mirror of https://github.com/PCSX2/pcsx2.git
73 lines
1.7 KiB
C
73 lines
1.7 KiB
C
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#include <stdlib.h>
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#include <stdio.h>
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#include "common.h"
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static CommonState *state;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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quit(int rc)
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{
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CommonQuit(state);
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exit(rc);
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}
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int
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main(int argc, char *argv[])
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{
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int i, done;
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SDL_Event event;
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/* Initialize test framework */
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state = CommonCreateState(argv, SDL_INIT_VIDEO);
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if (!state) {
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return 1;
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}
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state->skip_renderer = SDL_TRUE;
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for (i = 1; i < argc;) {
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int consumed;
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consumed = CommonArg(state, i);
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if (consumed == 0) {
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consumed = -1;
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}
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if (consumed < 0) {
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fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state));
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quit(1);
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}
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i += consumed;
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}
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if (!CommonInit(state)) {
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quit(2);
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}
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/* Main render loop */
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done = 0;
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while (!done) {
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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CommonEvent(state, &event, &done);
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if (event.type == SDL_WINDOWEVENT) {
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if (event.window.event == SDL_WINDOWEVENT_MOVED) {
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SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
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if (window) {
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printf("Window %d moved to %d,%d (display %d)\n",
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event.window.windowID,
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event.window.data1,
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event.window.data2,
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SDL_GetWindowDisplay(window));
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}
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}
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}
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}
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}
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quit(0);
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// keep the compiler happy ...
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return(0);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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