24;
//g_GameSettings |= GAME_BIGVALIDATE;
break;
}
DEBUG_LOG("ZeroGS: Set game options: 0x%8.8x\n", g_GameSettings);
}
void CALLBACK GSsetFrameSkip(int frameskip)
{
s_frameskipping |= frameskip;
if( frameskip && g_nFrameRender > 1 ) {
for(int i = 0; i < 16; ++i) {
g_GIFPackedRegHandlers[i] = GIFPackedRegHandlerNOP;
}
// still keep certain handlers
g_GIFPackedRegHandlers[6] = GIFRegHandlerTEX0_1;
g_GIFPackedRegHandlers[7] = GIFRegHandlerTEX0_2;
g_GIFPackedRegHandlers[14] = GIFPackedRegHandlerA_D;
g_GIFRegHandlers[0] = GIFRegHandlerNOP;
g_GIFRegHandlers[1] = GIFRegHandlerNOP;
g_GIFRegHandlers[2] = GIFRegHandlerNOP;
g_GIFRegHandlers[3] = GIFRegHandlerNOP;
g_GIFRegHandlers[4] = GIFRegHandlerNOP;
g_GIFRegHandlers[5] = GIFRegHandlerNOP;
g_GIFRegHandlers[12] = GIFRegHandlerNOP;
g_GIFRegHandlers[13] = GIFRegHandlerNOP;
g_GIFRegHandlers[26] = GIFRegHandlerNOP;
g_GIFRegHandlers[27] = GIFRegHandlerNOP;
g_nFrameRender = 0;
}
else if( !frameskip && g_nFrameRender <= 0 ) {
g_nFrameRender = 1;
if( g_GIFTempRegHandlers[0] == NULL ) return; // not init yet
// restore
memcpy(g_GIFPackedRegHandlers, g_GIFTempRegHandlers, sizeof(g_GIFTempRegHandlers));
g_GIFRegHandlers[0] = GIFRegHandlerPRIM;
g_GIFRegHandlers[1] = GIFRegHandlerRGBAQ;
g_GIFRegHandlers[2] = GIFRegHandlerST;
g_GIFRegHandlers[3] = GIFRegHandlerUV;
g_GIFRegHandlers[4] = GIFRegHandlerXYZF2;
g_GIFRegHandlers[5] = GIFRegHandlerXYZ2;
g_GIFRegHandlers[12] = GIFRegHandlerXYZF3;
g_GIFRegHandlers[13] = GIFRegHandlerXYZ2;
g_GIFRegHandlers[26] = GIFRegHandlerPRMODECONT;
g_GIFRegHandlers[27] = GIFRegHandlerPRMODE;
}
}
void CALLBACK GSreset() {
memset(&gs, 0, sizeof(gs));
ZeroGS::GSStateReset();
gs.prac = 1;
prim = &gs._prim[0];
gs.nTriFanVert = -1;
gs.imageTransfer = -1;
gs.q = 1;
}
void CALLBACK GSgifSoftReset(u32 mask)
{
if( mask & 1 ) memset(&gs.path1, 0, sizeof(gs.path1));
if( mask & 2 ) memset(&gs.path2, 0, sizeof(gs.path2));
if( mask & 4 ) memset(&gs.path3, 0, sizeof(gs.path3));
gs.imageTransfer = -1;
gs.q = 1;
gs.nTriFanVert = -1;
}
s32 CALLBACK GSinit()
{
memcpy(g_GIFTempRegHandlers, g_GIFPackedRegHandlers, sizeof(g_GIFTempRegHandlers));
#ifdef GS_LOG
gsLog = fopen("logs/gsLog.txt", "w");
if (gsLog == NULL) {
gsLog = fopen("gsLog.txt", "w");
if (gsLog == NULL) {
printf("ZeroGS: Can't create gsLog.txt. (Not an emulation error).\n");
//return -1;
}
}
if (gsLog != NULL) {
setvbuf(gsLog, NULL, _IONBF, 0);
GS_LOG("GSinit\n");
}
#endif
GSreset();
GS_LOG("GSinit ok\n");
return 0;
}
void CALLBACK GSshutdown()
{
#ifdef GS_LOG
if (gsLog != NULL) fclose(gsLog);
#endif
}
LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
static int nWindowWidth = 0, nWindowHeight = 0;
switch( msg ) {
case WM_DESTROY:
PostQuitMessage( 0 );
return 0;
case WM_KEYDOWN:
// switch(wParam) {
// case VK_ESCAPE:
// SendMessage(hWnd, WM_DESTROY, 0L, 0L);
// break;
// }
break;
case WM_ACTIVATE:
if( wParam != WA_INACTIVE ) {
//DEBUG_LOG("restoring device\n");
ZeroGS::Restore();
}
break;
case WM_SIZE:
nWindowWidth = lParam&0xffff;
nWindowHeight = lParam>>16;
ZeroGS::ChangeWindowSize(nWindowWidth, nWindowHeight);
break;
case WM_SIZING:
// if button is 0, then just released so can resize
if( GetSystemMetrics(SM_SWAPBUTTON) ? !GetAsyncKeyState(VK_RBUTTON) : !GetAsyncKeyState(VK_LBUTTON) ) {
ZeroGS::SetChangeDeviceSize(nWindowWidth, nWindowHeight);
}
break;
case WM_SETCURSOR:
SetCursor(NULL);
break;
}
return DefWindowProc( hWnd, msg, wParam, lParam );
}
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread) {
g_GSMultiThreaded = multithread;
GS_LOG("GSopen\n");
#ifdef PCSX2_DEBUG
g_hCurrentThread = GetCurrentThread();
#endif
assert( GSirq != NULL );
LoadConfig();
g_GameSettings = 0;
strcpy(GStitle, Title);
RECT rc, rcdesktop;
rc.left = 0; rc.top = 0;
rc.right = conf.width; rc.bottom = conf.height;
WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, MsgProc, 0L, 0L,
GetModuleHandle(NULL), NULL, NULL, NULL, NULL,
"PS2EMU_ZEROGS", NULL };
RegisterClassEx( &wc );
AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, FALSE);
GetWindowRect(GetDesktopWindow(), &rcdesktop);
GShwnd = CreateWindow( "PS2EMU_ZEROGS", "ZeroGS", WS_OVERLAPPEDWINDOW,
(rcdesktop.right-(rc.right-rc.left))/2, (rcdesktop.bottom-(rc.bottom-rc.top))/2,
rc.right-rc.left, rc.bottom-rc.top, NULL, NULL, wc.hInstance, NULL );
if(GShwnd == NULL) {
GS_LOG("Failed to create window. Exiting...");
return -1;
}
if( pDsp != NULL )
*(int*)pDsp = (int)GShwnd;
DEBUG_LOG("creating zerogs\n");
//if (conf.record) recOpen();
if( FAILED(ZeroGS::Create(conf.width, conf.height)) )
return -1;
DEBUG_LOG("initialization successful\n");
if( FAILED(ZeroGS::InitDeviceObjects()) )
return -1;
if( conf.bilinear == 2 ) {
ZeroGS::AddMessage("forced bilinear filtering - on", 1000);
}
else if( conf.bilinear == 1 ) {
ZeroGS::AddMessage("normal bilinear filtering - on", 1000);
}
if( conf.aa ) {
char strtitle[64];
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa], 1000);
ZeroGS::AddMessage(strtitle);
}
if( conf.options & GSOPTION_WIDESCREEN ) {
ZeroGS::AddMessage("16:9 widescreen - on", 1000);
}
// set just in case
SetWindowLongPtr(GShwnd, GWLP_WNDPROC, (LPARAM)(WNDPROC)MsgProc);
ShowWindow( GShwnd, SW_SHOWDEFAULT );
UpdateWindow( GShwnd );
SetFocus(GShwnd);
conf.winstyle = GetWindowLong( GShwnd, GWL_STYLE );
conf.winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style
#ifdef _WIN32
QueryPerformanceFrequency(&luPerfFreq);
#else
luPerfFreq.QuadPart = 1;
#endif
GS_LOG("GSopen ok\n");
gs.path1.mode = 0;
gs.path2.mode = 0;
gs.path3.mode = 0;
return 0;
}
void CALLBACK GSclose() {
ZeroGS::Destroy(1);
//if (conf.record) recClose();
#ifdef _WIN32
DestroyWindow(GShwnd);
#endif
}
void CALLBACK GSirqCallback(void (*callback)()) {
GSirq = callback;
}
void CALLBACK GSwriteCSR(u32 write)
{
gs.CSRw = write;
}
void CALLBACK GSchangeSaveState(int newstate, const char* filename)
{
char str[255];
sprintf(str, "save state %d", newstate);
ZeroGS::AddMessage(str);
}
void CALLBACK GSmakeSnapshot(char *path)
{
FILE *bmpfile;
char filename[256];
u32 snapshotnr = 0;
// increment snapshot value & try to get filename
for (;;) {
snapshotnr++;
sprintf(filename,"%ssnap%03ld.%s", path, snapshotnr, (conf.options&GSOPTION_BMPSNAP)?"bmp":"jpg");
bmpfile=fopen(filename,"rb");
if (bmpfile == NULL) break;
fclose(bmpfile);
}
// try opening new snapshot file
if((bmpfile=fopen(filename,"wb"))==NULL) {
char strdir[255];
sprintf(strdir, "%s", path);
CreateDirectory(strdir, NULL);
if((bmpfile=fopen(filename,"wb"))==NULL) return;
}
fclose(bmpfile);
// get the bits
ZeroGS::SaveSnapshot(filename);
}
int UPDATE_FRAMES = 16;
int g_nFrame = 0;
int g_nRealFrame = 0;
static BOOL g_bHidden = 0;
float fFPS = 0;
void CALLBACK GSvsync(int interlace)
{
GS_LOG("\nGSvsync\n\n");
static u32 dwTime = timeGetTime();
static int nToNextUpdate = 1;
char strtitle[512];
g_nRealFrame++;
MSG msg;
ZeroMemory( &msg, sizeof(msg) );
while( 1 ) {
if( PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) )
{
switch( msg.message ) {
case WM_KEYDOWN :
if( msg.wParam == VK_F5 ) {
if( (GetKeyState(VK_SHIFT)&0x8000) ) {
if( g_nPixelShaderVer == SHADER_20 ) {
conf.bilinear = 0;
sprintf(strtitle, "ps 2.0 doesn't support bilinear filtering");
}
else {
conf.bilinear = (conf.bilinear+1)%3;
sprintf(strtitle, "bilinear filtering - %s", pbilinear[conf.bilinear]);
}
}
else {
conf.interlace++;
if( conf.interlace > 2 ) conf.interlace = 0;
if( conf.interlace < 2 ) sprintf(strtitle, "interlace on - mode %d", conf.interlace);
else sprintf(strtitle, "interlace off");
}
ZeroGS::AddMessage(strtitle);
SaveConfig();
}
else if( msg.wParam == VK_F6 ) {
if( (GetKeyState(VK_SHIFT)&0x8000) ) {
conf.aa--; // -1
if( conf.aa > 4) conf.aa = 4;
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
ZeroGS::SetAA(conf.aa);
}
else {
conf.aa++;
if( conf.aa > 4 ) conf.aa = 0;
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
ZeroGS::SetAA(conf.aa);
}
ZeroGS::AddMessage(strtitle);
SaveConfig();
}
else if( msg.wParam == VK_F7 ) {
if( (GetKeyState(VK_SHIFT)&0x8000) ) {
extern BOOL g_bDisplayFPS;
g_bDisplayFPS ^= 1;
}
else {
conf.options ^= GSOPTION_WIREFRAME;
SETRS(D3DRS_FILLMODE, (conf.options&GSOPTION_WIREFRAME)?D3DFILL_WIREFRAME:D3DFILL_SOLID);
sprintf(strtitle, "wireframe rendering - %s", (conf.options&GSOPTION_WIREFRAME)?"on":"off");
// conf.options ^= GSOPTION_CAPTUREAVI;
// if( conf.options & GSOPTION_CAPTUREAVI ) ZeroGS::StartCapture();
// else ZeroGS::StopCapture();
//
// sprintf(strtitle, "capture avi (zerogs_dump.avi) - %s", (conf.options&GSOPTION_CAPTUREAVI) ? "on" : "off");
// ZeroGS::AddMessage(strtitle);
// SaveConfig();
}
}
else if( msg.wParam == VK_F9 ) {
if( (GetKeyState(VK_SHIFT)&0x8000) ) {
conf.options ^= GSOPTION_WIDESCREEN;
sprintf(strtitle, "16:9 widescreen - %s", (conf.options&GSOPTION_WIDESCREEN)?"on":"off");
}
else {
g_GameSettings ^= GAME_PATH3HACK;
sprintf(strtitle, "path3 hack - %s", (g_GameSettings&GAME_PATH3HACK) ? "on" : "off");
}
ZeroGS::AddMessage(strtitle);
}
else if( msg.wParam == VK_ESCAPE ) {
if( conf.options & GSOPTION_FULLSCREEN ) {
// destroy that msg
conf.options &= ~GSOPTION_FULLSCREEN;
conf.winstyle = GetWindowLong( GShwnd, GWL_STYLE );
conf.winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style
ZeroGS::ChangeDeviceSize(conf.width, conf.height);
UpdateWindow(GShwnd);
continue; // so that msg doesn't get sent
}
else {
SendMessage(GShwnd, WM_DESTROY, 0, 0);
g_bHidden = 1;
return;
}
}
break;
}
TranslateMessage( &msg );
DispatchMessage( &msg );
}
else
break;
}
if( (GetKeyState(VK_MENU)&0x8000) && (GetKeyState(VK_RETURN)&0x8000) ) {
conf.options ^= GSOPTION_FULLSCREEN;
if( conf.options & GSOPTION_FULLSCREEN ) {
conf.winstyle = GetWindowLong( GShwnd, GWL_STYLE );
conf.winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style
}
ZeroGS::SetChangeDeviceSize(
(conf.options&GSOPTION_FULLSCREEN) ? 1280 : conf.width,
(conf.options&GSOPTION_FULLSCREEN) ? 960 : conf.height);
}
// if( conf.fullscreen && (GetKeyState(VK_ESCAPE)&0x8000)) {
// conf.fullscreen &= ~GSOPTION_FULLSCREEN;
// ZeroGS::SetChangeDeviceSize(conf.width, conf.height);
// }
//if( conf.interlace && g_nGenVars + g_nTexVars + g_nAlphaVars + g_nResolve == 0 )
// CSR->FIELD = 0; // 0 should always be the repeating at 0
ZeroGS::RenderCRTC(!interlace);
if( --nToNextUpdate <= 0 ) {
u32 d = timeGetTime();
fFPS = UPDATE_FRAMES * 1000.0f / (float)max(d-dwTime,1);
dwTime = d;
g_nFrame += UPDATE_FRAMES;
#ifdef RELEASE_TO_PUBLIC
const char* g_pShaders[4] = { "ps 2.0", "ps 2.0a", "ps 2.0b", "ps 3.0" };
_snprintf(strtitle, 512, "%s 0.%d.%d %.1f fps | %s%s%s%s %s (%.1f)", libraryName, build, minor, fFPS,
(conf.interlace < 2) ? "interlace | " : "",
conf.bilinear ? (conf.bilinear==2?"forced bilinear | ":"bilinear | ") : "",
conf.aa ? s_aa[conf.aa] : "",
(g_GameSettings&GAME_FFXHACK) ? "ffxhack | " : "",
g_pShaders[g_nPixelShaderVer], (ppf&0xfffff)/(float)UPDATE_FRAMES);
#else
_snprintf(strtitle, 512, "%d | %.1f fps (sk:%d%%) | g: %.1f, t: %.1f, a: %.1f, r: %.1f | p: %.1f | tex: %d %d (%d kbpf)", g_nFrame, fFPS,
100*g_nFramesSkipped/g_nFrame,
g_nGenVars/(float)UPDATE_FRAMES, g_nTexVars/(float)UPDATE_FRAMES, g_nAlphaVars/(float)UPDATE_FRAMES,
g_nResolve/(float)UPDATE_FRAMES, (ppf&0xfffff)/(float)UPDATE_FRAMES,
ZeroGS::g_MemTargs.listTargets.size(), ZeroGS::g_MemTargs.listClearedTargets.size(), g_TransferredToGPU>>10);
//_snprintf(strtitle, 512, "%x %x", *(int*)(ZeroGS::g_pbyGSMemory + 256 * 0x3e0c + 4), *(int*)(ZeroGS::g_pbyGSMemory + 256 * 0x3e04 + 4));
#endif
if( !(conf.options&GSOPTION_FULLSCREEN) )
SetWindowText(GShwnd, strtitle);
if( fFPS < 16 ) UPDATE_FRAMES = 4;
else if( fFPS < 32 ) UPDATE_FRAMES = 8;
else UPDATE_FRAMES = 16;
nToNextUpdate = UPDATE_FRAMES;
g_TransferredToGPU = 0;
g_nGenVars = 0;
g_nTexVars = 0;
g_nAlphaVars = 0;
g_nResolve = 0;
ppf = 0;
g_nFramesSkipped = 0;
}
}
void GIFtag(pathInfo *path, u32 *data) {
path->tag.nloop = data[0] & 0x7fff;
path->tag.eop = (data[0] >> 15) & 0x1;
u32 tagpre = (data[1] >> 14) & 0x1;
u32 tagprim = (data[1] >> 15) & 0x7ff;
u32 tagflg = (data[1] >> 26) & 0x3;
path->tag.nreg = (data[1] >> 28)<<2;
if (path->tag.nreg == 0) path->tag.nreg = 64;
gs.q = 1;
// GS_LOG("GIFtag: %8.8lx_%8.8lx_%8.8lx_%8.8lx: EOP=%d, NLOOP=%x, FLG=%x, NREG=%d, PRE=%d\n",
// data[3], data[2], data[1], data[0],
// path->tag.eop, path->tag.nloop, tagflg, path->tag.nreg, tagpre);
path->mode = tagflg+1;
switch (tagflg) {
case 0x0:
path->regs = *(u64 *)(data+2);
path->regn = 0;
if (tagpre)
GIFRegHandlerPRIM((u32*)&tagprim);
break;
case 0x1:
path->regs = *(u64 *)(data+2);
path->regn = 0;
break;
}
}
void _GSgifPacket(pathInfo *path, u32 *pMem) { // 128bit
int reg = (int)((path->regs >> path->regn) & 0xf);
g_GIFPackedRegHandlers[reg](pMem);
path->regn += 4;
if (path->tag.nreg == path->regn) {
path->regn = 0;
path->tag.nloop--;
}
}
void _GSgifRegList(pathInfo *path, u32 *pMem) { // 64bit
int reg;
reg = (int)((path->regs >> path->regn) & 0xf);
g_GIFRegHandlers[reg](pMem);
path->regn += 4;
if (path->tag.nreg == path->regn) {
path->regn = 0;
path->tag.nloop--;
}
}
//static pathInfo* s_pLastPath = &gs.path3;
static int nPath3Hack = 0;
void CALLBACK GSgetLastTag(u64* ptag)
{
*(u32*)ptag = nPath3Hack;
nPath3Hack = 0;
}
void _GSgifTransfer(pathInfo *path, u32 *pMem, u32 size)
{
#ifdef PCSX2_DEBUG
assert( g_hCurrentThread == GetCurrentThread() );
#endif
//s_pLastPath = path;
//BOOL bAfter0Tag = 0;
// if( conf.log & 0x20 ) {
// __Log("%d: %x:%x\n", (path==&gs.path3)?3:(path==&gs.path2?2:1), pMem, size);
// for(int i = 0; i < size; i++) {
// __Log("%x %x %x %x\n", pMem[4*i+0], pMem[4*i+1], pMem[4*i+2], pMem[4*i+3]);
// }
// }
while(size > 0)
{
//LOG(_T("Transfer(%08x, %d) START\n"), pMem, size);
if (path->tag.nloop == 0)
{
GIFtag(path, pMem);
pMem+= 4;
size--;
if ((g_GameSettings & GAME_PATH3HACK) && path == &gs.path3 && gs.path3.tag.eop)
nPath3Hack = 1;
if (path == &gs.path1)
{
// if too much data, just ignore
if (path->tag.nloop * (path->tag.nreg / 4) > (int)size * (path->mode==2?2:1))
{
static int lasttime = 0;
if( timeGetTime() - lasttime > 5000 )
{
ERROR_LOG("VU1 too much data, ignore if gfx are fine\n");
lasttime = timeGetTime();
}
path->tag.nloop = 0;
return;
}
if (path->mode == 1)
{
// check if 0xb is in any reg, if yes, exit (kh2)
for(int i = 0; i < path->tag.nreg; i += 4)
{
if (((path->regs >> i)&0xf) == 11)
{
static int lasttime = 0;
if( timeGetTime() - lasttime > 5000 )
{
ERROR_LOG("Invalid unpack type\n");
lasttime = timeGetTime();
}
path->tag.nloop = 0;
return;
}
}
}
}
if(path->tag.nloop == 0 )
{
if( path == &gs.path1 )
{
// ffx hack
if( g_GameSettings & GAME_FFXHACK )
{
if( path->tag.eop )
return;
continue;
}
return;
}
if( !path->tag.eop )
{
//DEBUG_LOG("continuing from eop\n");
continue;
}
continue;
}
}
switch(path->mode) {
case 1: // PACKED
{
assert( path->tag.nloop > 0 );
for(; size > 0; size--, pMem += 4)
{
int reg = (int)((path->regs >> path->regn) & 0xf);
g_GIFPackedRegHandlers[reg](pMem);
path->regn += 4;
if (path->tag.nreg == path->regn)
{
path->regn = 0;
if( path->tag.nloop-- <= 1 )
{
size--;
pMem += 4;
break;
}
}
}
break;
}
case 2: // REGLIST
{
//GS_LOG("%8.8x%8.8x %d L\n", ((u32*)&gs.regs)[1], *(u32*)&gs.regs, path->tag.nreg/4);
assert( path->tag.nloop > 0 );
size *= 2;
for(; size > 0; pMem+= 2, size--)
{
int reg = (int)((path->regs >> path->regn) & 0xf);
g_GIFRegHandlers[reg](pMem);
path->regn += 4;
if (path->tag.nreg == path->regn)
{
path->regn = 0;
if( path->tag.nloop-- <= 1 )
{
size--;
pMem += 2;
break;
}
}
}
if( size & 1 ) pMem += 2;
size /= 2;
break;
}
case 3: // GIF_IMAGE (FROM_VFRAM)
case 4:
{
if(gs.imageTransfer >= 0 && gs.imageTransfer <= 1)
{
int process = min((int)size, path->tag.nloop);
if( process > 0 )
{
if (gs.imageTransfer)
ZeroGS::TransferLocalHost(pMem, process);
else
ZeroGS::TransferHostLocal(pMem, process*4);
path->tag.nloop -= process;
pMem += process*4; size -= process;
assert( size == 0 || path->tag.nloop == 0 );
}
break;
}
else
{
// simulate
int process = min((int)size, path->tag.nloop);
path->tag.nloop -= process;
pMem += process*4; size -= process;
}
break;
}
default: // GIF_IMAGE
GS_LOG("*** WARNING **** Unexpected GIFTag flag\n");
assert(0);
path->tag.nloop = 0;
break;
}
if( path == &gs.path1 && path->tag.eop )
return;
}
}
void CALLBACK GSgifTransfer2(u32 *pMem, u32 size)
{
//GS_LOG("GSgifTransfer2 size = %lx (mode %d, gs.path2.tag.nloop = %d)\n", size, gs.path2.mode, gs.path2.tag.nloop);
_GSgifTransfer(&gs.path2, pMem, size);
}
void CALLBACK GSgifTransfer3(u32 *pMem, u32 size)
{
//GS_LOG("GSgifTransfer3 size = %lx (mode %d, gs.path3.tag.nloop = %d)\n", size, gs.path3.mode, gs.path3.tag.nloop);
nPath3Hack = 0;
_GSgifTransfer(&gs.path3, pMem, size);
}
static int counter = 0;
void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr)
{
pathInfo *path = &gs.path1;
//GS_LOG("GSgifTransfer1 0x%x (mode %d)\n", addr, path->mode);
addr &= 0x3fff;
#ifdef PCSX2_DEBUG
PRIM_LOG("count: %d\n", counter);
counter++;
#endif
gs.path1.tag.nloop = 0;
gs.path1.tag.eop = 0;
_GSgifTransfer(&gs.path1, (u32*)((u8*)pMem+addr), (0x4000-addr)/16);
if( !gs.path1.tag.eop && gs.path1.tag.nloop > 0 ) {
assert( (addr&0xf) == 0 ); //BUG
gs.path1.tag.nloop = 0;
ERROR_LOG("Transfer1 - 2\n");
return;
}
}
void CALLBACK GSreadFIFO(u64 *pMem)
{
//GS_LOG("GSreadFIFO\n");
ZeroGS::TransferLocalHost((u32*)pMem, 1);
}
void CALLBACK GSreadFIFO2(u64 *pMem, int qwc)
{
//GS_LOG("GSreadFIFO2\n");
ZeroGS::TransferLocalHost((u32*)pMem, qwc);
}
int CALLBACK GSsetupRecording(int start, void* pData)
{
if( start ) {
if( conf.options & GSOPTION_CAPTUREAVI )
return 1;
if( !ZeroGS::StartCapture() )
return 0;
conf.options |= GSOPTION_CAPTUREAVI;
DEBUG_LOG("ZeroGS: started recording at zerogs.avi\n");
}
else {
if( !(conf.options & GSOPTION_CAPTUREAVI) )
return 1;
conf.options &= ~GSOPTION_CAPTUREAVI;
ZeroGS::StopCapture();
DEBUG_LOG("ZeroGS: stopped recording\n");
}
return 1;
}
s32 CALLBACK GSfreeze(int mode, freezeData *data)
{
switch (mode)
{
case FREEZE_LOAD:
if (!ZeroGS::Load(data->data)) DEBUG_LOG("GS: Bad load format!");
g_nRealFrame += 100;
break;
case FREEZE_SAVE:
ZeroGS::Save(data->data);
break;
case FREEZE_SIZE:
data->size = ZeroGS::Save(NULL);
break;
default:
break;
}
return 0;
}
extern HINSTANCE hInst;
void CALLBACK GSconfigure() {
DialogBox(hInst,
MAKEINTRESOURCE(IDD_CONFIG),
GetActiveWindow(),
(DLGPROC)ConfigureDlgProc);
if( g_nPixelShaderVer == SHADER_20 )
conf.bilinear = 0;
}